コード例 #1
0
QT_BEGIN_NAMESPACE

/*
    In some cases pbuffers are not available. Triggering QtGui's built-in
    fallback for a hidden QWindow is not suitable for eglfs since this would be
    treated as an attempt to create multiple top-level, native windows.

    Therefore this class is provided as an alternative to QEGLPbuffer.

    This class requires the hooks to implement createNativeOffscreenWindow().
*/

QEglFSOffscreenWindow::QEglFSOffscreenWindow(EGLDisplay display, const QSurfaceFormat &format, QOffscreenSurface *offscreenSurface)
    : QPlatformOffscreenSurface(offscreenSurface)
    , m_format(format)
    , m_display(display)
    , m_surface(EGL_NO_SURFACE)
    , m_window(0)
{
    m_window = qt_egl_device_integration()->createNativeOffscreenWindow(format);
    if (!m_window) {
        qWarning("QEglFSOffscreenWindow: Failed to create native window");
        return;
    }
    EGLConfig config = q_configFromGLFormat(m_display, m_format);
    m_surface = eglCreateWindowSurface(m_display, config, m_window, 0);
    if (m_surface != EGL_NO_SURFACE)
        m_format = q_glFormatFromConfig(m_display, config);
}
コード例 #2
0
QT_BEGIN_NAMESPACE

QKmsContext::QKmsContext(QOpenGLContext *context, QKmsDevice *device)
    : m_device(device)
{
    EGLDisplay display = m_device->eglDisplay();
    EGLConfig config = q_configFromGLFormat(display, QKmsScreen::tweakFormat(context->format()));
    m_format = q_glFormatFromConfig(display, config);

    //Initialize EGLContext
    static EGLint contextAttribs[] = {
        EGL_CONTEXT_CLIENT_VERSION, context->format().majorVersion(),
        EGL_NONE
    };

    eglBindAPI(EGL_OPENGL_ES_API);

    EGLContext share = EGL_NO_CONTEXT;
    if (context->shareContext())
        share = static_cast<QKmsContext *>(context->shareContext()->handle())->eglContext();

    m_eglContext = eglCreateContext(display, config, share, contextAttribs);
    if (m_eglContext == EGL_NO_CONTEXT) {
        qWarning("QKmsContext::QKmsContext(): eglError: %x, this: %p",
                 eglGetError(), this);
        m_eglContext = 0;
    }
}
コード例 #3
0
QT_BEGIN_NAMESPACE

QNitpickerGLContext::QNitpickerGLContext(QOpenGLContext *context)
    : QPlatformOpenGLContext()
{
	if (qnglc_verbose)
		PDBG("called");

	if (!eglBindAPI(EGL_OPENGL_API))
    	qFatal("eglBindAPI() failed");

    _egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
    if (_egl_display == EGL_NO_DISPLAY)
		qFatal("eglGetDisplay() failed");

	int major = -1;
	int minor = -1;
	if (!eglInitialize(_egl_display, &major, &minor))
		qFatal("eglInitialize() failed");

	if (qnglc_verbose)
		PDBG("eglInitialize() returned major: %d, minor: %d", major, minor);

    _egl_config = q_configFromGLFormat(_egl_display, context->format(), false, EGL_PBUFFER_BIT);
    if (_egl_config == 0)
        qFatal("Could not find a matching EGL config");

	_format = q_glFormatFromConfig(_egl_display, _egl_config);

	_egl_context = eglCreateContext(_egl_display, _egl_config, EGL_NO_CONTEXT, 0);
    if (_egl_context == EGL_NO_CONTEXT)
        qFatal("eglCreateContext() failed");
}
コード例 #4
0
void QMinimalEglScreen::createAndSetPlatformContext()
{
    QSurfaceFormat platformFormat;

    QByteArray depthString = qgetenv("QT_QPA_EGLFS_DEPTH");
    if (depthString.toInt() == 16) {
        platformFormat.setDepthBufferSize(16);
        platformFormat.setRedBufferSize(5);
        platformFormat.setGreenBufferSize(6);
        platformFormat.setBlueBufferSize(5);
        m_depth = 16;
        m_format = QImage::Format_RGB16;
    } else {
        platformFormat.setDepthBufferSize(24);
        platformFormat.setStencilBufferSize(8);
        platformFormat.setRedBufferSize(8);
        platformFormat.setGreenBufferSize(8);
        platformFormat.setBlueBufferSize(8);
        m_depth = 32;
        m_format = QImage::Format_RGB32;
    }

    if (!qEnvironmentVariableIsEmpty("QT_QPA_EGLFS_MULTISAMPLE"))
        platformFormat.setSamples(4);

