コード例 #1
0
ファイル: tidylines.cpp プロジェクト: SpaceGroupUCL/depthmapX
void TidyLines::quicktidy(std::map<int,Line>& lines, const QtRegion& region)
{
   m_region = region;

   double avglen = 0.0;

   for (auto line: lines) {
      avglen += line.second.length();
   }
   avglen /= lines.size();

   double tolerance = avglen * 10e-6;

   auto iter = lines.begin(), end = lines.end();
   for(; iter != end; ) {
       if (iter->second.length() < tolerance) {
           iter = lines.erase(iter);
       } else {
           ++iter;
       }
   }

   // now load up m_lines...
   initLines(lines.size(),m_region.bottom_left,m_region.top_right);
   for (auto line: lines) {
      addLine(line.second);
   }
   sortPixelLines();

   // and chop duplicate lines:
   std::vector<int> removelist;
   int i = -1;
   for (auto line: lines) {
      i++;
      PixelRef start = pixelate(line.second.start());
      auto& pixel_lines = m_pixel_lines(static_cast<size_t>(start.y), static_cast<size_t>(start.x));
      for (int k: pixel_lines) {
         if (k > int(i) && approxeq(m_lines[i].line.start(),m_lines[k].line.start(),tolerance)) {
            if (approxeq(m_lines[i].line.end(),m_lines[k].line.end(),tolerance)) {
               removelist.push_back(line.first);
               break;
            }
         }
      }
   }
   for(int remove: removelist) {
       lines.erase(remove);
   }
   removelist.clear(); // always clear this list, it's reused}
}
コード例 #2
0
void Minitel::refreshSettings() {
  // Common parameters
  serialprint7(_currentMode);
  textColor(_currentTextColor);
  bgColor(_currentBgColor); // Only in graphic mode ?
  blink(_currentBlink);
  cursor(_currentShowCursor);
  // Graphic mode specific parameters
  if (_currentMode == GRAPHIC_MODE) {
    pixelate(_currentUnderline);
  }
  // Text mode specific parameters
  if (_currentMode == TEXT_MODE) {
    video(_currentVideo);
    charSize(_currentSize);
  }
}
コード例 #3
0
void Effects::applyEffect(const string& fx) {
	
	if(fx == "flip") {
		flip(true);
	}
	else if(fx == "mirror") {
		mirror(true);
	}
	else if(fx == "invert") {
		invert(true);
	}
	else if(fx == "ripple") {
		ripple(true, 3.5);
	}
	else if(fx == "posterize") {
		posterize(true);
	}
	else if(fx == "pixelate") {
		pixelate(true, pixelate_x, pixelate_y);
	}
	else if(fx == "wave") {
		wave(true, wave_speed, wave_displace, wave_num);
	}	
	else if(fx == "swirl") {
		swirl(true, swirl_radius, swirl_angle);
	}
	else if(fx == "shake") {
		shake(true, shake_duration, shake_number, shake_amplitude);
	}
	else if(fx == "reflect") {
		reflect(true);
	}
	else if(fx == "crack") {
		crack(true);
	}
	else if(fx == "love") {
		love(true);
	}
}
コード例 #4
0
/*
*Contains algorithm to turn an image into ASCII art!
*Parameters:
*filename: the file to write our art to.
*pixAmount: the amount of pixels per character (in a square)
*img: a pointer to our image in memory.
*
*return 0 if no errors were encountered, 1 otherwise.
*/
int ascii(Image* img, char* filename, int pixAmount) {
	// if we don't have a file in memory, say so.
	if(img->data == NULL) {
	fprintf(stderr, "Error, no file currently in memory\n");
		return 1;
	}
	//first we need to pixelate
	pixelate(img, pixAmount);
	//then turn it into grayscale
	toGrayscale(img);
	//our file to write to
	FILE* fout= fopen(filename, "w");
	// our indicator of brightness
	int brightness = 0;
	//the character we want to use to write
	char c = ' ';
	//for each "square" of our image
	for(int j=0; j<(img->rowNum/pixAmount); j++) {
		for(int i=0; i<(img->colNum/pixAmount); i++) {
			//our brightness value is equal to the actual brightness over 8, because we're 
			//using 31 different characters to create our image.
			brightness =(int)((img->data[pixAmount*((j*img->colNum)+i)].r)/(2.34375));
			//mapping brightness to character
			c = toASCII(brightness);
			//printing the character twice so we can have a square image.
			fprintf(fout,"%c%c",c,c);
			
