int main (int argc, char* argv[]){ if (argc != 3){ printf("Incorrect arguments for comb. Please enter your circuit description file, followed by your input file.\n"); return 0; } int i, j, numInput; block* var = malloc(26 * sizeof(block)); block* tvar = malloc(26 * sizeof(block)); instruct* instructions = malloc(100 * sizeof(instruct)); for (i = 0; i < 26; i++) var[i].name = (char *) malloc (sizeof(char) * 11); for (i = 0; i < 26; i++) tvar[i].name = (char *) malloc (sizeof(char) * 11); for (i = 0; i < 100; i++){ instructions[i].gate = (char *) malloc (sizeof(char) * 11); instructions[i].vari = malloc(100 * sizeof(char *)); for (j = 0; j < 100; j++) instructions[i].vari[j] = malloc(100 * sizeof(char)); } readInputs(argv[1], numInput, instructions, var, tvar); readStates(argv[2], var); printer(var, tvar, instructions); return 0; }
void CGeneratorInput::readInputFile(const std::string& fileName, CPinPass::States& states) { TiXmlDocument document; if(!base::loadXml(fileName, document)) { base::lerr<<"Can't open input XML file \""<<fileName<<"\"."; return; } TiXmlElement* root = document.FirstChildElement("EffectGeneratorParameters"); if(!root) { base::lerr<<"Can't find root element in input XML file \""<<fileName<<"\"."; return; } TiXmlElement* elem = root->FirstChildElement(); while(elem != NULL) { std::string name = elem->Value(); if(name == "constants") readConstants(elem); else if(name == "includes") readIncludes(elem); else if(name == "states") readStates(elem, states); else if(name == "pins") readPins(elem, states); else if(name == "inputs") readInputs(elem, states); else base::lwrn<<"Found element \""<<name<<"\" while parsing input file \""<< fileName<<"\". Nothing know about this type. Skipping..."; elem = elem->NextSiblingElement(); } }
int loadGame(string filePrefix) { dout << "--- loadGame (started in: " << current_time << ")" << endl; dout << " loading game from '" << filePrefix << "'" << endl; resetGame(); if(readStates(filePrefix)) return 1; if(readAllScripts(filePrefix)) return 1; if(readDialogs(filePrefix)) return 1; if(readGameState(filePrefix)) return 1; if(readInventory(filePrefix)) return 1; if(readHotspots(filePrefix)) return 1; if(readScenes(filePrefix)) return 1; if(readMainCharacter(filePrefix)) return 1; if(readMusic(filePrefix)) return 1; soundPlayer.resumeAll(); dout << "--- End loadGame (ended in: " << current_time << ")" << endl << endl; return 0; }
//-------------------------------------------------------------- void testApp::keyPressed (int key) { if (debugOutput) {printf("Pressed key number: %i\n", key);} if ( key == ' ' ) { if ( m_run ) { m_run = false; ofxOscMessage m; m.setAddress("/stop"); m.addIntArg(0); sender.sendMessage ( m ); setOscDebugMessage(m); } else { m_run = true; ofxOscMessage m; m.setAddress("/start"); m.addIntArg(1); sender.sendMessage ( m ); setOscDebugMessage(m); } } else if (key == 'r' || key == 'R') { m_numSamples[m_currentSample] = 0; m_sampleVector[m_currentSample].clear(); } else if (key == 'z') { if (m_numSamples[m_currentSample] > 0) { --m_numSamples[m_currentSample]; m_sampleVectorPopped[m_currentSample].push_back(m_sampleVector[m_currentSample].back()); m_sampleVector[m_currentSample].pop_back(); } } else if (key == 'Z') { if (m_sampleVectorPopped[m_currentSample].size() > 0) { m_sampleVector[m_currentSample].push_back(m_sampleVectorPopped[m_currentSample].back()); m_sampleVectorPopped[m_currentSample].pop_back(); ++m_numSamples[m_currentSample]; } } else if ( key == 'c' ) { // clear