void ImagePainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) { m_renderImage.RenderReplaced::paint(paintInfo, paintOffset); if (paintInfo.phase == PaintPhaseOutline) paintAreaElementFocusRing(paintInfo); }
void ImagePainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) { m_layoutImage.LayoutReplaced::paint(paintInfo, paintOffset); if (paintInfo.phase == PaintPhaseOutline) paintAreaElementFocusRing(paintInfo, paintOffset); }