    EGLConfig config = q_configFromGLFormat(m_dpy, platformFormat);

    EGLNativeWindowType eglWindow = 0;
#ifdef Q_OPENKODE
    if (kdInitializeNV() == KD_ENOTINITIALIZED) {
        qFatal("Did not manage to initialize openkode");
    }
    KDWindow *window = kdCreateWindow(m_dpy,config,0);

    kdRealizeWindow(window,&eglWindow);
#endif

#ifdef QEGL_EXTRA_DEBUG
    q_printEglConfig(m_dpy, config);
#endif

    m_surface = eglCreateWindowSurface(m_dpy, config, eglWindow, NULL);
    if (m_surface == EGL_NO_SURFACE) {
        qWarning("Could not create the egl surface: error = 0x%x\n", eglGetError());
        eglTerminate(m_dpy);
        qFatal("EGL error");
    }
    //    qWarning("Created surface %dx%d\n", w, h);

    QEGLPlatformContext *platformContext = new QMinimalEglContext(platformFormat, 0, m_dpy);
    m_platformContext = platformContext;

    EGLint w,h;                    // screen size detection
    eglQuerySurface(m_dpy, m_surface, EGL_WIDTH, &w);
    eglQuerySurface(m_dpy, m_surface, EGL_HEIGHT, &h);

    m_geometry = QRect(0,0,w,h);

}
コード例 #5
0
ファイル: qkmsscreen.cpp プロジェクト: CodeDJ/qt5-hidpi
void QKmsScreen::initializeWithFormat(const QSurfaceFormat &format)
{
    EGLDisplay display = m_device->eglDisplay();
    EGLConfig config = q_configFromGLFormat(display, tweakFormat(format), true);

    m_eglWindowSurface = eglCreateWindowSurface(display, config, (EGLNativeWindowType)m_gbmSurface, NULL);
    qDebug() << "created window surface";
}
コード例 #6
0
void QWaylandBrcmEglWindow::createEglSurfaces()
{
    QSize size(geometry().size());

    m_count = window()->format().swapBehavior() == QSurfaceFormat::TripleBuffer ? 3 : 2;

    m_eglConfig = q_configFromGLFormat(m_eglIntegration->eglDisplay(), brcmFixFormat(window()->format()), true, EGL_PIXMAP_BIT);

    m_format = q_glFormatFromConfig(m_eglIntegration->eglDisplay(), m_eglConfig);

    EGLint pixel_format = EGL_PIXEL_FORMAT_ARGB_8888_BRCM;

    EGLint rt;
    eglGetConfigAttrib(m_eglIntegration->eglDisplay(), m_eglConfig, EGL_RENDERABLE_TYPE, &rt);

    if (rt & EGL_OPENGL_ES_BIT) {
        pixel_format |= EGL_PIXEL_FORMAT_RENDER_GLES_BRCM;
        pixel_format |= EGL_PIXEL_FORMAT_GLES_TEXTURE_BRCM;
    }

    if (rt & EGL_OPENGL_ES2_BIT) {
        pixel_format |= EGL_PIXEL_FORMAT_RENDER_GLES2_BRCM;
        pixel_format |= EGL_PIXEL_FORMAT_GLES2_TEXTURE_BRCM;
    }

    if (rt & EGL_OPENVG_BIT) {
        pixel_format |= EGL_PIXEL_FORMAT_RENDER_VG_BRCM;
        pixel_format |= EGL_PIXEL_FORMAT_VG_IMAGE_BRCM;
    }

    if (rt & EGL_OPENGL_BIT) {
        pixel_format |= EGL_PIXEL_FORMAT_RENDER_GL_BRCM;
    }

    memset(m_globalImages, 0, 5 * m_count * sizeof(EGLint));
    for (int i = 0; i < m_count; ++i) {
        m_eglIntegration->eglCreateGlobalImageBRCM(size.width(), size.height(), pixel_format,
                0, size.width() * 4, &m_globalImages[5*i]);

        m_globalImages[5*i+2] = size.width();
        m_globalImages[5*i+3] = size.height();
        m_globalImages[5*i+4] = pixel_format;