all samples for (int i = 0; i < MAX_SAMPLES; ++i) { m_numSamples[i] = 0; m_sampleVector[i].clear(); } } else if ( key == 'C' ) { clearAll(); } else if ( key == 'F' ) { isFullScreen = !isFullScreen; ofSetFullscreen(isFullScreen); } else if (key >= 48 && key <=57) { m_currentSample = key - 48; if (debugOutput) {printf("set sample: %i\n", m_currentSample);} } else if (key == 'd') { if (debugOutput) {printf("debug mode\n");} debugMode = !debugMode; } else if (key == 'f') { showColors = !showColors; } else if (key == 'g') { for (int i = 0; i < MAX_SAMPLES; ++i) { m_sampleColors[i].r = ofRandom(0, 255); m_sampleColors[i].g = ofRandom(0, 255); m_sampleColors[i].b = ofRandom(0, 255); m_sampleColors[i].a = 127; } } else if (key == 'h') { if (debugOutput) {printf("help mode\n");} helpMode = !helpMode; usageMode = false; } else if (key == 'm') { showOscDebugPosition = !showOscDebugPosition; } else if (key == OF_KEY_UP) { if (m_currentState == 0) { nPtsBackup = nPts; for (int i = 0; i < MAX_N_PTS; ++i) { ptsBackup[i] = 0; } for (int i = 0; i < nPts; ++i) { ptsBackup[i] = pts[i]; } for (int i = 0; i < MAX_SAMPLES; ++i) { m_sampleVectorBackup[i] = m_sampleVector[i]; m_numSamplesBackup[i] = m_numSamples[i]; m_playStatusesBackup[i] = m_playStatuses[i]; } } ++m_currentState; if (m_currentState > XMLstates.getNumTags("STATE")) { m_currentState = 0; } loadState(m_currentState); if (debugOutput) {printf("current state : %i\n", m_currentState);} } else if (key == OF_KEY_DOWN) { if (m_currentState == 0) { nPtsBackup = nPts; for (int i = 0; i < MAX_N_PTS; ++i) { ptsBackup[i] = 0; } for (int i = 0; i < nPts; ++i) { ptsBackup[i] = pts[i]; } for (int i = 0; i < MAX_SAMPLES; ++i) { m_sampleVectorBackup[i] = m_sampleVector[i]; m_numSamplesBackup[i] = m_numSamples[i]; m_playStatusesBackup[i] = m_playStatuses[i]; } } --m_currentState; if (m_currentState < 0) { m_currentState = XMLstates.getNumTags("STATE"); } loadState(m_currentState); if (debugOutput) {printf("current state : %i\n", m_currentState);} } else if (key == OF_KEY_RETURN) { usageMode = !usageMode; } else if (key == 'w') { if (debugMode) { saveCurrentState(); if (debugOutput) {printf("saved current state!\n");} buttonPushed = true; } } else if (key == 'e') { if (debugMode) { readStates(); } } else if (key >= 257 && key <= 266) { if (m_currentState == 0) { nPtsBackup = nPts; for (int i = 0; i < MAX_N_PTS; ++i) { ptsBackup[i] = 0; } for (int i = 0; i < nPts; ++i) { ptsBackup[i] = pts[i]; } for (int i = 0; i < MAX_SAMPLES; ++i) { m_sampleVectorBackup[i] = m_sampleVector[i]; m_numSamplesBackup[i] = m_numSamples[i]; m_playStatusesBackup[i] = m_playStatuses[i]; } } m_currentState = (key - 256) + stateTen; printf("current state %i\n", m_currentState); printf("lastTagNumber: %i\n", lastTagNumber); if (m_currentState > XMLstates.getNumTags("STATE")) { m_currentState = lastTagNumber; } loadState(m_currentState); stateTenMsg = ""; if (debugOutput) {printf("current state : %i\n", m_currentState);} } else if (key == OF_KEY_F11) { printf("bla %i",(XMLstates.getNumTags("STATE"))); if ((XMLstates.getNumTags("STATE") - stateTen) > 10 ) { stateTen += 10; std::stringstream str; str << ", +"; str << stateTen; str << "..."; stateTenMsg = str.str(); } // if (stateTen% <= XMLstates.getNumTags("STATE")) { // m_currentState += stateTen // } // m_currentState } else if (key == OF_KEY_F12) { if (stateTen != 0){ stateTen -= 10; std::stringstream str; str << ", -"; str << stateTen; str << "..."; stateTenMsg = str.str(); } } }