コード例 #1
0
ファイル: TimeExchangeView.cpp プロジェクト: ourgames/dc208
bool TimeExchangeView::init()
{
    CCLoadSprite::doResourceByCommonIndex(11, true);
    setCleanFunction([](){
        CCLoadSprite::doResourceByCommonIndex(11, false);
    });
    
    auto temCCB = CCBLoadFile("TimeExchangeView", this, this);
    setContentSize(temCCB->getContentSize());
    auto size = CCDirector::sharedDirector()->getWinSize();
    float dh = size.height - 852 - 8;
    m_infoList->setContentSize(CCSize(m_infoList->getContentSize().width, m_infoList->getContentSize().height + dh));
    
    m_data = CCArray::create();
    m_tabView = CCMultiColTableView::create(this, m_infoList->getContentSize());
    m_tabView->setDirection(kCCScrollViewDirectionVertical);
    m_tabView->setVerticalFillOrder(kCCTableViewFillTopDown);
    m_tabView->setMultiColTableViewDelegate(this);
    m_tabView->setTouchPriority(Touch_Popup);
    m_infoList->addChild(m_tabView);
    
    string msg = _lang("105082");
    m_infoLabel->setString(msg);
    m_st = true;
    m_maxRwdLv = PortActController::getInstance()->getMaxRwdLv();
    
    generateData(NULL);
    onEnterFrame(0);
    return true;
}
コード例 #2
0
ファイル: Framework.cpp プロジェクト: edamiani/Tabula_Rasa
	void Framework::play() 
	{
		onSceneStart();
		mTimer.reset();

		while(mIsRunning)
		{
			mTimer.markTime();
			onEnterFrame(mTimer.getTimeSinceLastMark());
			mGraphicsManager->renderFrame();
		}

		onSceneFinish();
	}
コード例 #3
0
ファイル: ToolCreateView.cpp プロジェクト: ourgames/dc208
bool ToolCreateView::init()
{
    if (!ArcPopupBaseView::init(TYPE_POS_MID)) {
        return false;
    }
    CCLoadSprite::doResourceByCommonIndex(4, true);
    CCLoadSprite::doResourceByCommonIndex(11, true);
    setCleanFunction([](){
        CCLoadSprite::doResourceByCommonIndex(4, false);
        CCLoadSprite::doResourceByCommonIndex(11, false);
    });
    
    int buildId = FunBuildController::getInstance()->getMaxLvBuildByType(FUN_BUILD_WORKSHOP);
    if (buildId==0) {
        return false;
    }
    auto& buildInfo = FunBuildController::getInstance()->getFunbuildById(buildId);
    int bdPara1 = atoi(buildInfo.para[1].c_str());
    int bdPara2 = atoi(buildInfo.para[2].c_str());
    
    startPt = ccp(0, 0);
    auto bg = CCBLoadFile("ToolCreateView",this,this);
    int extH = getExtendHeight();
    setContentSize(CCDirector::sharedDirector()->getWinSize());
    m_flyNode->setVisible(false);
    
    int tmpPoxY = 70;
    if (extH/4 < tmpPoxY) {
        tmpPoxY = extH/4;
    }
    m_queueNode->setPositionY(m_queueNode->getPositionY()-tmpPoxY);
    
    m_buildId = buildId;
    
    m_toolNodeVec.push_back(m_tool1Node);
    m_toolNodeVec.push_back(m_tool2Node);
    m_toolNodeVec.push_back(m_tool3Node);
    m_toolNodeVec.push_back(m_tool4Node);
    m_toolNodeVec.push_back(m_tool5Node);
    m_toolNodeVec.push_back(m_tool6Node);
    m_toolNodeVec.push_back(m_tool7Node);
    m_toolNodeVec.push_back(m_tool8Node);
    m_toolNodeVec.push_back(m_tool9Node);
    m_toolNodeVec.push_back(m_tool10Node);
    m_toolNodeVec.push_back(m_tool11Node);
    m_toolNodeVec.push_back(m_tool12Node);
    
    m_makeTools = ToolController::getInstance()->m_makeTools;
    for (int i=0; i<m_makeTools.size(); i++)
    {
        if (i<m_toolNodeVec.size())
        {
            CCLoadSpriteType loadType = CCLoadSpriteType_GOODS;
            string iconPath = CCCommonUtils::getIcon(CC_ITOA(m_makeTools[i]));
            auto icon = CCLoadSprite::createSprite(iconPath.c_str(),true,loadType);
            icon->setPosition(ccp(58, 58));
            CCCommonUtils::setSpriteMaxSize(icon, 90);
            m_toolNodeVec[i]->addChild(icon);
        }
    }
    m_tipNode->setVisible(false);
    m_spdIcon->setVisible(false);
    
    m_cancelBtn[0]->setVisible(false);
    m_cancelBtn[1]->setVisible(false);
    m_cancelBtn[2]->setVisible(false);
    m_cancelBtn[3]->setVisible(false);
    m_cancelBtn[4]->setVisible(false);
    
    m_sumGold = 99999;
    m_oldSumTime = 1;
    m_qid = QID_MAX;
    int tqid = QueueController::getInstance()->getMinTimeQidByType(TYPE_MATE);
    if (tqid!=QID_MAX) {
        auto& qInfo = GlobalData::shared()->allQueuesInfo[tqid];
        int TmpItemId = QueueController::getInstance()->getItemId(qInfo.key);
        m_curCreatingItemId = TmpItemId;
        m_qid = tqid;
        
        CCLoadSpriteType loadType = CCLoadSpriteType_GOODS;
        string iconPath = CCCommonUtils::getIcon(CC_ITOA(m_curCreatingItemId));
        auto icon = CCLoadSprite::createSprite(iconPath.c_str(),true,loadType);
        CCCommonUtils::setSpriteMaxSize(icon, 120);
        m_curIconNode->addChild(icon);
        
        CCFadeTo* fadeTo1 = CCFadeTo::create(0.5, 120);
        CCFadeTo* fadeTo2 = CCFadeTo::create(0.5, 255);
        CCActionInterval * repeatForever =CCRepeatForever::create(CCSequence::create(fadeTo1,fadeTo2,NULL));
        icon->runAction(repeatForever);
        
        auto& toolInfo = ToolController::getInstance()->getToolInfoById(m_curCreatingItemId);
        m_sumGold = toolInfo.crt_gold;
        m_oldSumTime = toolInfo.crt_cd;
        
        updateWaitCells(qInfo.allId);
    }
    //设置空位
    m_canUse[0]=true;
    m_canUse[1]=true;
    m_canUse[2]=true;
    m_canUse[3]=true;
    m_canUse[4]=true;
    int j=GlobalData::shared()->playerInfo.materialBackup-2;
    for (int i=4; i>j; i--) {
        if (i<0) {
            break;
        }
        auto lock_pic = CCLoadSprite::createSprite("iron_lock.png");
        m_waitInNode[i]->addChild(lock_pic);
        m_cancelBtn[i]->setVisible(false);
        m_canUse[i]=false;
    }
    
    onEnterFrame(0);
    _openNum = 0;
    m_curOptIdx = -1;
    m_willIconPath = "";
    m_waitInterface = NULL;
    m_buyTouchNode->setVisible(false);
    m_buyItemId=0;
    fromView=0;
    moreItemId=0;
    onExchangeMate=false;
    return true;
}