int main(object me) { float value; mapping r; if (time() - me->query_temp("scan_time") < 10 && ! wizardp(me)) return notify_fail("等等,系统喘气中……\n"); r = rusage(); value = SCALE * (r["utime"] + r["stime"]) / uptime(); write(NOR + WHT "\n\t\t .__________ 系 统 资 讯 __________.\n"); write(NOR + WHT "\t\t ─────────────────────────\n"); write(NOR + WHT "\t\t 游戏的识别名称: " + MUD_NAME + "\n"); write(NOR + WHT "\t\t 界面系统的版本: " + __VERSION__ + "\n"); write(NOR + WHT "\t\t 系统函数库版本: Nitan Mudlib Version 2.1\n"); printf(NOR + WHT "\t\t CPU 使用百分比: %f %% 被这个游戏使用中\n", value ); write(NOR + WHT "\t\t CPU 的负担状况: " + query_load_average() + "\n"); printf(NOR + WHT "\t\t 共使用的记忆体: %s bytes\n", memory_expression(memory_info()) ); write(NOR + WHT "\t\t 线上使用者总数: " + sizeof( users() ) + " 个人在线上\n"); write(NOR + WHT "\t\t 注册使用者总数: " + count_ppls() + " 个人在本游戏注册\n"); write(NOR + WHT "\t\t 载入的物件总数: " + sizeof( objects() ) + " 个物件\n"); write(NOR + WHT "\t\t 心跳总数的资讯: " + sizeof(heart_beats()) + " 个\n"); write(NOR + WHT "\t\t 延迟呼叫数资讯: " + sizeof(call_out_info()) + " 个\n"); write(NOR + WHT "\t\t 系统负载的资讯: " + query_load_average() + "\n"); write(NOR + WHT "\t\t 讯息传输的资讯: " + query_rusage_message() + "\n"); write(NOR + WHT "\t\t 连续执行的时间: " + dotime() + "\n"); write(NOR + WHT "\t\t 游戏现在的状态: " + STATUS + "\n" NOR); write(NOR + WHT "\t\t 游戏对 PK 限制: 每天不超过 8 人,每人不超过 2 次\n\n" NOR); me->set_temp("scan_time", time()); return 1; }
int cmd_mudstatus() { int utime=uptime(), mem=memory_info(), i=0, ct=0; object *o; if(!archp(this_player())) return 0; write("%^BLUE%^+=+=+=+( %^BOLD%^%^WHITE%^Mud Status%^RESET%^%^BLUE%^ )+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=%^RESET%^"); write(" The mud has been online for "+query_time(uptime())+""); write(" The mud will reboot in "+query_time((EVENTS_D->query_next_reboot())-time())+""); write(" Number of Objects Loaded: "+i=sizeof(o=objects())); write(" "+add_commas(mem)+" bytes of memory is loaded."); while(i--) if(query_heart_beat(o[i])) ct++; write(" Number of objects with heartbeats: "+ct+"."); write(" Number of callouts: "+sizeof(call_out_info())+"."); write(" Processing "+query_load_average()+"."); if(find_object("/d/nopk/standard/freezer")) write(" Number of link-dead players: "+ sizeof( all_inventory( find_object( "/d/nopk/standard/freezer" ) ) ) ); write(" Number of players online: "+(string)sizeof(users())); write("%^BLUE%^+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+%^RESET%^\n"); return 1; }
int main() { write(query_load_average() + "\n"); return 1; }
void second( object *user , string str ) { int i, count, state; string list, CO, state_str, list2; user = sort_array(user, "sort_rank", this_object()); i = sizeof(user); list = sprintf( HIG"《"HIY"%|10s"HIG"》"HIC" 线上帮众 "NOR"-\n", str ); list+= "───────────────────────────────────────\n"; count = 0; while( i-- ) { switch(user[i]->query("clan/rank")) { case 1 : CO = HIW + "Ψ"; break; case 2 : CO = HIC + "ζ"; break; case 3 : CO = HIY + "Φ"; break; case 4 : CO = HIG + "卍"; break; case 5 : CO = HIM + "Ξ"; break; case 6 : CO = HIB + "∏"; break; case 7 : CO = HIR + "Χ"; break; default : CO = NOR + "?"; break; } if(this_player()) if( wizardp(user[i]) && !wizardp(this_player())) continue; if( wiz_level(this_player())<6 && user[i]->query("env/隐身") && wiz_level(user[i]) && wiz_level(user[i]) > wiz_level(this_player()) ) { continue; } state = 0; state_str = ""; count++; list = sprintf( "%s"HIC"【"NOR"%|10s"HIC"】"NOR"%s%|10s%s"NOR"", list, area(user[i]), CO, (user[i]->query("clan/title") ? user[i]->query("clan/title") : "--无职衔--"), CO ); /* list2 = (user[i]->query("title") ? user[i]->query("title") : "" ) + (user[i]->query("nickname") ? "「"+user[i]->query("nickname")+"”" : " " ) + user[i]->query("name")+"("+user[i]->query("id")+")"; if( strlen((list2))>80 )*/ list2 = (user[i]->query("nickname") ? "「"+user[i]->query("nickname")+"”" : " " ) + user[i]->query("name")+"("+user[i]->query("id")+")"; list += list2; if( user[i]->query_temp("netdead") ) { state_str += HIR"(断线)"NOR; state = 1; } if( !environment(user[i]) ) { state_str += HIG"(异次元)"NOR; state = 1; } if( in_edit(user[i]) ) { state_str += HIY"(编辑)"NOR; state = 1; } if( in_input(user[i]) ) { state_str += HIC"(阅\读)"NOR; state = 1; } if( interactive(user[i]) && query_idle(user[i])>120 ) { state_str += sprintf( "%s", HIM"(发呆 "+query_idle(user[i])/60+" 分钟)"NOR ); state = 1; } if( state ) list = list + /*"\t\t\t " +*/ state_str; list += "\n"; } list += "───────────────────────────────────────\n"; list += sprintf( " 目前线上共有 %d 位帮众, 系统负担: %s\n\n", count, query_load_average() ); this_player()->start_more(list); }