コード例 #1
0
ファイル: pgboard.c プロジェクト: UIKit0/picogui
/* Small utility function to XOR a key's rectangle */
void xorKey(struct key_entry *k) {
  pgcontext gc;
  if (!k)
    return;
  gc = pgNewCanvasContext(wCanvas,PGFX_IMMEDIATE);
  pgSetLgop(gc,PG_LGOP_XOR);
  pgSetColor(gc,0xFFFFFF);
  pgRect(gc,k->x,k->y,k->w,k->h);
  pgContextUpdate(gc);
  pgDeleteContext(gc);
}
コード例 #2
0
ファイル: pgboard.c プロジェクト: UIKit0/picogui
/*
 * Draw the contents of the disabled keyboard
 * This could be filled with an image, a logo, etc.
 */
void drawDisabledKeyboard ()
{
  pgcontext gc = pgNewCanvasContext (wDisabled, PGFX_PERSISTENT);

  pgSetMapping (gc, 0, 0, 100, 100, PG_MAP_SCALE);
  pgSetColor (gc, 0xFFFFFF);
  pgRect (gc, 0, 0, 100, 100);
  /* ... */

  pgContextUpdate (gc);
  pgDeleteContext (gc);
}
コード例 #3
0
ファイル: chaos_fire.c プロジェクト: UIKit0/picogui
/* int main(int argc,char **argv) { */
void chaos_fire(pghandle widget)
{
  pgcontext bg;

/*   pgInit(argc,argv); */
/*   pgRegisterApp(PG_APP_NORMAL,"Burning cinder fury of crimson chaos fire",0); */
/*   pgNewWidget(PG_WIDGET_CANVAS,0,0); */

  bg = pgNewCanvasContext(widget,PGFX_PERSISTENT);
  pgSetMapping(bg,0,0,100,100,PG_MAP_SCALE);
  pgSetColor(bg, 0);
  pgRect(bg,0,0,100,100);

  gc = pgNewCanvasContext(widget,PGFX_IMMEDIATE);

  idleHandlerAdd(animate2);

  return;

  while (1) {
    animate2();
    pgEventPoll();
  }
}
コード例 #4
0
ファイル: phonecall.c プロジェクト: UIKit0/picogui
/* Functions to create a VFD-style display and set it's text */
void new_vfd_label(pghandle canvas) {
  pgcontext gc;
  pghandle h = pgNewString(" ");

  /* Use a canvas widget to do a 'inverse VFD style' phone number display 
   *
   * Code like this makes me really glad that the canvas widget is
   * as smart as it is about scaling and calculating preferred sizes
   */
  gc = pgNewCanvasContext(canvas,PGFX_PERSISTENT);
  pgSetMapping(gc,0,0,1,1,PG_MAP_SCALE);
  pgSetColor(gc,0xBFEDBD);   /* Pastel green */
  pgRect(gc,0,0,1,1);
  pgSetColor(gc,0x000000);
  pgFrame(gc,0,0,1,1);
  pgSetFont(gc,pgNewFont(NULL,20,0));
  pgText(gc,0,0,h);
  pgSetPayload(canvas,h);
  pgDeleteContext(gc);  
}
コード例 #5
0
ファイル: dialogdemo.c プロジェクト: scanlime/picogui
int btnTarget(struct pgEvent *evt) {
  pgcontext gc;
  pghandle wClose,wTB;
  int i,x,w;

  pgEnterContext();
  pgDialogBox("Target");
  wTB = pgNewWidget(PG_WIDGET_TOOLBAR,0,0);
  pgSetWidget(PGDEFAULT,
	      PG_WP_SIDE,PG_S_BOTTOM,
	      0);

  /* Just draw something fun here */
  pgNewWidget(PG_WIDGET_CANVAS,0,0);
  gc = pgNewCanvasContext(PGDEFAULT,PGFX_PERSISTENT);
  pgSetMapping(gc,0,0,100,100,PG_MAP_SCALE);
  for (i=0;i<=4;i++) {
    x = i*10;
    w = 100-(x<<1);
    pgSetColor(gc,i&1 ? 0xFFFFFF : 0xFF0000);
    pgFEllipse(gc,x,x,w,w);
    pgSetColor(gc,0x000000);
    pgEllipse(gc,x,x,w,w);
  }
  pgContextUpdate(gc);
  pgDeleteContext(gc);

