コード例 #1
0
ファイル: main.c プロジェクト: damariei/RetroArch-Rpi
int main(int argc, char *argv[])
{
   get_environment_settings();

   rarch_main_clear_state();
   config_set_defaults();

   char full_path[1024];
   snprintf(full_path, sizeof(full_path), "game:\\CORE.xex");

   bool find_libretro_file = rarch_configure_libretro_core(full_path, "game:\\", "game:\\", 
   SYS_CONFIG_FILE, ".xex");

   set_default_settings();
   rarch_config_load(SYS_CONFIG_FILE, "game:\\", ".xex", find_libretro_file);
   init_libretro_sym();

   video_xdk360.start();
   input_xdk360.init();

   rarch_input_set_default_keybind_names_for_emulator();

   menu_init();

begin_loop:
   if(g_console.mode_switch == MODE_EMULATION)
   {
      bool repeat = false;

      input_xdk360.poll(NULL);

	  rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);
   }
   else if(g_console.mode_switch == MODE_MENU)
   {
      menu_loop();
      rarch_startup(SYS_CONFIG_FILE);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   if(path_file_exists(SYS_CONFIG_FILE))
      rarch_config_save(SYS_CONFIG_FILE);

   menu_free();
   video_xdk360.stop();
   input_xdk360.free(NULL);
   rarch_exec();

   return 0;
}
コード例 #2
0
ファイル: main.c プロジェクト: magicseb/RetroArch
int main(void)
{
   fatInitDefault();

#ifdef HAVE_FILE_LOGGER
   g_extern.verbose = true;
   log_fp = fopen("sd:/ssnes-log.txt", "w");
#endif

   wii_video_init();
   wii_input_init();

   sgui_handle_t *sgui = sgui_init("sd:/",
         menu_framebuf, SGUI_WIDTH * sizeof(uint16_t),
         _binary_console_font_bmp_start, folder_cb, NULL);

   const char *rom_path;
   int ret = 0;
   while ((rom_path = get_rom_path(sgui)) && ret == 0)
   {
      g_console.initialize_rarch_enable = true;
      strlcpy(g_console.rom_path, rom_path, sizeof(g_console.rom_path));
      rarch_startup(NULL);
      bool repeat = false;

      input_wii.poll(NULL);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);
   }

   if(g_console.emulator_initialized)
      rarch_main_deinit();

   wii_input_deinit();
   wii_video_deinit();

#ifdef HAVE_FILE_LOGGER
   fclose(log_fp);
#endif

   sgui_free(sgui);
   return ret;
}
コード例 #3
0
ファイル: main.c プロジェクト: ToadKing/RetroArch-Rpi
int main(int argc, char *argv[])
{
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES
   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

   sys_net_initialize_network();

#ifdef HAVE_LOGGER
   logger_init();
#endif

   sceNpInit(NP_POOL_SIZE, np_pool);

   rarch_main_clear_state();
   get_environment_settings(argc, argv);

   config_set_defaults();
   input_ps3.init();

   char tmp_path[PATH_MAX];
   snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir);
   rarch_configure_libretro(&input_ps3, tmp_path, default_paths.executable_extension);

#if(CELL_SDK_VERSION > 0x340000)
   if (g_console.screenshots_enable)
   {
#ifdef HAVE_SYSMODULES
      cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
      CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};

      screenshot_param.photo_title = "RetroArch PS3";
      screenshot_param.game_title = "RetroArch PS3";
      cellScreenShotSetParameter (&screenshot_param);
      cellScreenShotEnable();
#endif
   }
#ifdef HAVE_SYSUTILS
   if (g_console.custom_bgm_enable)
      cellSysutilEnableBgmPlayback();
#endif
#endif

   video_gl.start();


#ifdef HAVE_OSKUTIL
   oskutil_init(&g_console.oskutil_handle, 0);
#endif

   rarch_input_set_default_keybind_names_for_emulator();

   menu_init();

   switch(g_console.external_launcher_support)
   {
      case EXTERN_LAUNCHER_SALAMANDER:
         g_console.mode_switch = MODE_MENU;
	 break;
#ifdef HAVE_MULTIMAN
      case EXTERN_LAUNCHER_MULTIMAN:
	 RARCH_LOG("Started from multiMAN, will auto-start game.\n");
	 strlcpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
         rarch_settings_change(S_START_RARCH);
	 rarch_startup(default_paths.config_file);
	 break;
#endif
      default:
         break;
   }

begin_loop:
   if(g_console.mode_switch == MODE_EMULATION)
   {
      bool repeat = false;

      input_ps3.poll(NULL);

      rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);
   }
   else if(g_console.mode_switch == MODE_MENU)
   {
      menu_loop();
      rarch_startup(default_paths.config_file);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   if(path_file_exists(default_paths.config_file))
      rarch_config_save(default_paths.config_file);

   if(g_console.emulator_initialized)
      rarch_main_deinit();

   input_ps3.free(NULL);
   video_gl.stop();
   menu_free();

#ifdef HAVE_OSKUTIL
   if(g_console.oskutil_handle.is_running)
      oskutil_unload(&g_console.oskutil_handle);
#endif

