コード例 #1
0
ファイル: duel.c プロジェクト: Celso1415/Fusion
int duel_checktime (struct map_session_data *sd)
{
	int diff;
	time_t timer;
	struct tm *t;
	time (&timer);
	t = localtime (&timer);
	diff = t->tm_mday * 24 * 60 + t->tm_hour * 60 + t->tm_min - pc_readglobalreg (sd, "PC_LAST_DUEL_TIME");
	return ! (diff >= 0 && diff < battle_config.duel_time_interval);
}
コード例 #2
0
int hom_surf(struct map_session_data *sd, int homid)
{
	int d, ny, nx;
	d = unit_getdir(&sd->bl);
	
	switch(d)
		{
			case 0:			//cima   CELL_CHKNOREACH
			ny = (sd->bl.y) +3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
			break;
			}
		
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}
		
		//--------------------------------------------------------------------------------------------
		
			case 2:   //esquerda
			nx = (sd->bl.x) -3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf")){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}
		
		//--------------------------------------------------------------------------------------------
		
			case 4:   //baixo
			ny = (sd->bl.y) -3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}		
		
		//--------------------------------------------------------------------------------------------
		
			case 6:  //direita
			nx = (sd->bl.x) +3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}				
		}
			return 0;
		}
コード例 #3
0
ファイル: battleground.c プロジェクト: Chocolate31/eamod
/* ==============================================================
   bg_arena (0 EoS | 1 Boss | 2 TI | 3 CTF | 4 TD | 5 SC | 6 CON | 7 RUSH | 8 DOM)
   bg_result (0 Won | 1 Tie | 2 Lost)
   ============================================================== */
void bg_team_rewards(int bg_id, int nameid, int amount, int kafrapoints, int quest_id, const char *var, int add_value, int bg_arena, int bg_result)
{
	struct battleground_data *bg;
	struct map_session_data *sd;
	struct item_data *id;
	struct item it;
	int i, j, flag, fame, get_amount, rank = 0, type;

	if( amount < 1 || (bg = bg_team_search(bg_id)) == NULL || (id = itemdb_exists(nameid)) == NULL )
		return;

	if( battle_config.bg_reward_rates != 100 )
	{ // BG Reward Rates
		amount = amount * battle_config.bg_reward_rates / 100;
		kafrapoints = kafrapoints * battle_config.bg_reward_rates / 100;
	}

	bg_result = cap_value(bg_result,0,2);
	memset(&it,0,sizeof(it));
	if( nameid == 7828 || nameid == 7829 || nameid == 7773 )
	{
		it.nameid = nameid;
		it.identify = 1;
	}
	else nameid = 0;

	for( j = 0; j < MAX_BG_MEMBERS; j++ )
	{
		if( (sd = bg->members[j].sd) == NULL )
			continue;

		if( battle_config.bg_ranking_bonus )
		{
			rank = 0;
			ARR_FIND(0,MAX_FAME_LIST,i,bgrank_fame_list[i].id == sd->status.char_id);
			if( i < MAX_FAME_LIST )
				rank = 1;
			else
			{
				ARR_FIND(0,MAX_FAME_LIST,i,bg_fame_list[i].id == sd->status.char_id);
				if( i < MAX_FAME_LIST )
					rank = 1;
			}
		}

		if( quest_id ) quest_add(sd,quest_id);
		pc_setglobalreg(sd,var,pc_readglobalreg(sd,var) + add_value);

		if( kafrapoints > 0 )
		{
			get_amount = kafrapoints;
			if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100;
			pc_getcash(sd,0,get_amount);
		}

		if( nameid && amount > 0 )
		{
			get_amount = amount;
			if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100;

			if( (flag = pc_additem(sd,&it,get_amount,LOG_TYPE_SCRIPT)) )
				clif_additem(sd,0,0,flag);
		}

		type = bg->members[j].ranked ? 2 : 3; // Where to Add Fame

		switch( bg_result )
		{
		case 0: // Won
			add2limit(sd->status.bgstats.win,1,USHRT_MAX);
			achievement_validate_bg(sd,ATB_VICTORY,1);
			fame = 100;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_win,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_LEADER_VICTORY,1);
				fame += 25;
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0:
				add2limit(sd->status.bgstats.eos_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_EOS_VICTORY,1);
				break;
			case 1:
				add2limit(sd->status.bgstats.boss_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_BOSS_VICTORY,1);
				break;
			case 2:
				add2limit(sd->status.bgstats.ti_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_TI_VICTORY,1);
				break;
			case 3:
				add2limit(sd->status.bgstats.ctf_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_CTF_VICTORY,1);
				break;
			case 4:
				add2limit(sd->status.bgstats.td_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_TDM_VICTORY,1);
				break;
			case 5:
				add2limit(sd->status.bgstats.sc_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_SC_VICTORY,1);
				break;
			case 6:
				add2limit(sd->status.bgstats.cq_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_CON_VICTORY,1);
				break;
			case 7:
				add2limit(sd->status.bgstats.ru_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_RU_VICTORY,1);
				break;
			case 8:
				add2limit(sd->status.bgstats.dom_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_DOM_VICTORY,1);
				break;
			}
			break;
		case 1: // Tie
			add2limit(sd->status.bgstats.tie,1,USHRT_MAX);
			fame = 75;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_tie,1,USHRT_MAX);
				fame += 10;
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0: add2limit(sd->status.bgstats.eos_tie,1,USHRT_MAX); break;
			case 1: add2limit(sd->status.bgstats.boss_tie,1,USHRT_MAX); break;
			case 2: add2limit(sd->status.bgstats.ti_tie,1,USHRT_MAX); break;
			case 3: add2limit(sd->status.bgstats.ctf_tie,1,USHRT_MAX); break;
			case 4: add2limit(sd->status.bgstats.td_tie,1,USHRT_MAX); break;
			case 5: add2limit(sd->status.bgstats.sc_tie,1,USHRT_MAX); break;
			// No Tie for Conquest or Rush
			case 8: add2limit(sd->status.bgstats.dom_tie,1,USHRT_MAX); break;
			}
			break;
		case 2: // Lost
			add2limit(sd->status.bgstats.lost,1,USHRT_MAX);
			achievement_validate_bg(sd,ATB_DEFEAT,1);
			fame = 50;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_lost,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_LEADER_DEFEAT,1);
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0: add2limit(sd->status.bgstats.eos_lost,1,USHRT_MAX); break;
			case 1: add2limit(sd->status.bgstats.boss_lost,1,USHRT_MAX); break;
			case 2: add2limit(sd->status.bgstats.ti_lost,1,USHRT_MAX); break;
			case 3: add2limit(sd->status.bgstats.ctf_lost,1,USHRT_MAX); break;
			case 4: add2limit(sd->status.bgstats.td_lost,1,USHRT_MAX); break;
			case 5: add2limit(sd->status.bgstats.sc_lost,1,USHRT_MAX); break;
			case 6: add2limit(sd->status.bgstats.cq_lost,1,USHRT_MAX); break;
			case 7: add2limit(sd->status.bgstats.ru_lost,1,USHRT_MAX); break;
			case 8: add2limit(sd->status.bgstats.dom_lost,1,USHRT_MAX); break;
			}
			break;
		}
	}
}