コード例 #1
0
ファイル: radeon_context.c プロジェクト: toastpp/toastpp
/* Make context `c' the current context and bind it to the given
 * drawing and reading surfaces.
 */
GLboolean
radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
                   __DRIdrawablePrivate *driDrawPriv,
                   __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      radeonContextPtr newCtx = 
	 (radeonContextPtr) driContextPriv->driverPrivate;

      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *) newCtx->glCtx);

      newCtx->dri.readable = driReadPriv;

      if ( (newCtx->dri.drawable != driDrawPriv) ||
           newCtx->lastStamp != driDrawPriv->lastStamp ) {
	 if (driDrawPriv->swap_interval == (unsigned)-1) {
	    driDrawPriv->vblFlags = (newCtx->radeonScreen->irq != 0)
	       ? driGetDefaultVBlankFlags(&newCtx->optionCache)
	       : VBLANK_FLAG_NO_IRQ;

	    driDrawableInitVBlank( driDrawPriv );
	 }

	 newCtx->dri.drawable = driDrawPriv;

	 radeonSetCliprects(newCtx);
	 radeonUpdateViewportOffset( newCtx->glCtx );
      }

      _mesa_make_current( newCtx->glCtx,
			  (GLframebuffer *) driDrawPriv->driverPrivate,
			  (GLframebuffer *) driReadPriv->driverPrivate );

      _mesa_update_state( newCtx->glCtx );
   } else {
      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
      _mesa_make_current( NULL, NULL, NULL );
   }

   if (RADEON_DEBUG & DEBUG_DRI)
      fprintf(stderr, "End %s\n", __FUNCTION__);
   return GL_TRUE;
}
コード例 #2
0
ファイル: radeon_context.c プロジェクト: aosm/X11
/* Force the context `c' to be the current context and associate with it
 * buffer `b'.
 */
GLboolean
radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
                   __DRIdrawablePrivate *driDrawPriv,
                   __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      radeonContextPtr newCtx = 
	 (radeonContextPtr) driContextPriv->driverPrivate;

      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);

      if ( newCtx->dri.drawable != driDrawPriv ) {
	 newCtx->dri.drawable = driDrawPriv;
	 radeonUpdateWindow( newCtx->glCtx );
	 radeonUpdateViewportOffset( newCtx->glCtx );
      }
  
      _mesa_make_current2( newCtx->glCtx,
			   (GLframebuffer *) driDrawPriv->driverPrivate,
			   (GLframebuffer *) driReadPriv->driverPrivate );

      if ( !newCtx->glCtx->Viewport.Width ) {
	 _mesa_set_viewport( newCtx->glCtx, 0, 0,
			     driDrawPriv->w, driDrawPriv->h );
      }

      if (newCtx->vb.enabled)
	 radeonVtxfmtMakeCurrent( newCtx->glCtx );

   } else {
      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
      _mesa_make_current( 0, 0 );
   }

   if (RADEON_DEBUG & DEBUG_DRI)
      fprintf(stderr, "End %s\n", __FUNCTION__);
   return GL_TRUE;
}
コード例 #3
0
ファイル: radeon_lock.c プロジェクト: dikerex/theqvd
/* Update the hardware state.  This is called if another context has
 * grabbed the hardware lock, which includes the X server.  This
 * function also updates the driver's window state after the X server
 * moves, resizes or restacks a window -- the change will be reflected
 * in the drawable position and clip rects.  Since the X server grabs
 * the hardware lock when it changes the window state, this routine will
 * automatically be called after such a change.
 */
void radeonGetLock( radeonContextPtr rmesa, GLuint flags )
{
   __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
   __DRIscreenPrivate *sPriv = rmesa->dri.screen;
   RADEONSAREAPrivPtr sarea = rmesa->sarea;
   int i;

   drmGetLock( rmesa->dri.fd, rmesa->dri.hwContext, flags );

   /* The window might have moved, so we might need to get new clip
    * rects.
    *
    * NOTE: This releases and regrabs the hw lock to allow the X server
    * to respond to the DRI protocol request for new drawable info.
    * Since the hardware state depends on having the latest drawable
    * clip rects, all state checking must be done _after_ this call.
    */
   DRI_VALIDATE_DRAWABLE_INFO( rmesa->dri.display, sPriv, dPriv );

   if ( rmesa->lastStamp != dPriv->lastStamp ) {
      radeonUpdatePageFlipping( rmesa );
      radeonSetCliprects( rmesa, rmesa->glCtx->Color.DriverDrawBuffer );
      radeonUpdateViewportOffset( rmesa->glCtx );
      rmesa->lastStamp = dPriv->lastStamp;
   }

   if ( sarea->ctxOwner != rmesa->dri.hwContext ) {
      sarea->ctxOwner = rmesa->dri.hwContext;

      for ( i = 0 ; i < rmesa->texture.numHeaps ; i++ ) {
	 if ( rmesa->texture.heap[i] && sarea->texAge[i] != rmesa->texture.age[i] ) {
	    radeonAgeTextures( rmesa, i );
	 }
      }
   }
}