#ifdef HAVE_LOGGER
   logger_shutdown();
#endif

#ifdef HAVE_SYSMODULES
   if(g_console.screenshots_enable)
      cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif

#ifdef HAVE_HDD_CACHE_PARTITION
   int ret = cellSysCacheClear();

   if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
   {
      RARCH_ERR("System cache partition could not be cleared on exit.\n");
   }
#endif

   rarch_exec();

   return 1;
}
コード例 #4
0
ファイル: main.c プロジェクト: freakdave/RetroArch
int main(int argc, char *argv[])
{
   rarch_main_clear_state();
   get_environment_settings();

   config_set_defaults();
   
   input_xinput.init();

#ifdef _XBOX1
   char path_prefix[256];
   snprintf(path_prefix, sizeof(path_prefix), "D:\\");
#else
   const char *path_prefix = default_paths.filesystem_root_dir;
#endif
   const char *extension = default_paths.executable_extension;
   const input_driver_t *input = &input_xinput;

   char full_path[1024];
   snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension);

   bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix, 
   default_paths.config_file, extension);

   rarch_settings_set_default();
   rarch_input_set_controls_default(input);
   rarch_config_load(default_paths.config_file, find_libretro_file);
   init_libretro_sym();

   input_xinput.post_init();

#if defined(HAVE_D3D9) || defined(HAVE_D3D8)
   video_xdk_d3d.start();
   driver.video = &video_xdk_d3d;
#else
   video_null.start();
   driver.video = &video_null;
#endif

   system_init();

   menu_init();

begin_loop:
   if(g_extern.console.rmenu.mode == MODE_EMULATION)
   {
      bool repeat = false;

      input_xinput.poll(NULL);

      driver.video->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_extern.console.screen.state.frame_advance.enable);
   }
   else if(g_extern.console.rmenu.mode == MODE_MENU)
   {
      menu_loop();

      if (g_extern.console.rmenu.mode != MODE_EXIT)
         rarch_startup(default_paths.config_file);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   rarch_config_save(default_paths.config_file);

   menu_free();
#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
   video_xdk_d3d.stop();
#else
   video_null.stop();
#endif
   input_xinput.free(NULL);

   if(g_extern.console.external_launch.enable)
      rarch_console_exec(g_extern.console.external_launch.launch_app);

   return 0;
}
コード例 #5
0
ファイル: main.c プロジェクト: mmodahl/RetroArch
int main(int argc, char *argv[])
{
#ifdef HW_RVL
   IOS_ReloadIOS(IOS_GetVersion());
   L2Enhance();
   gx_init_mem2();
#endif

   fatInitDefault();

#ifdef HAVE_LOGGER
   g_extern.verbose = true;
   logger_init();
   devoptab_list[STD_OUT] = &dotab_stdout;
   devoptab_list[STD_ERR] = &dotab_stdout;
   dotab_stdout.write_r = gx_logger_net;
#elif defined(HAVE_FILE_LOGGER)
   g_extern.verbose = true;
   log_fp = fopen("/retroarch-log.txt", "w");
   devoptab_list[STD_OUT] = &dotab_stdout;
   devoptab_list[STD_ERR] = &dotab_stdout;
   dotab_stdout.write_r = gx_logger_file;
#endif

#ifdef HW_RVL
   lwp_t gx_device_thread;
   gx_devices[GX_DEVICE_SD].interface = &__io_wiisd;
   gx_devices[GX_DEVICE_SD].name = "sd";
   gx_devices[GX_DEVICE_SD].mounted = fatMountSimple(gx_devices[GX_DEVICE_SD].name, gx_devices[GX_DEVICE_SD].interface);
   gx_devices[GX_DEVICE_USB].interface = &__io_usbstorage;
   gx_devices[GX_DEVICE_USB].name = "usb";
   gx_devices[GX_DEVICE_USB].mounted = fatMountSimple(gx_devices[GX_DEVICE_USB].name, gx_devices[GX_DEVICE_USB].interface);
   LWP_MutexInit(&gx_device_mutex, false);
   LWP_CreateThread(&gx_device_thread, gx_devthread, NULL, NULL, 0, 66);
#endif

   get_environment_settings();
   make_directories();
   config_set_defaults();
   input_gx.init();

   video_gx.start();
   driver.video = &video_gx;

   gx_video_t *gx = (gx_video_t*)driver.video_data;
   gx->menu_data = (uint32_t *) menu_framebuf;

   char tmp_path[PATH_MAX];
   const char *extension = default_paths.executable_extension;
   snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir);
   const char *path_prefix = tmp_path; 

   char full_path[1024];
   snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension);

   bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix, 
   default_paths.config_file, extension);

   rarch_settings_set_default(&input_gx);
   rarch_config_load(default_paths.config_file, path_prefix, extension, find_libretro_file);

   char core_name[64];
   rarch_console_name_from_id(core_name, sizeof(core_name));
   char input_path[1024];
   snprintf(input_path, sizeof(input_path), "%s/%s.cfg", default_paths.input_presets_dir, core_name);
   config_read_keybinds(input_path);