		}
		//print a line break.
		fprintf(fout,"\n");
	}
	//close our file!			
	fclose(fout);
	
	return 0;	
	
}
コード例 #5
0
ファイル: main.c プロジェクト: dyjhhh/dong28
int main(int argc,char *argv[])
{
  //Handles user input
  if(argc<4 || argc>5)
  {
    printf("Incorrect number of arguments\n");
    printf("Number of arguments: %d\n",argc);
    exit(1);
  }

  //const char *inputFilename=argv[1];
  const char *inputFilename=argv[1];
  printf("Inputfile: %s\n",inputFilename);
  const char *outputFilename=argv[2];
  char garbage[2];
  int command;
  double sigma=3;

  if(1!=sscanf(argv[3],"%d%1s",&command,garbage) || command<0 || command>11)
  {
    printf("Incorrect command\n");
    exit(1);
  }

  if(command>0 && command<11 && argc==5)
  {
    printf("Incorrect number of arguments, exclude the sigma value");
    exit(1);
  }

  if(((command==0 || command==11) && argc==5 && 1!=sscanf(argv[4],"%lf%1s",&sigma,garbage)) || sigma<0)
  {
    printf("Incorrect sigma value\n");
    exit(1);
  }

  Filter *filters=initializeFilters(sigma);
  Image *inputImage=decode(inputFilename);
  printf("Width: %d, height: %d\n",inputImage->width,inputImage->height);
  Image *outputImage=generateOutput(inputImage);

  uint8_t *inRed=inputImage->redChannel;
  uint8_t *inBlue=inputImage->blueChannel;
  uint8_t *inGreen=inputImage->greenChannel;
  uint8_t *inAlpha=inputImage->alphaChannel;
  uint8_t *outRed=outputImage->redChannel;
  uint8_t *outBlue=outputImage->blueChannel;
  uint8_t *outGreen=outputImage->greenChannel;
  uint8_t *outAlpha=outputImage->alphaChannel;
  int height=inputImage->height;
  int width=inputImage->width;
  switch(command)
  {
    case(0):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[0].filter,filters[0].radius,width,height);
      break;
    }
    case(1):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[1].filter,filters[1].radius,width,height);
      break;
    }
    case(2):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[2].filter,filters[2].radius,width,height);
      break;
    }
    case(3):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[3].filter,filters[3].radius,width,height);
      break;
    }
    case(4):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[4].filter,filters[4].radius,width,height);
      break;
    }
    case(5):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[5].filter,filters[5].radius,width,height);
      break;
    }
    case(6):
    {
      convolveImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,filters[6].filter,filters[6].radius,width,height);
      break;
    }
    case(7):
    {
      convertToGray(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                    outAlpha,gMonoMult,width,height);
      break;
     }
    case(8):
    {
      invertImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                  outAlpha,width,height);
      break;
    }
    case(9):
    {
      flipImage(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
                outAlpha,width,height);
      break;
    }
    case(10):
    {
      pixelate(inRed,inBlue,inGreen,inAlpha,outRed,outBlue,outGreen,
               outAlpha,8,8,width,height);
      break;
    }
    case(11):
    {
      Image *invImage=generateOutput(inputImage);
      Image *blurImage=generateOutput(inputImage);
      pencilSketch(inRed,inBlue,inGreen,inAlpha,invImage->redChannel,
                   invImage->blueChannel,invImage->greenChannel,
                   invImage->alphaChannel,blurImage->redChannel,
                   blurImage->blueChannel,blurImage->greenChannel,
                   blurImage->alphaChannel,outRed,outBlue,outGreen,
                   outAlpha,filters[0].filter,filters[0].radius,width,height,
                   gMonoMult);
      //NOTE THAT I NEED TO FREE EACH OF THE CHANNEL INDIVIDUALLY
      //MAKE A FREE IMAGE FUNCTION
      freeImage(invImage);
      freeImage(blurImage);
      break;
    }
    default:
      exit(1);
  }

  if(command!=12)
    encode(outputFilename,outputImage);