        EGLint attrs[] = {
            EGL_VG_COLORSPACE, EGL_VG_COLORSPACE_sRGB,
            EGL_VG_ALPHA_FORMAT, pixel_format & EGL_PIXEL_FORMAT_ARGB_8888_PRE_BRCM ? EGL_VG_ALPHA_FORMAT_PRE : EGL_VG_ALPHA_FORMAT_NONPRE,
            EGL_NONE
        };

        m_eglSurfaces[i] = eglCreatePixmapSurface(m_eglIntegration->eglDisplay(), m_eglConfig, (EGLNativePixmapType)&m_globalImages[5*i], attrs);
        if (m_eglSurfaces[i] == EGL_NO_SURFACE)
            qFatal("eglCreatePixmapSurface failed: %x, global image id: %d %d\n", eglGetError(), m_globalImages[5*i], m_globalImages[5*i+1]);
        m_buffers[i] = new QWaylandBrcmBuffer(mDisplay, m_eglIntegration->waylandBrcm(), size, &m_globalImages[5*i], 5);
    }
}
コード例 #7
0
ファイル: qdirectfb_egl.cpp プロジェクト: ghjinlei/qt5
EGLSurface QDirectFbWindowEGL::eglSurface()
{
    if (m_eglSurface == EGL_NO_SURFACE) {
        QDirectFbScreenEGL *dfbScreen = static_cast<QDirectFbScreenEGL *>(screen());
        EGLConfig config = q_configFromGLFormat(dfbScreen->eglDisplay(), format(), true);
        m_eglSurface = eglCreateWindowSurface(dfbScreen->eglDisplay(), config, dfbSurface(), NULL);

        if (m_eglSurface == EGL_NO_SURFACE)
            eglGetError();
    }

    return m_eglSurface;
}
コード例 #8
0
QT_USE_NAMESPACE

QWaylandXCompositeEGLWindow::QWaylandXCompositeEGLWindow(QWindow *window, QWaylandXCompositeEGLIntegration *glxIntegration)
    : QWaylandWindow(window)
    , m_glxIntegration(glxIntegration)
    , m_context(0)
    , m_buffer(0)
    , m_xWindow(0)
    , m_config(q_configFromGLFormat(glxIntegration->eglDisplay(), window->format(), true, EGL_WINDOW_BIT | EGL_PIXMAP_BIT))
    , m_surface(0)
    , m_waitingForSync(false)
{
}
コード例 #9
0
EGLSurface QEGLPlatformContext::createTemporaryOffscreenSurface()
{
    // Make the context current to ensure the GL version query works. This needs a surface too.
    const EGLint pbufferAttributes[] = {
        EGL_WIDTH, 1,
        EGL_HEIGHT, 1,
        EGL_LARGEST_PBUFFER, EGL_FALSE,
        EGL_NONE
    };

    // Cannot just pass m_eglConfig because it may not be suitable for pbuffers. Instead,
    // do what QEGLPbuffer would do: request a config with the same attributes but with
    // PBUFFER_BIT set.
    EGLConfig config = q_configFromGLFormat(m_eglDisplay, m_format, false, EGL_PBUFFER_BIT);

    return eglCreatePbufferSurface(m_eglDisplay, config, pbufferAttributes);
}
コード例 #10
0
QWaylandBrcmGLContext::QWaylandBrcmGLContext(EGLDisplay eglDisplay, const QSurfaceFormat &format, QPlatformOpenGLContext *share)
    : QPlatformOpenGLContext()
    , m_eglDisplay(eglDisplay)
    , m_config(q_configFromGLFormat(m_eglDisplay, brcmFixFormat(format), true))
    , m_format(q_glFormatFromConfig(m_eglDisplay, m_config))
{
    EGLContext shareEGLContext = share ? static_cast<QWaylandBrcmGLContext *>(share)->eglContext() : EGL_NO_CONTEXT;

    eglBindAPI(EGL_OPENGL_ES_API);

    QVector<EGLint> eglContextAttrs;
    eglContextAttrs.append(EGL_CONTEXT_CLIENT_VERSION);
    eglContextAttrs.append(format.majorVersion() == 1 ? 1 : 2);
    eglContextAttrs.append(EGL_NONE);

    m_context = eglCreateContext(m_eglDisplay, m_config, shareEGLContext, eglContextAttrs.constData());
}
コード例 #11
0
EGLSurface QWaylandEglWindow::eglSurface() const
{
    if (!m_waylandEglWindow) {
        const_cast<QWaylandEglWindow *>(this)->createDecoration();
        QMargins margins = frameMargins();
        QSize sizeWithMargins = geometry().size() + QSize(margins.left() + margins.right(), margins.top() + margins.bottom());
        m_waylandEglWindow = wl_egl_window_create(mSurface, sizeWithMargins.width(), sizeWithMargins.height());
    }

    if (!m_eglSurface) {
        m_eglConfig = q_configFromGLFormat(m_eglIntegration->eglDisplay(), window()->format(), true);
        const_cast<QWaylandEglWindow *>(this)->m_format = q_glFormatFromConfig(m_eglIntegration->eglDisplay(),m_eglConfig);

