コード例 #1
0
ファイル: log.c プロジェクト: lukasfrelich/syncedfs
void logGeneric(const char *relpath, GenericOperation genop) {
    uint32_t msglen;
    uint8_t *buf;
    FileOperation fileop = FILE_OPERATION__INIT;

    // we are in panic mode, rsync will be required anyway
    if (logfd == -1)
        return;

    fileop.relative_path = (char *) relpath;
    fileop.op = &genop;

    packMessage(FileOperationType, &fileop, &buf, &msglen);

    // critical section
    writepending = 1;
    if (write(logfd, buf, msglen) != msglen) {
        errnoMsg(LOG_CRIT, "Could not write message.");
        // set dirty flag?
    }
    writepending = 0;

    if (switchpending == 1)
        handleSIGUSR1(0, NULL, NULL);
}
コード例 #2
0
ファイル: llviewerinventory.cpp プロジェクト: Kiera/Sausages
void LLViewerInventoryItem::updateServer(BOOL is_new) const
{
	// <edit>
	//if(gAgent.getID() != mPermissions.getOwner())
	//{
	//	// *FIX: deal with this better.
	//	llwarns << "LLViewerInventoryItem::updateServer() - for unowned item"
	//			<< llendl;
	if((mParentUUID == gLocalInventoryRoot) || (gInventory.isObjectDescendentOf(mUUID, gLocalInventoryRoot)))
	{
	// </edit>
		return;
	}
	if(!mIsComplete)
	{
		llwarns << "LLViewerInventoryItem::updateServer() - for incomplete item" << llendl;
	 	LLNotifications::instance().add("IncompleteInventoryItem");
		return;
	}
	LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
	gInventory.accountForUpdate(up);

	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UpdateInventoryItem);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
	msg->nextBlockFast(_PREHASH_InventoryData);
	msg->addU32Fast(_PREHASH_CallbackID, 0);
	packMessage(msg);
	gAgent.sendReliableMessage();
}
コード例 #3
0
void LLViewerInventoryItem::updateServer(BOOL is_new) const
{
	if(!mIsComplete)
	{
		// *FIX: deal with this better.
		// If we're crashing here then the UI is incorrectly enabled.
		llerrs << "LLViewerInventoryItem::updateServer() - for incomplete item"
			   << llendl;
		return;
	}
	if(gAgent.getID() != mPermissions.getOwner())
	{
		// *FIX: deal with this better.
		llwarns << "LLViewerInventoryItem::updateServer() - for unowned item"
				<< llendl;
		return;
	}
	LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
	gInventory.accountForUpdate(up);

	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UpdateInventoryItem);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
	msg->nextBlockFast(_PREHASH_InventoryData);
	msg->addU32Fast(_PREHASH_CallbackID, 0);
	packMessage(msg);
	gAgent.sendReliableMessage();
}
コード例 #4
0
ファイル: tt.c プロジェクト: NEXUS1000/Linux-learning
int push(const char *token, const char *payload)
{
    char tokenBytes[32];
    char message[293];
    unsigned long msgLength;
 
    token2bytes(token, tokenBytes);
    msgLength = packMessage(message, 0, tokenBytes, payload);
    return SSL_write(ssl, message, (int)msgLength);
}
コード例 #5
0
void QV4DebugServiceImpl::messageReceived(const QByteArray &message)
{
    QMutexLocker lock(&m_configMutex);

    QQmlDebugPacket ms(message);
    QByteArray header;
    ms >> header;

    TRACE_PROTOCOL(qDebug() << "received message with header" << header);

    if (header == "V8DEBUG") {
        QByteArray type;
        QByteArray payload;
        ms >> type >> payload;
        TRACE_PROTOCOL(qDebug() << "... type:" << type);

        if (type == V4_CONNECT) {
            QJsonObject parameters = QJsonDocument::fromJson(payload).object();
            namesAsObjects = true;
            redundantRefs = true;
            if (parameters.contains("namesAsObjects"))
                namesAsObjects = parameters.value("namesAsObjects").toBool();
            if (parameters.contains("redundantRefs"))
                redundantRefs = parameters.value("redundantRefs").toBool();

            emit messageToClient(name(), packMessage(type));
            stopWaiting();
        } else if (type == V4_PAUSE) {
            debuggerAgent.pauseAll();
            sendSomethingToSomebody(type);
        } else if (type == V4_BREAK_ON_SIGNAL) {
            QByteArray signal;
            bool enabled;
            ms >> signal >> enabled;
             //Normalize to lower case.
            QString signalName(QString::fromUtf8(signal).toLower());
            if (enabled)
                breakOnSignals.append(signalName);
            else
                breakOnSignals.removeOne(signalName);
        } else if (type == "v8request") {
コード例 #6
0
ファイル: llviewerinventory.cpp プロジェクト: Kiera/Sausages
void LLViewerInventoryCategory::updateServer(BOOL is_new) const
{
	// communicate that change with the server.
	if(LLAssetType::AT_NONE != mPreferredType)
	{
		LLNotifications::instance().add("CannotModifyProtectedCategories");
		return;
	}

	LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
	gInventory.accountForUpdate(up);

	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UpdateInventoryFolder);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_FolderData);
	packMessage(msg);
	gAgent.sendReliableMessage();
}
コード例 #7
0
static void setShortMessage(MidiMessage* message,
                            int status, int data1, int data2) {
    message->type = SHORT_MESSAGE;
    message->data.s.packedMsg = packMessage(status, data1, data2);
}
コード例 #8
0
ファイル: SendHeart.c プロジェクト: weikent/C
void *SendHeartRun(void *arg)
{
  pthread_detach(pthread_self());


  char intervalOfSendPingREQ = 0;
  char intervalOfSendGetTime = 0;
  char intervalOfSendHeart = 0;
  char intervalKeepAlive = MQTT_KEEP_ALIVE / 10;


