コード例 #1
0
ファイル: hooks.c プロジェクト: AdvancedC/glibc
static void*
memalign_hook_ini(size_t alignment, size_t sz, const __malloc_ptr_t caller)
{
  __memalign_hook = NULL;
  ptmalloc_init();
  return __libc_memalign(alignment, sz);
}
コード例 #2
0
ファイル: hooks.c プロジェクト: AdvancedC/glibc
static void*
malloc_hook_ini(size_t sz, const __malloc_ptr_t caller)
{
  __malloc_hook = NULL;
  ptmalloc_init();
  return __libc_malloc(sz);
}
コード例 #3
0
ファイル: ptmalloc3.c プロジェクト: kona4kona/qt
static void*
memalign_hook_ini(size_t alignment, size_t sz, const void * caller)
{
  __memalign_hook = NULL;
  ptmalloc_init();
  return public_mEMALIGn(alignment, sz);
}
コード例 #4
0
ファイル: ptmalloc3.c プロジェクト: kona4kona/qt
static void*
malloc_hook_ini(size_t sz, const void * caller)
{
  __malloc_hook = NULL;
  ptmalloc_init();
  return public_mALLOc(sz);
}
コード例 #5
0
ファイル: hooks.c プロジェクト: AdvancedC/glibc
static void*
realloc_hook_ini(void* ptr, size_t sz, const __malloc_ptr_t caller)
{
  __malloc_hook = NULL;
  __realloc_hook = NULL;
  ptmalloc_init();
  return __libc_realloc(ptr, sz);
}
コード例 #6
0
ファイル: ptmalloc3.c プロジェクト: kona4kona/qt
static void *
realloc_hook_ini(void *ptr, size_t sz, const void * caller)
{
  __malloc_hook = NULL;
  __realloc_hook = NULL;
  ptmalloc_init();
  return public_rEALLOc(ptr, sz);
}
コード例 #7
0
ファイル: inifini.c プロジェクト: bishisht/manrix
/*
 * This Function is called before main.
 */
void ManRiX_init(char *user_data)
{
	struct pthread_internal pint;

	pint.pt_fork.prepare = NULL;
	pint.pt_fork.parent = NULL;
	pint.pt_fork.child = NULL;
//	pint.tid = pthread_self();

	/* pthread structure is after argc, argv pointer and envp pointer */
	memcpy((user_data + 12), (char *)&pint, sizeof(struct pthread_internal));

	/* Environment pointer */
	environ = NULL;//(char **)(*((unsigned long *)user_data + 2));

	ptmalloc_init();	/* ptmalloc initialization */

}
コード例 #8
0
ファイル: ptmalloc3.c プロジェクト: kona4kona/qt
void
public_mSTATs(void)
{
  int i;
  struct malloc_arena* ar_ptr;
  /*unsigned long in_use_b, system_b, avail_b;*/
#if THREAD_STATS
  long stat_lock_direct = 0, stat_lock_loop = 0, stat_lock_wait = 0;
#endif

  if(__malloc_initialized < 0)
    ptmalloc_init ();
  for (i=0, ar_ptr = &main_arena;; ++i) {
    struct malloc_state* msp = arena_to_mspace(ar_ptr);

    fprintf(stderr, "Arena %d:\n", i);
    mspace_malloc_stats(msp);
#if THREAD_STATS
    stat_lock_direct += ar_ptr->stat_lock_direct;
    stat_lock_loop += ar_ptr->stat_lock_loop;
    stat_lock_wait += ar_ptr->stat_lock_wait;
#endif
    if (MALLOC_DEBUG > 1) {
      struct malloc_segment* mseg = &msp->seg;
      while (mseg) {
	fprintf(stderr, " seg %08lx-%08lx\n", (unsigned long)mseg->base,
		(unsigned long)(mseg->base + mseg->size));
	mseg = mseg->next;
      }
    }
    ar_ptr = ar_ptr->next;
    if (ar_ptr == &main_arena)
      break;
  }
#if THREAD_STATS
  fprintf(stderr, "locked directly  = %10ld\n", stat_lock_direct);
  fprintf(stderr, "locked in loop   = %10ld\n", stat_lock_loop);
  fprintf(stderr, "locked waiting   = %10ld\n", stat_lock_wait);
  fprintf(stderr, "locked total     = %10ld\n",
          stat_lock_direct + stat_lock_loop + stat_lock_wait);
  if (main_arena.stat_starter > 0)
    fprintf(stderr, "starter hooks    = %10ld\n", main_arena.stat_starter);
#endif
}
コード例 #9
0
ファイル: ptmalloc3.c プロジェクト: kona4kona/qt
void*
public_vALLOc(size_t bytes)
{
  struct malloc_arena* ar_ptr;
  void *p;