        EGLNativeWindowType window = (EGLNativeWindowType) m_waylandEglWindow;
        m_eglSurface = eglCreateWindowSurface(m_eglIntegration->eglDisplay(), m_eglConfig, window, 0);
    }

    return m_eglSurface;
}
コード例 #12
0
void QEglFSWindow::create()
{
    if (m_window)
        return;

    if (window()->windowType() == Qt::Desktop) {
        QRect rect(QPoint(), hooks->screenSize());
        QPlatformWindow::setGeometry(rect);
        QWindowSystemInterface::handleGeometryChange(window(), rect);
        return;
    }

    EGLDisplay display = (static_cast<QEglFSScreen *>(window()->screen()->handle()))->display();
    QSurfaceFormat platformFormat = hooks->surfaceFormatFor(window()->requestedFormat());
    EGLConfig config = q_configFromGLFormat(display, platformFormat);
    m_format = q_glFormatFromConfig(display, config);
    m_window = hooks->createNativeWindow(hooks->screenSize(), m_format);
    m_surface = eglCreateWindowSurface(display, config, m_window, NULL);
    if (m_surface == EGL_NO_SURFACE) {
        eglTerminate(display);
        qFatal("EGL Error : Could not create the egl surface: error = 0x%x\n", eglGetError());
    }
}
コード例 #13
0
ファイル: qeglpbuffer.cpp プロジェクト: venkatarajasekhar/Qt
QT_BEGIN_NAMESPACE

/*!
    \class QEGLPbuffer
    \brief A pbuffer-based implementation of QPlatformOffscreenSurface for EGL.
    \since 5.2
    \internal
    \ingroup qpa

    To use this implementation in the platform plugin simply
    reimplement QPlatformIntegration::createPlatformOffscreenSurface()
    and return a new instance of this class.
*/

QEGLPbuffer::QEGLPbuffer(EGLDisplay display, const QSurfaceFormat &format, QOffscreenSurface *offscreenSurface)
    : QPlatformOffscreenSurface(offscreenSurface)
    , m_format(format)
    , m_display(display)
    , m_pbuffer(EGL_NO_SURFACE)
{
    EGLConfig config = q_configFromGLFormat(m_display, m_format, false, EGL_PBUFFER_BIT);

    if (config) {
        const EGLint attributes[] = {
            EGL_WIDTH, offscreenSurface->size().width(),
            EGL_HEIGHT, offscreenSurface->size().height(),
            EGL_LARGEST_PBUFFER, EGL_FALSE,
            EGL_NONE
        };

        m_pbuffer = eglCreatePbufferSurface(m_display, config, attributes);

        if (m_pbuffer != EGL_NO_SURFACE)
            m_format = q_glFormatFromConfig(m_display, config);
    }
}
コード例 #14
0
ファイル: qeglpbuffer.cpp プロジェクト: CodeDJ/qt5-hidpi
QT_BEGIN_NAMESPACE

QEGLPbuffer::QEGLPbuffer(EGLDisplay display, const QSurfaceFormat &format, QOffscreenSurface *offscreenSurface)
    : QPlatformOffscreenSurface(offscreenSurface)
    , m_format(format)
    , m_display(display)
    , m_pbuffer(EGL_NO_SURFACE)
{
    EGLConfig config = q_configFromGLFormat(m_display, m_format, false, EGL_PBUFFER_BIT);

    if (config) {
        const EGLint attributes[] = {
            EGL_WIDTH, offscreenSurface->size().width(),
            EGL_HEIGHT, offscreenSurface->size().height(),
            EGL_LARGEST_PBUFFER, EGL_FALSE,
            EGL_NONE
        };

        m_pbuffer = eglCreatePbufferSurface(m_display, config, attributes);

        if (m_pbuffer != EGL_NO_SURFACE)
            m_format = q_glFormatFromConfig(m_display, config);
    }
}
コード例 #15
0
QQnxGLContext::QQnxGLContext(QOpenGLContext *glContext)
    : QPlatformOpenGLContext(),
      m_glContext(glContext),
      m_currentEglSurface(EGL_NO_SURFACE)
{
    qGLContextDebug() << Q_FUNC_INFO;
    QSurfaceFormat format = m_glContext->format();

    // Set current rendering API
    EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
    if (eglResult != EGL_TRUE)
        qFatal("QQNX: failed to set EGL API, err=%d", eglGetError());

