void GridComponent::set_boundary_size(const clan::Size &size) { boundary.width = size.width; boundary.height = size.height; on_resized(); request_repaint(); }
WelcomeView::WelcomeView(clan::GUIComponent *parent, MainWindow *mainwindow) : View(parent, mainwindow, "Welcome") { func_resized().set(this, &WelcomeView::on_resized); on_resized(); }
IcoCreatorView::IcoCreatorView(CL_GUIComponent *parent, MainWindow *mainwindow) : View(parent, mainwindow, "ICO Creator") { func_resized().set(this, &IcoCreatorView::on_resized); for(int i = 0; i < 11; ++i) { label_selected_file[i] = new CL_Label(this); label_selected_file[i]->set_text("Input image file:"); lineedit_selected_file[i] = new CL_LineEdit(this); button_browse_file[i] = new CL_PushButton(this); button_browse_file[i]->set_text("..."); button_browse_file[i]->func_clicked().set(this, &IcoCreatorView::on_button_browse, i); } button_save = new CL_PushButton(this); button_save->set_text("Create ICO file"); button_save->func_clicked().set(this, &IcoCreatorView::on_button_save); label_result = new CL_Label(this); on_resized(); }
DlgAddNewProject::DlgAddNewProject(GUIComponent *owner, SolutionModel &model) : GUIComponent(owner, get_toplevel_description()), model(model) { label_name = new Label(this); lineedit_name = new LineEdit(this); label_location = new Label(this); lineedit_location = new LineEdit(this); button_browse_location = new PushButton(this); label_solution_name = new Label(this); lineedit_solution_name = new LineEdit(this); check_create_solution_directory = new CheckBox(this); button_ok = new PushButton(this); button_cancel = new PushButton(this); label_name->set_text("Name:"); label_location->set_text("Location:"); button_browse_location->set_text("Browse..."); label_solution_name->set_text("Solution name:"); check_create_solution_directory->set_text("Create directory for solution"); button_ok->set_text("OK"); button_ok->set_default(true); button_cancel->set_text("Cancel"); button_cancel->set_cancel(true); func_resized() = bind_member(this, &DlgAddNewProject::on_resized); func_close() = bind_member(this, &DlgAddNewProject::on_close); button_ok->func_clicked() = bind_member(this, &DlgAddNewProject::on_button_ok_clicked); button_cancel->func_clicked() = bind_member(this, &DlgAddNewProject::on_button_cancel_clicked); button_browse_location->func_clicked() = bind_member(this, &DlgAddNewProject::on_button_browse_location_clicked); check_create_solution_directory->func_state_changed() = bind_member(this, &DlgAddNewProject::on_check_create_solution_directory_state_changed); on_check_create_solution_directory_state_changed(); on_resized(); lineedit_name->set_focus(); }
CSSBrowser::CSSBrowser(CL_GUIManager *gui) : CL_Window(gui, get_window_description()), label(0), edit(0), view(0) { view = new CSSView(this); func_close().set(this, &CSSBrowser::on_close); func_resized().set(this, &CSSBrowser::on_resized); label = new CL_Label(this); edit = new CL_LineEdit(this); label->set_text("Address:"); on_resized(); }
DockedFrame::DockedFrame(GUIComponent *parent, DockableComponent *dockable) : GUIComponent(parent, "docked-frame"), dockable(dockable) { func_resized().set(this, &DockedFrame::on_resized); func_render().set(this, &DockedFrame::on_render); dockable->set_parent_component(this); dockable->set_visible(true, false); set_visible(false, false); on_resized(); request_repaint(); }
ViewWorkspace::ViewWorkspace(clan::GUIComponent *parent) : clan::GUIComponent(parent, "workspace"), hot(false), current_page_index(0) { func_render().set(this, &ViewWorkspace::on_render); func_resized().set(this, &ViewWorkspace::on_resized); func_process_message().set(this, &ViewWorkspace::on_process_message); clan::Canvas canvas = get_canvas(); part_tab = clan::GUIThemePart(this, "workspacetab"); font_tab = clan::Font(canvas, "Tahoma", -11);//part_background.get_font(); image_cross = clan::Image(canvas, "Resources/cross-small.png"); image_cross_hot = clan::Image(canvas, "Resources/cross-small-hot.png"); image_cross_empty = clan::Image(canvas, "Resources/cross-small-empty.png"); on_resized(); }