  free((double*)filters[0].filter);
  free(filters);
  freeImage(inputImage);
  freeImage(outputImage);
  return 0;
}
コード例 #6
0
void Minitel::noPixelate() {
  pixelate(false); 
}
コード例 #7
0
void Minitel::pixelate() {
  pixelate(true); 
}
コード例 #8
0
ファイル: ofxImageTS.cpp プロジェクト: essteban/ofxImageTS
//--------------------------------------------------------------
void ofxImageTS::draw(ofPixels pixels,int ratio ,int x, int y, int width, int height,int form){
    pixelate(pixels,ratio,x,y,width,height,form);
}
コード例 #9
0
ファイル: ofxImageTS.cpp プロジェクト: essteban/ofxImageTS
void ofxImageTS::pixelate(ofImage image, int pixelRatio) {
    ofPixels R,G,B, copy;
    copy.allocate(image.getWidth(), image.getHeight(), OF_PIXELS_RGB);
    copy = image.getPixels();
    pixelate(copy,pixelRatio);
}
コード例 #10
0
ファイル: ofxImageTS.cpp プロジェクト: essteban/ofxImageTS
void ofxImageTS::pixelate(ofVideoPlayer video, int pixelRatio) {
    ofPixels R,G,B, copy;
    copy.allocate(video.getWidth(), video.getHeight(), OF_PIXELS_RGB);
    copy = video.getPixels();
    pixelate(copy,pixelRatio);
}
コード例 #11
0
FrameAcquirer::FrameAcquirer(SinGen *s) 
{
	this->sg = s;
    
    // create all necessary instances
    cvNamedWindow (WINDOW_NAME, CV_WINDOW_AUTOSIZE);
    CvCapture * camera = cvCreateCameraCapture (CV_CAP_ANY);
    CvMemStorage* storage = cvCreateMemStorage(0);
    assert (storage);

    // you do own an iSight, don't you ?!?
    if (! camera)
        abort ();


    if(useMotion == false){
      // get an initial frame and duplicate it for later work
      IplImage *  current_frame = cvQueryFrame (camera);
      IplImage *  gray_image    = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      IplImage *  gray_image2    = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      assert (current_frame && gray_image);
      
      // as long as there are images ...
      while (current_frame = cvQueryFrame (camera))
      {
  	
          // convert to gray and downsize
        cvCvtColor (current_frame, gray_image, CV_BGR2GRAY);
        cvConvert( gray_image, gray_image2);
          
  	float vals[NUM_WAVES];
  	pixelate(gray_image,vals);
  	this->sg->setAmplitudes(vals);
         
  
          // just show the image
          cvAddWeighted( gray_image2, 0.5, gray_image, 0.5, 0.5, gray_image);
          cvShowImage (WINDOW_NAME, gray_image);
  
          // cvShowImage (WINDOW_NAME, current_frame);
          // wait a tenth of a second for keypress and window drawing
          int key = cvWaitKey (30);
          if (key == 'q' || key == 'Q')
              break;
      }

    }else{

      IplImage *  current_frame = cvQueryFrame (camera);
      IplImage *  gray_image    = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      IplImage *  avg_img = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_32F, 1);
      IplImage *  gavg_img = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      IplImage *  diff_img = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      IplImage *  diff_img2 = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      IplImage *  diff_img3 = cvCreateImage(cvSize (current_frame->width, current_frame->height), IPL_DEPTH_8U, 1);
      
      // as long as there are images ...
      while (current_frame = cvQueryFrame (camera))
      {
  
          // convert to gray and downsize
          cvCvtColor (current_frame, gray_image, CV_BGR2GRAY);
  
          cvSmooth( gray_image, gray_image);
          
          cvRunningAvg( gray_image, avg_img, .250, NULL);
  
          cvConvert( avg_img, gavg_img );
  
          cvAbsDiff( gray_image, gavg_img, diff_img );    
       
          cvConvert( diff_img, diff_img2 );

  	  float vals[NUM_WAVES];
          pixelate(diff_img,vals);
  	  this->sg->setAmplitudes(vals);

          if(useMotionAndLight){
            pixelate(gray_image,vals);
            for(int i = 0; i < NUM_WAVES; i++){
              vals[i] *= C8;
            }
  	    this->sg->setFrequencies(vals);
          
            cvAddWeighted( diff_img2, 0.5, gray_image, 0.5, 0.5, diff_img);
            cvShowImage ( WINDOW_NAME, diff_img);
          }else{
            cvAddWeighted( diff_img, 0.5, diff_img2, 0.5, 0.5, diff_img);
            cvShowImage ( WINDOW_NAME, diff_img);

          }
          

          int key = cvWaitKey (30);
          if (key == 'q' || key == 'Q')
              break;
      }
  
    }
    
    // be nice and return no error
    return;
}