  if(__malloc_initialized < 0)
    ptmalloc_init ();
  arena_get(ar_ptr, bytes + FOOTER_OVERHEAD + MIN_CHUNK_SIZE);
  if(!ar_ptr)
    return 0;
  if (ar_ptr != &main_arena)
    bytes += FOOTER_OVERHEAD;
  p = mspace_memalign(arena_to_mspace(ar_ptr), 4096, bytes);

  if (p && ar_ptr != &main_arena)
    set_non_main_arena(p, ar_ptr);
  (void)mutex_unlock(&ar_ptr->mutex);
  return p;
}
コード例 #10
0
ファイル: t-test1.c プロジェクト: UIKit0/winex_lgpl
int
main(int argc, char *argv[])
{
	int i, bins;
	int n_thr=N_THREADS;
	int i_max=I_MAX;
	unsigned long size=SIZE;
	struct thread_st *st;

#if USE_MALLOC && USE_STARTER==2
	ptmalloc_init();
	printf("ptmalloc_init\n");
#endif

	if(argc > 1) n_total_max = atoi(argv[1]);
	if(n_total_max < 1) n_thr = 1;
	if(argc > 2) n_thr = atoi(argv[2]);
	if(n_thr < 1) n_thr = 1;
	if(n_thr > 100) n_thr = 100;
	if(argc > 3) i_max = atoi(argv[3]);

	if(argc > 4) size = atol(argv[4]);
	if(size < 2) size = 2;

	bins = MEMORY/(size*n_thr);
	if(argc > 5) bins = atoi(argv[5]);
	if(bins < 4) bins = 4;

	/*protect_stack(n_thr);*/

	thread_init();
	printf("total=%d threads=%d i_max=%d size=%ld bins=%d\n",
		   n_total_max, n_thr, i_max, size, bins);

	st = (struct thread_st *)malloc(n_thr*sizeof(*st));
	if(!st) exit(-1);

#if !defined NO_THREADS && (defined __sun__ || defined sun)
	/* I know of no other way to achieve proper concurrency with Solaris. */
	thr_setconcurrency(n_thr);
#endif

	/* Start all n_thr threads. */
	for(i=0; i<n_thr; i++) {
		st[i].u.bins = bins;
		st[i].u.max = i_max;
		st[i].u.size = size;
		st[i].u.seed = ((long)i_max*size + i) ^ bins;
		st[i].sp = 0;
		st[i].func = malloc_test;
		if(thread_create(&st[i])) {
			printf("Creating thread #%d failed.\n", i);
			n_thr = i;
			break;
		}
		printf("Created thread %lx.\n", (long)st[i].id);
	}

	/* Start an extra thread so we don't run out of stacks. */
	if(0) {
		struct thread_st lst;
		lst.u.bins = 10; lst.u.max = 20; lst.u.size = 8000; lst.u.seed = 8999;
		lst.sp = 0;
		lst.func = malloc_test;
		if(thread_create(&lst)) {
			printf("Creating thread #%d failed.\n", i);
		} else {
			wait_for_thread(&lst, 1, NULL);
		}
	}

	for(n_running=n_total=n_thr; n_running>0;) {
		wait_for_thread(st, n_thr, my_end_thread);
	}
	for(i=0; i<n_thr; i++) {
		free(st[i].sp);
	}
	free(st);
#if USE_MALLOC
	malloc_stats();
#endif
	printf("Done.\n");
	return 0;
}
コード例 #11
0
ファイル: t-test2.c プロジェクト: NVIDIA/winex_lgpl
int
main(int argc, char *argv[])
{
	int i, j, bins;
	int n_thr=N_THREADS;
	int i_max=I_MAX;
	unsigned long size=SIZE;
	struct thread_st *st;

#if USE_MALLOC && USE_STARTER==2
	ptmalloc_init();
	printf("ptmalloc_init\n");
#endif

	if(argc > 1) n_total_max = atoi(argv[1]);
	if(n_total_max < 1) n_thr = 1;
	if(argc > 2) n_thr = atoi(argv[2]);
	if(n_thr < 1) n_thr = 1;
	if(n_thr > 100) n_thr = 100;
	if(argc > 3) i_max = atoi(argv[3]);

	if(argc > 4) size = atol(argv[4]);
	if(size < 2) size = 2;

	bins = MEMORY/size;
	if(argc > 5) bins = atoi(argv[5]);
	if(bins < BINS_PER_BLOCK) bins = BINS_PER_BLOCK;

	n_blocks = bins/BINS_PER_BLOCK;
	blocks = (struct block *)malloc(n_blocks*sizeof(*blocks));
	if(!blocks)
		exit(1);

	thread_init();
	printf("total=%d threads=%d i_max=%d size=%ld bins=%d\n",
		   n_total_max, n_thr, i_max, size, n_blocks*BINS_PER_BLOCK);

	for(i=0; i<n_blocks; i++) {
		mutex_init(&blocks[i].mutex);
		for(j=0; j<BINS_PER_BLOCK; j++) blocks[i].b[j].size = 0;
	}

	st = (struct thread_st *)malloc(n_thr*sizeof(*st));
	if(!st) exit(-1);