  /* A close button */
  wClose = pgNewWidget(PG_WIDGET_BUTTON,PG_DERIVE_INSIDE,wTB);
  pgSetWidget(PGDEFAULT,
	      PG_WP_TEXT,pgNewString("Close"),
	      PG_WP_HOTKEY,PGKEY_RETURN,
	      PG_WP_SIDE,PG_S_RIGHT,
	      0);

  /* Wait for a click on the canvas, then clean up */
  while (pgGetEvent()->from != wClose);
  pgLeaveContext();
  return 0;
}
コード例 #6
0
ファイル: wclock.c プロジェクト: UIKit0/picogui
int
main(int argc, char** argv)
{
  pgcolor color;
  struct pgmodeinfo mi;
  int i;
  pghandle ttl_box;

  /* init PicoGUI client */
  pgInit(argc,argv);
  pgRegisterApp(PG_APP_NORMAL, argv[0], 0);

  /* create the title */
  ttl_box = pgNewWidget(PG_WIDGET_BOX,0,0);

  ttl_text = pgNewWidget(PG_WIDGET_LABEL, PG_DERIVE_INSIDE, ttl_box);
  pgSetWidget (PGDEFAULT,
	       PG_WP_TEXT, pgNewString("wclock"),
	       0);

  pgNewWidget(PG_WIDGET_BUTTON, PG_DERIVE_INSIDE, ttl_box);
  pgSetWidget (PGDEFAULT,
               PG_WP_SIDE, PG_S_RIGHT,
 	       PG_WP_TEXT, pgNewString("?"),
               PG_WP_EXTDEVENTS, PG_EXEV_PNTR_DOWN,
               0);
  pgBind (PGDEFAULT, PG_WE_PNTR_DOWN, &btn_handler, (void*)btnid_set);

  pgNewWidget(PG_WIDGET_BUTTON, PG_DERIVE_INSIDE, ttl_box);
  pgSetWidget (PGDEFAULT,
               PG_WP_SIDE, PG_S_LEFT,
 	       PG_WP_TEXT, pgNewString(">"),
               PG_WP_EXTDEVENTS, PG_EXEV_PNTR_DOWN,
               0);
  pgBind (PGDEFAULT, PG_WE_PNTR_DOWN, &btn_handler, (void*)btnid_right);

  pgNewWidget(PG_WIDGET_BUTTON, PG_DERIVE_INSIDE, ttl_box);
  pgSetWidget (PGDEFAULT,
               PG_WP_SIDE, PG_S_LEFT,
 	       PG_WP_TEXT, pgNewString("<"),
               PG_WP_EXTDEVENTS, PG_EXEV_PNTR_DOWN,
               0);
  pgBind (PGDEFAULT, PG_WE_PNTR_DOWN, &btn_handler, (void*)btnid_left);

  /* create the main context */
  main_window = pgNewWidget(PG_WIDGET_CANVAS, PG_DERIVE_AFTER, ttl_box);
  pgBind(PGDEFAULT, PGBIND_ANY, &canvas_handler, NULL);

  /* init time zones */
  init_zones();

  /* activate mouse move, keyboard and focus events */
  pgSetWidget(main_window,
	      PG_WP_TRIGGERMASK, pgGetWidget(main_window, PG_WP_TRIGGERMASK) |
	      PG_TRIGGER_MOVE |
	      PG_TRIGGER_CHAR |
	      PG_TRIGGER_KEYDOWN |
	      PG_TRIGGER_KEYUP /* |
	      PG_TRIGGER_ACTIVATE |
	      PG_TRIGGER_DEACTIVATE */,
	      0);

  mi = *pgGetVideoMode();
  width = mi.lxres;
  height = mi.lyres;

  /* Make a backbuffer bitmap */
  world_bitmap = create_world_bitmap();
  width = get_world_width();
  height = get_world_height();

  /* Set the clipping rectangle */
  pgWriteCmd(main_window,
	     PGCANVAS_GROP, 5,
	     PG_GROP_SETCLIP, 0, 0, width, height + TIMEBAR_HEIGHT);
  
  /* Set to be always rendered */
  pgWriteCmd(main_window,
	     PGCANVAS_GROPFLAGS, 1,
	     PG_GROPF_UNIVERSAL);
  
  /* Create contexts for the canvas itself and the back-buffer */
  gfx_context = pgNewCanvasContext(main_window, PGFX_IMMEDIATE );

  /* run all */
  DPRINTF(">>> entering loop\n");
  pgEventLoop();

  return 0;
}