    // Get colour channel sizes from window format
    int alphaSize = format.alphaBufferSize();
    int redSize = format.redBufferSize();
    int greenSize = format.greenBufferSize();
    int blueSize = format.blueBufferSize();

    // Check if all channels are don't care
    if (alphaSize == -1 && redSize == -1 && greenSize == -1 && blueSize == -1) {
        // Set colour channels based on depth of window's screen
        QQnxScreen *screen = static_cast<QQnxScreen*>(glContext->screen()->handle());
        int depth = screen->depth();
        if (depth == 32) {
            // SCREEN_FORMAT_RGBA8888
            alphaSize = 8;
            redSize = 8;
            greenSize = 8;
            blueSize = 8;
        } else {
            // SCREEN_FORMAT_RGB565
            alphaSize = 0;
            redSize = 5;
            greenSize = 6;
            blueSize = 5;
        }
    } else {
        // Choose best match based on supported pixel formats
        if (alphaSize <= 0 && redSize <= 5 && greenSize <= 6 && blueSize <= 5) {
            // SCREEN_FORMAT_RGB565
            alphaSize = 0;
            redSize = 5;
            greenSize = 6;
            blueSize = 5;
        } else {
            // SCREEN_FORMAT_RGBA8888
            alphaSize = 8;
            redSize = 8;
            greenSize = 8;
            blueSize = 8;
        }
    }

    // Update colour channel sizes in window format
    format.setAlphaBufferSize(alphaSize);
    format.setRedBufferSize(redSize);
    format.setGreenBufferSize(greenSize);
    format.setBlueBufferSize(blueSize);

    // Select EGL config based on requested window format
    m_eglConfig = q_configFromGLFormat(ms_eglDisplay, format);
    if (m_eglConfig == 0)
        qFatal("QQnxGLContext: failed to find EGL config");

    QQnxGLContext *glShareContext = static_cast<QQnxGLContext*>(m_glContext->shareHandle());
    m_eglShareContext = glShareContext ? glShareContext->m_eglContext : EGL_NO_CONTEXT;

    m_eglContext = eglCreateContext(ms_eglDisplay, m_eglConfig, m_eglShareContext,
                                    contextAttrs(format));
    if (m_eglContext == EGL_NO_CONTEXT) {
        checkEGLError("eglCreateContext");
        qFatal("QQnxGLContext: failed to create EGL context, err=%d", eglGetError());
    }

    // Query/cache window format of selected EGL config
    m_windowFormat = q_glFormatFromConfig(ms_eglDisplay, m_eglConfig);
}
コード例 #16
0
QT_BEGIN_NAMESPACE

/*!
    \class QEGLPlatformContext
    \brief An EGL context implementation.
    \since 5.2
    \internal
    \ingroup qpa

    Implement QPlatformOpenGLContext using EGL. To use it in platform
    plugins a subclass must be created since
    eglSurfaceForPlatformSurface() has to be reimplemented. This
    function is used for mapping platform surfaces (windows) to EGL
    surfaces and is necessary since different platform plugins may
    have different ways of handling native windows (for example, a
    plugin may choose not to back every platform window by a real EGL
    surface). Other than that, no further customization is necessary.
 */

// Constants from EGL_KHR_create_context
#ifndef EGL_CONTEXT_MINOR_VERSION_KHR
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
#endif
#ifndef EGL_CONTEXT_FLAGS_KHR
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
#endif
#ifndef EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#endif
#ifndef EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#endif
#ifndef EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#endif
#ifndef EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#endif
#ifndef EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#endif

// Constants for OpenGL which are not available in the ES headers.
#ifndef GL_CONTEXT_FLAGS
#define GL_CONTEXT_FLAGS 0x821E
#endif
#ifndef GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
#endif
#ifndef GL_CONTEXT_FLAG_DEBUG_BIT
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#endif
#ifndef GL_CONTEXT_PROFILE_MASK
#define GL_CONTEXT_PROFILE_MASK 0x9126
#endif
#ifndef GL_CONTEXT_CORE_PROFILE_BIT
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#endif
#ifndef GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#endif

QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
                                         EGLConfig *config, const QVariant &nativeHandle)
    : m_eglDisplay(display)
    , m_swapInterval(-1)
    , m_swapIntervalEnvChecked(false)
    , m_swapIntervalFromEnv(-1)
{
    if (nativeHandle.isNull()) {
        m_eglConfig = config ? *config : q_configFromGLFormat(display, format);
        m_ownsContext = true;
        init(format, share);
    } else {
        m_ownsContext = false;
        adopt(nativeHandle, share);
    }
}