コード例 #1
0
ファイル: premake.c プロジェクト: phr34k/premake
int premake_execute(lua_State* L, int argc, const char** argv)
{
	int z;

	/* push the absolute path to the Premake executable */
	lua_pushcfunction(L, path_getabsolute);
	premake_locate(L, argv[0]);
	lua_call(L, 1, 1);
	lua_setglobal(L, "_PREMAKE_COMMAND");

	/* Parse the command line arguments */
	z = process_arguments(L, argc, argv);

	/* Run the built-in Premake scripts */
	if (z == OKAY)  z = load_builtin_scripts(L);

	return z;
}
コード例 #2
0
ファイル: premake.c プロジェクト: blueness9527/premake
int premake_execute(lua_State* L, int argc, const char** argv)
{
	int iErrFunc;

	/* push the absolute path to the Premake executable */
	lua_pushcfunction(L, path_getabsolute);
	premake_locate(L, argv[0]);
	lua_call(L, 1, 1);
	lua_setglobal(L, "_PREMAKE_COMMAND");

	/* Parse the command line arguments */
	if (process_arguments(L, argc, argv) != OKAY) {
		return !OKAY;
	}

	/* load the main script */
	if (luaL_dofile(L, "src/_premake_main.lua") != OKAY) {
		printf(ERROR_MESSAGE, lua_tostring(L, -1));
		return !OKAY;
	}

	/* in debug mode, show full traceback on all errors */
#if defined(NDEBUG)
	iErrFunc = 0;
#else
	lua_getglobal(L, "debug");
	lua_getfield(L, -1, "traceback");
	iErrFunc = -2;
#endif

	/* and call the main entry point */
	lua_getglobal(L, "_premake_main");
	if (lua_pcall(L, 0, 1, iErrFunc) != OKAY) {
		printf(ERROR_MESSAGE, lua_tostring(L, -1));
		return !OKAY;
	}
	else {
		return (int)lua_tonumber(L, -1);
	}
}
コード例 #3
0
ファイル: premake_main.c プロジェクト: Lusito/premake
int main(int argc, const char** argv)
{
	lua_State* L;
	int z = OKAY;

	L = lua_open();
	luaL_openlibs(L);
	z = premake_init(L);

	/* push the location of the Premake executable */
	lua_pushcfunction(L, path_getabsolute);
	premake_locate(L, argv[0]);
	lua_call(L, 1, 1);
	lua_setglobal(L, "_PREMAKE_COMMAND");

	if (z == OKAY)
	{
		z = premake_execute(L, argc, argv);
	}

	lua_close(L);
	return z;
}
コード例 #4
0
ファイル: main.c プロジェクト: GrangerHub/tremulous
int main (int argc, char *argv[])
{
	char *script_path;
	lua_State *L;
	int c;

	while ((c = getopt(argc, argv, "C:")) != -1) {
		switch (c) {
		case 'C':
			if (chdir(optarg)) {
				fprintf(stderr, "could not change working directory\n");
				return EXIT_FAILURE;
			}
			break;
		case '?':
		default:
			return EXIT_FAILURE;
		}
	}

	if (optind >= argc || argv[optind][0] == '-') {
		fprintf(stderr, "lua script not provided\n");
		return EXIT_FAILURE;
	}
	script_path = argv[optind];
	optind++;

	L = luaL_newstate();
	if (L == NULL) {
		fprintf(stderr, "cannot create lua state\n");
		return EXIT_FAILURE;
	}

	luaL_openlibs(L);
	luaL_requiref(L, "nettle", luaopen_nettle, 1);
	lua_pop(L, 1);

	premake_init(L);
	premake_locate(L, argv[0]);
	lua_setglobal(L, "_EXE_PATH");

	lua_pushstring(L, script_path);
	lua_setglobal(L, "_GRANGER_SCRIPT");

	lua_newtable(L);
	for (int i = 1; optind < argc; i++, optind++) {
		lua_pushinteger(L, i);
		lua_pushstring(L, argv[optind]);
		lua_settable(L, 1);
	}
	lua_setglobal(L, "argv");

	if (luaL_dofile(L, script_path)) {
		fprintf(stderr, "Error: %s\n", lua_tostring(L, -1));
		lua_close(L);
		return EXIT_FAILURE;
	}

	lua_close(L);
	return EXIT_SUCCESS;
}