void OclResourceServiceImpl::PrintContextInfo() const { // context and devices available if( m_ContextCollection->CanProvideContext() ) { oclPrintDeviceInfo( m_ContextCollection->m_Devices[0] ); } }
bool OCL::InitializeContext() { cl_int error; printf("Initializing OpenCL context...\n"); if( !oclGetNVIDIAPlatform(&platformId) ) { printf("Failed to get a platform\n"); return false; } printf("Got platform...\n"); oclPrintPlatformInfo(platformId); if( !oclGetSomeGPUDevice(&deviceId, platformId, false) ) { printf("Failed to get a GPU device\n"); return false; } printf("Got GPU device...\n"); oclPrintDeviceInfo(deviceId); if( !oclCreateSomeContext(&context, deviceId, platformId, false) ) { printf("Failed to create cl context\n"); return false; } printf("Created cl context\n"); commandQueue = clCreateCommandQueue(context,deviceId,NULL, &error); if(error != CL_SUCCESS) { clReleaseContext(context); printf("Failed to create command queue with error code %d (%s)",error, oclErrorString(error)); return false; } printf("Created command queue.\n"); initialized = true; return true; }