#if !defined NO_THREADS && (defined __sun__ || defined sun)
	/* I know of no other way to achieve proper concurrency with Solaris. */
	thr_setconcurrency(n_thr);
#endif

	/* Start all n_thr threads. */
	for(i=0; i<n_thr; i++) {
		st[i].u.max = i_max;
		st[i].u.size = size;
		st[i].u.seed = ((long)i_max*size + i) ^ n_blocks;
		st[i].sp = 0;
		st[i].func = malloc_test;
		if(thread_create(&st[i])) {
			printf("Creating thread #%d failed.\n", i);
			n_thr = i;
			break;
		}
		printf("Created thread %lx.\n", (long)st[i].id);
	}

	for(n_running=n_total=n_thr; n_running>0;) {
		wait_for_thread(st, n_thr, my_end_thread);
	}

	for(i=0; i<n_blocks; i++) {
		for(j=0; j<BINS_PER_BLOCK; j++)
			bin_free(&blocks[i].b[j]);
	}

	for(i=0; i<n_thr; i++) {
		free(st[i].sp);
	}
	free(st);
	free(blocks);
#if USE_MALLOC
	malloc_stats();
#endif
	printf("Done.\n");
	return 0;
}
コード例 #12
0
ファイル: hooks.c プロジェクト: AdvancedC/glibc
int
__malloc_set_state(void* msptr)
{
  struct malloc_save_state* ms = (struct malloc_save_state*)msptr;
  size_t i;
  mbinptr b;

  disallow_malloc_check = 1;
  ptmalloc_init();
  if(ms->magic != MALLOC_STATE_MAGIC) return -1;
  /* Must fail if the major version is too high. */
  if((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl)) return -2;
  (void)mutex_lock(&main_arena.mutex);
  /* There are no fastchunks.  */
  clear_fastchunks(&main_arena);
  if (ms->version >= 4)
    set_max_fast(ms->max_fast);
  else
    set_max_fast(64);	/* 64 used to be the value we always used.  */
  for (i=0; i<NFASTBINS; ++i)
    fastbin (&main_arena, i) = 0;
  for (i=0; i<BINMAPSIZE; ++i)
    main_arena.binmap[i] = 0;
  top(&main_arena) = ms->av[2];
  main_arena.last_remainder = 0;
  for(i=1; i<NBINS; i++) {
    b = bin_at(&main_arena, i);
    if(ms->av[2*i+2] == 0) {
      assert(ms->av[2*i+3] == 0);
      first(b) = last(b) = b;
    } else {
      if(ms->version >= 3 &&
	 (i<NSMALLBINS || (largebin_index(chunksize(ms->av[2*i+2]))==i &&
			   largebin_index(chunksize(ms->av[2*i+3]))==i))) {
	first(b) = ms->av[2*i+2];
	last(b) = ms->av[2*i+3];
	/* Make sure the links to the bins within the heap are correct.  */
	first(b)->bk = b;
	last(b)->fd = b;
	/* Set bit in binblocks.  */
	mark_bin(&main_arena, i);
      } else {
	/* Oops, index computation from chunksize must have changed.
	   Link the whole list into unsorted_chunks.  */
	first(b) = last(b) = b;
	b = unsorted_chunks(&main_arena);
	ms->av[2*i+2]->bk = b;
	ms->av[2*i+3]->fd = b->fd;
	b->fd->bk = ms->av[2*i+3];
	b->fd = ms->av[2*i+2];
      }
    }
  }
  if (ms->version < 3) {
    /* Clear fd_nextsize and bk_nextsize fields.  */
    b = unsorted_chunks(&main_arena)->fd;
    while (b != unsorted_chunks(&main_arena)) {
      if (!in_smallbin_range(chunksize(b))) {
	b->fd_nextsize = NULL;
	b->bk_nextsize = NULL;
      }
      b = b->fd;
    }
  }
  mp_.sbrk_base = ms->sbrk_base;
  main_arena.system_mem = ms->sbrked_mem_bytes;
  mp_.trim_threshold = ms->trim_threshold;
  mp_.top_pad = ms->top_pad;
  mp_.n_mmaps_max = ms->n_mmaps_max;
  mp_.mmap_threshold = ms->mmap_threshold;
  check_action = ms->check_action;
  main_arena.max_system_mem = ms->max_sbrked_mem;
  mp_.n_mmaps = ms->n_mmaps;
  mp_.max_n_mmaps = ms->max_n_mmaps;
  mp_.mmapped_mem = ms->mmapped_mem;
  mp_.max_mmapped_mem = ms->max_mmapped_mem;
  /* add version-dependent code here */
  if (ms->version >= 1) {
    /* Check whether it is safe to enable malloc checking, or whether
       it is necessary to disable it.  */
    if (ms->using_malloc_checking && !using_malloc_checking &&
	!disallow_malloc_check)
      __malloc_check_init ();
    else if (!ms->using_malloc_checking && using_malloc_checking) {
      __malloc_hook = NULL;
      __free_hook = NULL;
      __realloc_hook = NULL;
      __memalign_hook = NULL;
      using_malloc_checking = 0;
    }
  }
  if (ms->version >= 4) {
#ifdef PER_THREAD
    mp_.arena_test = ms->arena_test;
    mp_.arena_max = ms->arena_max;
    narenas = ms->narenas;
#endif
  }
  check_malloc_state(&main_arena);