   init_libretro_sym();

   input_gx.post_init();

   menu_init();

   if (argc > 2 && argv[1] != NULL && argv[2] != NULL)
   {
      char rom[PATH_MAX];
      g_console.external_launcher_support = EXTERN_LAUNCHER_CHANNEL;
      snprintf(rom, sizeof(rom), "%s%s", argv[1], argv[2]);
      g_console.zip_extract_mode = ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE;
      rarch_console_load_game_wrap(rom, g_console.zip_extract_mode, S_DELAY_1);

      rgui_iterate(rgui, RGUI_ACTION_MESSAGE);
      gx->menu_render = true;
      rarch_render_cached_frame();
      gx->menu_render = false;

      rarch_startup(default_paths.config_file);
   }
   else
   {
      g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER;
   }

begin_loop:
   if(g_console.mode_switch == MODE_EMULATION)
   {
      bool repeat = false;

      input_gx.poll(NULL);

      video_set_aspect_ratio_func(g_console.aspect_ratio_index);

      audio_start_func();

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);

      audio_stop_func();
   }
   else if(g_console.mode_switch == MODE_MENU)
   {
      menu_loop();

      if (g_console.mode_switch != MODE_EXIT)
         rarch_startup(default_paths.config_file);
   }
   else
      goto begin_shutdown;
   goto begin_loop;

begin_shutdown:
   rarch_config_save(default_paths.config_file);
   config_save_keybinds(input_path);

   if(g_console.emulator_initialized)
      rarch_main_deinit();

   input_gx.free(NULL);

   video_gx.stop();
   menu_free();

#ifdef HAVE_LOGGER
   logger_shutdown();
#elif defined(HAVE_FILE_LOGGER)
   fclose(log_fp);
#endif

   if(g_console.return_to_launcher)
      rarch_console_exec(g_console.launch_app_on_exit);

   exit(0);
}
コード例 #6
0
ファイル: main.c プロジェクト: palfrey/RetroArch
int main(int argc, char *argv[])
{
    get_environment_settings();

    rarch_main_clear_state();
    config_set_defaults();

#ifdef _XBOX1
    configure_libretro("D:\\", ".xbe");
#else
    configure_libretro("game:\\", ".xex");
#endif

#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
    video_xdk_d3d.start();
#else
    video_null.start();
#endif
    input_xinput.init();

    rarch_input_set_default_keybind_names_for_emulator();

    menu_init();

begin_loop:
    if(g_console.mode_switch == MODE_EMULATION)
    {
        bool repeat = false;

        input_xinput.poll(NULL);

        rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);

        do {
            repeat = rarch_main_iterate();
        } while(repeat && !g_console.frame_advance_enable);
    }
    else if(g_console.mode_switch == MODE_MENU)
    {
        menu_loop();
        rarch_startup(SYS_CONFIG_FILE);
    }
    else
        goto begin_shutdown;

    goto begin_loop;

begin_shutdown:
    if(path_file_exists(SYS_CONFIG_FILE))
        rarch_config_save(SYS_CONFIG_FILE);

    menu_free();
#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
    video_xdk_d3d.stop();
#else
    video_null.stop();
#endif
    input_xinput.free(NULL);
    rarch_exec();

    return 0;
}
コード例 #7
0
ファイル: main.c プロジェクト: ficoos/RetroArch
static bool get_rom_path(rgui_handle_t *rgui)
{
   uint16_t old_input_state = 0;
   bool can_quit = false;
   bool first = true;

   for (;;)
   {
      uint16_t input_state = 0;
      input_wii.poll(NULL);

      if (input_wii.key_pressed(NULL, RARCH_QUIT_KEY))
      {
         if (can_quit)
            return false;
      }
      else
         can_quit = true;

      for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
      {
         input_state |= input_wii.input_state(NULL, NULL, false,
               RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
      }

      uint16_t trigger_state = input_state & ~old_input_state;

      rgui_action_t action = RGUI_ACTION_NOOP;
      if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_B))
         action = RGUI_ACTION_CANCEL;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_A))
         action = RGUI_ACTION_OK;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
         action = RGUI_ACTION_UP;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
         action = RGUI_ACTION_DOWN;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
         action = RGUI_ACTION_LEFT;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
         action = RGUI_ACTION_RIGHT;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_START))
         action = RGUI_ACTION_START;
      else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT) && !first) // don't catch start+select+l+r when exiting
         action = RGUI_ACTION_SETTINGS;

      const char *ret = rgui_iterate(rgui, action);
      video_wii.frame(NULL, menu_framebuf,
            RGUI_WIDTH, RGUI_HEIGHT,
            RGUI_WIDTH * sizeof(uint16_t), NULL);

      if (ret)
      {
         g_console.initialize_rarch_enable = true;
         strlcpy(g_console.rom_path, ret, sizeof(g_console.rom_path));
         if (rarch_startup(NULL))
            return true;
      }

      old_input_state = input_state;
      first = false;
      rarch_sleep(10);
   }
}