ResourceViewerView::ResourceViewerView(clan::GUIComponent *parent, MainWindow *mainwindow) : View(parent, mainwindow, "Resource viewer"), sprite_component(NULL), resource_list(NULL) { func_resized().set(this, &ResourceViewerView::on_resized); label_selected_resource_file = new clan::Label(this); label_selected_resource_file->set_text("Resource file:"); lineedit_selected_resource_file = new clan::LineEdit(this); button_browse_resource_file = new clan::PushButton(this); button_browse_resource_file->set_text("..."); button_browse_resource_file->func_clicked().set(this, &ResourceViewerView::on_button_browse_resource_file); button_edit_resource = new clan::PushButton(this); button_edit_resource->set_text("Edit resource"); button_edit_resource->func_clicked().set(this, &ResourceViewerView::on_button_edit_resource); button_edit_resource->set_enabled(false); button_create_collision_data = new clan::PushButton(this); button_create_collision_data->set_text("Create collision data"); button_create_collision_data->func_clicked().set(this, &ResourceViewerView::on_button_create_collision_data); button_create_collision_data->set_enabled(false); resource_list = new clan::ListView(this); clan::ListViewColumnHeader col_resource = resource_list->get_header()->append(resource_list->get_header()->create_column("Resource", "Resource")); col_resource.set_width(350); clan::ListViewColumnHeader col_message = resource_list->get_header()->append(resource_list->get_header()->create_column("Message", "Message")); clan::ListViewIconList icon_list = resource_list->get_icon_list(); clan::ListViewIcon icon_disabled; icon_disabled.set_sprite(clan::Sprite(get_canvas(), "Resources/sweetie-16-em-cross.png"), clan::listview_mode_details); clan::ListViewIcon icon_enabled; icon_enabled.set_sprite(clan::Sprite(get_canvas(), "Resources/sweetie-16-em-check.png"), clan::listview_mode_details); icon_list.set_icon(1, icon_disabled); icon_list.set_icon(2, icon_enabled); resource_list->func_selection_changed().set(this, &ResourceViewerView::on_selection_changed); sprite_component = new SpriteComponent(this); on_resized(); }
MainWindow::MainWindow(GUIManager *gui, ResourceManager *resources) : GUIComponent(gui, get_window_description(), "mainwindow"), resources(resources), workspace(0) { func_close().set(this, &MainWindow::on_close); func_resized().set(this, &MainWindow::on_resized); workspace = new ViewWorkspace(this); workspace->cb_view_close.set(this, &MainWindow::on_view_close); create_components(); create_welcome_view(); create_texture_packer_view(); create_css_packer_view(); create_ico_creator_view(); create_resource_viewer_view(); on_resized(); }
DlgAddNewItem::DlgAddNewItem(GUIComponent *owner, FileItemTypeFactory &factory, const std::string &default_location) : GUIComponent(owner, get_toplevel_description()) { label_name = new Label(this); lineedit_name = new LineEdit(this); label_location = new Label(this); lineedit_location = new LineEdit(this); button_browse_location = new PushButton(this); button_ok = new PushButton(this); button_cancel = new PushButton(this); list_items = new ListView(this); label_description_header = new Label(this); label_description = new Label(this); label_name->set_text("Name:"); label_location->set_text("Location:"); button_browse_location->set_text("Browse..."); button_ok->set_text("OK"); button_ok->set_default(true); button_cancel->set_text("Cancel"); button_cancel->set_cancel(true); lineedit_name->set_focus(); lineedit_name->set_text("New