void applyGainThenAdd(int16_t *data, const int16_t *in, int32_t mult) { uint32_t *dst = (uint32_t *)data; const uint32_t *src = (uint32_t *)in; const uint32_t *end = (uint32_t *)(data + AUDIO_BLOCK_SAMPLES); if (mult == 65536) { do { uint32_t tmp32 = *dst; *dst++ = signed_add_16_and_16(tmp32, *src++); tmp32 = *dst; *dst++ = signed_add_16_and_16(tmp32, *src++); } while (dst < end); } else { do { uint32_t tmp32 = *src++; // read 2 samples from *data int32_t val1 = signed_multiply_32x16b(mult, tmp32); int32_t val2 = signed_multiply_32x16t(mult, tmp32); val1 = signed_saturate_rshift(val1, 16, 0); val2 = signed_saturate_rshift(val2, 16, 0); tmp32 = pack_16x16(val2, val1); uint32_t tmp32b = *dst; *dst++ = signed_add_16_and_16(tmp32, tmp32b); } while (dst < end); } }
void AudioFilterLBCF::update(void) { audio_block_t *block; int32_t b0, b1, b2, a1, a2, sum; uint32_t in2, out2, bprev, aprev, cprev, flag; uint32_t *data, *end; int32_t *state; block = receiveWritable(); if (!block) return; end = (uint32_t *)(block->data) + AUDIO_BLOCK_SAMPLES/2; state = (int32_t *)definition; do { b0 = *state++; // 1 b1 = *state++; // -d b2 = *state++; // stage a1 = *state++; // d a2 = *state++; // f*(1-d) bprev = *state++; aprev = *state++; sum = *state & 0x3FFF; data = end - AUDIO_BLOCK_SAMPLES/2; do { in2 = *data; circ_idx[b2]++; if (circ_idx[b2] >= delay_length[b2]) circ_idx[b2] = 0; cprev = outDelayline[b2][circ_idx[b2]]; sum = signed_multiply_accumulate_32x16b(sum, b0, in2); sum = signed_multiply_accumulate_32x16t(sum, b1, bprev); sum = signed_multiply_accumulate_32x16t(sum, a1, aprev); sum = signed_multiply_accumulate_32x16b(sum, a2, cprev); out2 = signed_saturate_rshift(sum, 16, 14); sum &= 0x3FFF; sum = signed_multiply_accumulate_32x16t(sum, b0, in2); sum = signed_multiply_accumulate_32x16b(sum, b1, in2); sum = signed_multiply_accumulate_32x16b(sum, a1, out2); sum = signed_multiply_accumulate_32x16t(sum, a2, cprev); bprev = in2; aprev = pack_16x16( signed_saturate_rshift(sum, 16, 14), out2); sum &= 0x3FFF; bprev = in2; *data++ = aprev; outDelayline[b2][circ_idx[b2]] = aprev; } while (data < end); flag = *state & 0x80000000; *state++ = sum | flag; *(state-2) = aprev; *(state-3) = bprev; } while (flag); transmit(block); release(block); }
void applyGain(int16_t *data, int32_t mult) { uint32_t *p = (uint32_t *)data; const uint32_t *end = (uint32_t *)(data + AUDIO_BLOCK_SAMPLES); do { uint32_t tmp32 = *p; // read 2 samples from *data int32_t val1 = signed_multiply_32x16b(mult, tmp32); int32_t val2 = signed_multiply_32x16t(mult, tmp32); val1 = signed_saturate_rshift(val1, 16, 0); val2 = signed_saturate_rshift(val2, 16, 0); *p++ = pack_16x16(val2, val1); } while (p < end); }