コード例 #1
0
ファイル: gc.c プロジェクト: cyisfor/ponyc
static void recv_remote_object(pony_ctx_t* ctx, pony_actor_t* actor,
  void* p, pony_trace_fn f, bool immutable, chunk_t* chunk)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);
  actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
  object_t* obj = ponyint_actorref_getorput(aref, p, gc->mark);

  if(obj->mark == gc->mark)
    return;

  // Implicitly receive the owner.
  recv_remote_actor(ctx, gc, aref);

  // If this is our first reference, add to our heap used size.
  if(obj->rc == 0)
    ponyint_heap_used(ponyint_actor_heap(ctx->current),
      ponyint_heap_size(chunk));

  // Inc, mark and recurse.
  obj->rc++;
  obj->mark = gc->mark;

  if(immutable)
    obj->immutable = true;

  if(!obj->immutable)
    recurse(ctx, p, f);
}
コード例 #2
0
ファイル: gc.c プロジェクト: cyisfor/ponyc
static void mark_remote_object(pony_ctx_t* ctx, pony_actor_t* actor,
  void* p, pony_trace_fn f, bool immutable, chunk_t* chunk)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);
  actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
  object_t* obj = ponyint_actorref_getorput(aref, p, gc->mark);

  if(obj->mark == gc->mark)
    return;

  // Implicitly mark the owner.
  mark_remote_actor(ctx, gc, aref);

  // Mark the object.
  obj->mark = gc->mark;

  // Add to heap used size.
  ponyint_heap_used(ponyint_actor_heap(ctx->current), ponyint_heap_size(chunk));

  if(immutable && !obj->immutable && (obj->rc > 0))
  {
    // If we received the object as not immutable (it's not marked as immutable
    // and it has an RC > 0), but we are now marking it as immutable, we need
    // to acquire it in order to inform the owner it is now immutable. But we
    // also need to continue tracing, to protect the contents until the owner
    // has received the acquire messages.
    obj->rc += GC_INC_MORE;
    obj->immutable = true;
    acquire_object(ctx, actor, p, true);

    immutable = false;
  } else if(obj->rc == 0) {
    // If we haven't seen this object, it's an object that is reached from
    // another immutable object we received. Invent some references to this
    // object and acquire it. This object should either be immutable or a tag.
    assert(immutable || (f == NULL));

    if(immutable)
      obj->immutable = true;

    obj->rc += GC_INC_MORE;
    acquire_object(ctx, actor, p, obj->immutable);
  }

  if(!immutable)
    recurse(ctx, p, f);
}
コード例 #3
0
ファイル: gc.c プロジェクト: killerswan/ponyc
static void recv_remote_object(pony_ctx_t* ctx, pony_actor_t* actor,
  void* p, pony_type_t* t, int mutability, chunk_t* chunk)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);
  actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
  object_t* obj = ponyint_actorref_getorput(aref, p, gc->mark);

  if(obj->mark == gc->mark)
    return;

  // Implicitly receive the owner.
  recv_remote_actor(ctx, gc, aref);

  if(obj->rc == 0)
  {
    // Increase apparent used memory to provoke GC.
    ponyint_heap_used(ponyint_actor_heap(ctx->current),
      ponyint_heap_size(chunk));

    // Increase apparent used memory further if the object is immutable, to
    // account for memory that is reachable but not traced by this actor.
    if(mutability == PONY_TRACE_IMMUTABLE)
      ponyint_heap_used(ponyint_actor_heap(ctx->current), GC_IMMUT_HEAP_EQUIV);
  }

  // Inc, mark and recurse.
  obj->rc++;
  obj->mark = gc->mark;

  if(mutability == PONY_TRACE_OPAQUE)
    return;

  if(mutability == PONY_TRACE_IMMUTABLE)
    obj->immutable = true;

  if(!obj->immutable)
    recurse(ctx, p, t->trace);
}