static GLboolean r300RunTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program *vp; hw_tcl_on = future_hw_tcl_on; if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (hw_tcl_on == GL_FALSE) return GL_TRUE; if (r300Fallback(ctx) >= R300_FALLBACK_TCL) { hw_tcl_on = GL_FALSE; return GL_TRUE; } r300UpdateShaders(rmesa); vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); if (vp->native == GL_FALSE) { hw_tcl_on = GL_FALSE; return GL_TRUE; } return r300RunRender(ctx, stage); }
static GLboolean r300RunNonTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; return r300RunRender(ctx, stage); }
static GLboolean r300RunNonTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) return GL_TRUE; return r300RunRender(ctx, stage); }