コード例 #1
0
ファイル: gconf.c プロジェクト: Reedgarden/WRS-SW
/* Display the whole tree (single/split/full view) */
static void display_tree(struct menu *menu)
{
	struct symbol *sym;
	struct property *prop;
	struct menu *child;
	enum prop_type ptype;

	if (menu == &rootmenu) {
		indent = 1;
		current = &rootmenu;
	}

	for (child = menu->list; child; child = child->next) {
		prop = child->prompt;
		sym = child->sym;
		ptype = prop ? prop->type : P_UNKNOWN;

		if (sym)
			sym->flags &= ~SYMBOL_CHANGED;

		if ((view_mode == SPLIT_VIEW)
		    && !(child->flags & MENU_ROOT) && (tree == tree1))
			continue;

		if ((view_mode == SPLIT_VIEW) && (child->flags & MENU_ROOT)
		    && (tree == tree2))
			continue;

		if (menu_is_visible(child) || show_all)
			place_node(child, fill_row(child));
#ifdef DEBUG
		printf("%*c%s: ", indent, ' ', menu_get_prompt(child));
		printf("%s", child->flags & MENU_ROOT ? "rootmenu | " : "");
		dbg_print_ptype(ptype);
		printf(" | ");
		if (sym) {
			dbg_print_stype(sym->type);
			printf(" | ");
			dbg_print_flags(sym->flags);
			printf("\n");
		} else
			printf("\n");
#endif
		if ((view_mode != FULL_VIEW) && (ptype == P_MENU)
		    && (tree == tree2))
			continue;
/*
                if (((menu != &rootmenu) && !(menu->flags & MENU_ROOT))
		    || (view_mode == FULL_VIEW)
		    || (view_mode == SPLIT_VIEW))*/
		if (((view_mode == SINGLE_VIEW) && (menu->flags & MENU_ROOT))
		    || (view_mode == FULL_VIEW)
		    || (view_mode == SPLIT_VIEW)) {
			indent++;
			display_tree(child);
			indent--;
		}
	}
}
コード例 #2
0
ファイル: blockpath.c プロジェクト: Goettsch/game-editor
/* place_residual_nodes:
 * Add nodes not in list to list.
 */
static void place_residual_nodes(Agraph_t * g, nodelist_t * list)
{
    Agnode_t *n;

    for (n = agfstnode(g); n; n = agnxtnode(g, n)) {
	if (!ONPATH(n))
	    place_node(g, n, list);
    }
}
コード例 #3
0
ファイル: gconf.c プロジェクト: AIdrifter/f9-kernel
/* Display the whole tree (single/split/full view) */
static void display_tree(struct menu *menu)
{
	struct symbol *sym;
	struct property *prop;
	struct menu *child;
	enum prop_type ptype;

	if (menu == &rootmenu) {
		indent = 1;
		current = &rootmenu;
	}

	for (child = menu->list; child; child = child->next) {
		prop = child->prompt;
		sym = child->sym;
		ptype = prop ? prop->type : P_UNKNOWN;

		if (sym)
			sym->flags &= ~SYMBOL_CHANGED;

		if ((view_mode == SPLIT_VIEW)
		    && !(child->flags & MENU_ROOT) && (tree == tree1))
			continue;

		if ((view_mode == SPLIT_VIEW) && (child->flags & MENU_ROOT)
		    && (tree == tree2))
			continue;

		if ((opt_mode == OPT_NORMAL && menu_is_visible(child)) ||
		    (opt_mode == OPT_PROMPT && menu_has_prompt(child)) ||
		    (opt_mode == OPT_ALL    && menu_get_prompt(child)))
			place_node(child, fill_row(child));
#ifdef DEBUG
		printf("%*c%s: ", indent, ' ', menu_get_prompt(child));
		printf("%s", child->flags & MENU_ROOT ? "rootmenu | " : "");
		printf("%s", prop_get_type_name(ptype));
		printf(" | ");
		if (sym) {
			printf("%s", sym_type_name(sym->type));
			printf(" | ");
			printf("%s", dbg_sym_flags(sym->flags));
			printf("\n");
		} else
			printf("\n");
#endif
		if ((view_mode != FULL_VIEW) && (ptype == P_MENU)
		    && (tree == tree2))
			continue;
/*
                if (((menu != &rootmenu) && !(menu->flags & MENU_ROOT))
		    || (view_mode == FULL_VIEW)
		    || (view_mode == SPLIT_VIEW))*/

		/* Change paned position if the view is not in 'split mode' */
		if (view_mode == SINGLE_VIEW || view_mode == FULL_VIEW) {
			gtk_paned_set_position(GTK_PANED(hpaned), 0);
		}

		if (((view_mode == SINGLE_VIEW) && (menu->flags & MENU_ROOT))
		    || (view_mode == FULL_VIEW)
		    || (view_mode == SPLIT_VIEW)) {
			indent++;
			display_tree(child);
			indent--;
		}
	}
}