EXPORT void CALL UpdateScreen (void) { rdp_update(); }
void angrylionUpdateScreen(void) { static int counter; #ifdef HAVE_FRAMESKIP if (counter++ < skip) return; counter = 0; #endif rdp_update(); retro_return(true); #if 0 if (step != 0) MessageBox(NULL, "Updated screen.\nPaused.", "Frame Step", MB_OK); #endif return; }
EXPORT void CALL ShowCFB (void) { rdp_update(); }