  (void)mutex_unlock(&main_arena.mutex);
  return 0;
}
コード例 #13
0
void public_mSTATs()
{
  int i;
  mstate ar_ptr;
  struct malloc_global_info mgi;
  struct malloc_arena_info mai;
  unsigned long in_use_b, system_b, avail_b;
#if defined(THREAD_STATS) && THREAD_STATS
  long stat_lock_direct = 0, stat_lock_loop = 0, stat_lock_wait = 0;
#endif

#if 0
  if(__malloc_initialized < 0)
    ptmalloc_init ();
#endif
  _int_get_global_info(&mgi);
  system_b = in_use_b = mgi.mmapped_mem;
#ifdef _LIBC
  _IO_flockfile (stderr);
  int old_flags2 = ((_IO_FILE *) stderr)->_flags2;
  ((_IO_FILE *) stderr)->_flags2 |= _IO_FLAGS2_NOTCANCEL;
#endif
  for (i=0; (ar_ptr = _int_get_arena(i)); i++) {
    _int_get_arena_info(ar_ptr, &mai);
    avail_b = mai.fastavail + mai.binavail + mai.top_size;
    fprintf(stderr, "Arena %d:\n", i);
    fprintf(stderr, "system bytes     = %10lu\n",
	    (unsigned long)mai.system_mem);
    fprintf(stderr, "in use bytes     = %10lu\n",
	    (unsigned long)(mai.system_mem - avail_b));
#if MALLOC_DEBUG > 1
    if (i > 0)
      dump_heap(heap_for_ptr(top(ar_ptr)));
#endif
    system_b += mai.system_mem;
    in_use_b += mai.system_mem - avail_b;
#if defined(THREAD_STATS) && THREAD_STATS
    stat_lock_direct += mai.stat_lock_direct;
    stat_lock_loop += mai.stat_lock_loop;
    stat_lock_wait += mai.stat_lock_wait;
#endif
  }
#if HAVE_MMAP
  fprintf(stderr, "Total (incl. mmap):\n");
#else
  fprintf(stderr, "Total:\n");
#endif
  fprintf(stderr, "system bytes     = %10lu\n", system_b);
  fprintf(stderr, "in use bytes     = %10lu\n", in_use_b);
#ifdef NO_THREADS
  fprintf(stderr, "max system bytes = %10lu\n",
	  (unsigned long)mgi.max_total_mem);
#endif
#if HAVE_MMAP
  fprintf(stderr, "max mmap regions = %10u\n", (unsigned int)mgi.max_n_mmaps);
  fprintf(stderr, "max mmap bytes   = %10lu\n",
	  (unsigned long)mgi.max_mmapped_mem);
#endif
#if defined(THREAD_STATS) && THREAD_STATS
  fprintf(stderr, "heaps created    = %10d\n",  mgi.stat_n_heaps);
  fprintf(stderr, "locked directly  = %10ld\n", stat_lock_direct);
  fprintf(stderr, "locked in loop   = %10ld\n", stat_lock_loop);
  fprintf(stderr, "locked waiting   = %10ld\n", stat_lock_wait);
  fprintf(stderr, "locked total     = %10ld\n",
          stat_lock_direct + stat_lock_loop + stat_lock_wait);
#endif
#ifdef _LIBC
  ((_IO_FILE *) stderr)->_flags2 |= old_flags2;
  _IO_funlockfile (stderr);
#endif
}