item"); lineedit_location->set_text(default_location); list_items->get_header()->append(list_items->get_header()->create_column("name", "Name")).set_width(110); list_items->show_detail_opener(false); // list_items->get_header()->set_visible(false); list_items->get_header()->set_class("hidden", true); func_resized().set(this, &DlgAddNewItem::on_resized); func_close().set(this, &DlgAddNewItem::on_close); button_ok->func_clicked().set(this, &DlgAddNewItem::on_button_ok_clicked); button_cancel->func_clicked().set(this, &DlgAddNewItem::on_button_cancel_clicked); button_browse_location->func_clicked().set(this, &DlgAddNewItem::on_button_browse_location_clicked); list_items->func_selection_changed().set(this, &DlgAddNewItem::on_list_items_selection_changed); on_resized(); populate(factory); }
CssPackerView::CssPackerView(clan::GUIComponent *parent, MainWindow *mainwindow) : View(parent, mainwindow, "CSS Packer") { func_resized().set(this, &CssPackerView::on_resized); label_selected_file = new clan::Label(this); label_selected_file->set_text("Input CSS file:"); lineedit_selected_file = new clan::LineEdit(this); button_browse_file = new clan::PushButton(this); button_browse_file->set_text("..."); button_browse_file->func_clicked().set(this, &CssPackerView::on_button_browse); button_save = new clan::PushButton(this); button_save->set_text("Save CSS file"); button_save->func_clicked().set(this, &CssPackerView::on_button_save); label_result = new clan::Label(this); on_resized(); }
TexturePackerView::TexturePackerView(clan::GUIComponent *parent, MainWindow *mainwindow) : View(parent, mainwindow, "Texture Packer") { func_resized().set(this, &TexturePackerView::on_resized); label_selected_resource_file = new clan::Label(this); label_selected_resource_file->set_text("Resource file:"); lineedit_selected_resource_file = new clan::LineEdit(this); button_browse_resource_file = new clan::PushButton(this); button_browse_resource_file->set_text("..."); button_browse_resource_file->func_clicked().set(this, &TexturePackerView::on_button_browse_resource_file); radio_texture32 = new clan::RadioButton(this); radio_texture32->set_text("32x32"); radio_texture32->set_group_name("TextureSize"); radio_texture64 = new clan::RadioButton(this); radio_texture64->set_text("64x64"); radio_texture64->set_group_name("TextureSize"); radio_texture128 = new clan::RadioButton(this); radio_texture128->set_text("128x128"); radio_texture128->set_group_name("TextureSize"); radio_texture256 = new clan::RadioButton(this); radio_texture256->set_text("256x256"); radio_texture256->set_group_name("TextureSize"); radio_texture512 = new clan::RadioButton(this); radio_texture512->set_text("512x512"); radio_texture512->set_group_name("TextureSize"); radio_texture1024 = new clan::RadioButton(this); radio_texture1024->set_text("1024x1024"); radio_texture1024->set_group_name("TextureSize"); radio_texture2048 = new clan::RadioButton(this); radio_texture2048->set_text("2048x2048"); radio_texture2048->set_group_name("TextureSize"); radio_texture2048->set_selected(true); radio_texture1024x256 = new clan::RadioButton(this); radio_texture1024x256->set_text("1024x256"); radio_texture1024x256->set_group_name("TextureSize"); radio_texture1024x256->set_selected(true); spin_border = new clan::Spin(this); spin_border->set_value(1); spin_border->set_step_size(1); spin_border->set_ranges(0, 8); spin_border->set_floating_point_mode(false); label_border = new clan::Label(this); label_border->set_text("Pixel Border"); check_sort = new clan::CheckBox(this); check_sort->set_text("Sort images by width"); button_pack = new clan::PushButton(this); button_pack->set_text("Generate textures"); button_pack->func_clicked().set(this, &TexturePackerView::on_button_generate_textures); button_save = new clan::PushButton(this); button_save->set_text("Save resourcefile"); button_save->func_clicked().set(this, &TexturePackerView::on_button_save_resources); generation_result = new clan::Label(this); texturegroup_component = new TextureGroupComponent(this); on_resized(); }
void ViewDock::update_layout() { on_resized(); }