  _Bool needSendPublish = false;

  while(1)
    {
      debug_msg("5s");
      sleep(5);


      if (deviceModel == AP) {
        debug_msg("current deviceModel is AP");
        continue;
      }

      if (g_isCreated) {
        debug_msg("have created socket and connect to server\n");

        //                debug_msg("before wait semsendheart\n" );
        //                sem_wait(&g_semSendHeart);

        //                debug_msg("after wait semsendheart\n ");
        if (g_isConnected) { /* connected to mqtt server */

          debug_msg("g_isSubscribed = %d\n", g_isSubscribed);
          if (g_isSubscribed) {

            intervalOfSendPingREQ ++;
            intervalOfSendGetTime ++;
            intervalOfSendHeart ++;

            if (intervalOfSendPingREQ > intervalKeepAlive) {

              unsigned char pingREQ[2] = {0};
              pingREQ[0] = 0xC0;
              pingREQ[1] = 0x00;
              sendSocket(pingREQ, 2, "mqtt pingreq");

              intervalOfSendPingREQ = 0;
            }
            /* 120 * 5 = 600s = 1hour, so get current time from topicServer every 1 hour */
            if (intervalOfSendGetTime > 120) {
              intervalOfSendGetTime = 0;
              /* TODO: get time form topicServer */
            }

            if (intervalOfSendHeart > 12) {
              intervalOfSendHeart = 0;
              debug_msg("---");
              sendSocket(mqttHeart, mqttHeartLen, "mqttHeart");
            }

          } else {
            debug_msg("---");
            // is not received suback from server.

            /* so should send mqtt subscribe */
            struct mqttSend *mqtt = malloc(sizeof(struct mqttSend));

            /* set message type */
            mqtt->fixedHeader.messageType = SUBSCRIBE;

            /* set topic filter */
            printf("g_mac len = %d\n", strlen(g_mac));
            int count = LEN_OF_TOPICFILTER;
            int i = 0;

            mqtt->variableHeader.topicFilterArr = (char**)malloc(count * sizeof(char*));

            /* set topic filter length */
            mqtt->variableHeader.i_topicFilterArrCount = count;

            for (i = 0; i < count; i++) {
              unsigned char *topicFilter = malloc(strlen(g_subscribeTopicFilter[i]) + strlen(g_mac) + 1);
              
              bzero(topicFilter, strlen(g_subscribeTopicFilter[i]) + strlen(g_mac) + 1);

              memcpy(topicFilter, g_subscribeTopicFilter[i], strlen(g_subscribeTopicFilter[i]));

              memcpy(topicFilter + strlen(g_subscribeTopicFilter[i]), g_mac, strlen(g_mac));

              printf("topicFilter len = %lu\n", strlen(topicFilter));
              printf("topicFilter = %s\n", topicFilter);
              *(mqtt->variableHeader.topicFilterArr + i) = malloc(strlen(topicFilter) + 1);

              bzero(*(mqtt->variableHeader.topicFilterArr + i), strlen(topicFilter) + 1);

              memcpy(*(mqtt->variableHeader.topicFilterArr + i), topicFilter, strlen(topicFilter));

              free(topicFilter);
            }

            unsigned char *temp = NULL;
            int len = packMessage(mqtt, &temp);

            for (i = 0; i < count; i++) {
              free(*(mqtt->variableHeader.topicFilterArr + i));
            }

            free(mqtt->variableHeader.topicFilterArr);
            free(mqtt);

            printf("publishlen = %d\n", len);
            for (i = 0; i < len; i++) {
              printf("%02X,", temp[i]);
            }

            printf("\n" );

            int ret = sendSocket(temp, len, "mqtt subscribe");
            if (ret == -2) {
              //                            sem_post(&g_semSendHeart); /* for re-send this message */
            } else {
            }

            free(temp);
          }
        } else {
          debug_msg("should send mqtt connect\n");
          // is not received connack from server.

          /* so should send mqtt connect */
          /* send connect message */
          struct mqttSend * mqtt = malloc(sizeof(struct mqttSend));

          mqtt->fixedHeader.messageType = CONNECT;

          mqtt->playLoad.clientID = malloc(LEN_OF_MAC);
          bzero(mqtt->playLoad.clientID, LEN_OF_MAC);
          memcpy(mqtt->playLoad.clientID, g_mac, LEN_OF_MAC - 1);

          unsigned char *temp = NULL;

          int len = packMessage(mqtt, &temp);

          free(mqtt->playLoad.clientID);
          free(mqtt);

          int i = 0;

          printf("len = %d\n", len);
          for (i = 0; i < len; i++) {
            printf("%02X,", temp[i]);
          }
          printf("\n" );

          int ret = sendSocket(temp, len, "mqtt connect"); 
          if (ret == -2) {
            //                        sem_post(&g_semSendHeart); /* to re-send this message */
          } else {

          }
          free(temp);
        }
      } else {
        debug_msg("not create socket, should create it\n");
        // should create socket, and connect to server.

        /* if is reConnect network, then continue */
        if (g_isChecking) {
          debug_msg("--");
          continue;
        } else {
          sem_post(&g_semConnectionCheck);
        } /* end g_isChecking else */
      }  /* end g_isCreated else */
    }
  pthread_exit((void*)0);
}