//! constructor CGUIWindow::CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) : IGUIWindow(environment, parent, id, rectangle), Dragging(false), IsDraggable(true), DrawBackground(true), DrawTitlebar(true), IsActive(false) { #ifdef _DEBUG setDebugName("CGUIWindow"); #endif IGUISkin* skin = 0; if (environment) skin = environment->getSkin(); CurrentIconColor = video::SColor(255,255,255,255); s32 buttonw = 15; if (skin) { buttonw = skin->getSize(EGDS_WINDOW_BUTTON_WIDTH); } s32 posx = RelativeRect.getWidth() - buttonw - 4; CloseButton = Environment->addButton(core::rect<s32>(posx, 3, posx + buttonw, 3 + buttonw), this, -1, L"", skin ? skin->getDefaultText(EGDT_WINDOW_CLOSE) : L"Close" ); CloseButton->setSubElement(true); CloseButton->setTabStop(false); CloseButton->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT); posx -= buttonw + 2; RestoreButton = Environment->addButton(core::rect<s32>(posx, 3, posx + buttonw, 3 + buttonw), this, -1, L"", skin ? skin->getDefaultText(EGDT_WINDOW_RESTORE) : L"Restore" ); RestoreButton->setVisible(false); RestoreButton->setSubElement(true); RestoreButton->setTabStop(false); RestoreButton->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT); posx -= buttonw + 2; MinButton = Environment->addButton(core::rect<s32>(posx, 3, posx + buttonw, 3 + buttonw), this, -1, L"", skin ? skin->getDefaultText(EGDT_WINDOW_MINIMIZE) : L"Minimize" ); MinButton->setVisible(false); MinButton->setSubElement(true); MinButton->setTabStop(false); MinButton->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT); MinButton->grab(); RestoreButton->grab(); CloseButton->grab(); // this element is a tab group setTabGroup(true); setTabStop(true); setTabOrder(-1); refreshSprites(); updateClientRect(); }
void CGUISpinBox::draw() { if (!isVisible()) { return; } IGUISkin * skin = Environment->getSkin(); if (!skin) { return; } video::SColor iconColor = skin->getColor(isEnabled() ? EGDC_WINDOW_SYMBOL : EGDC_GRAY_WINDOW_SYMBOL); if (iconColor != CurrentIconColor) { refreshSprites(); } IGUISpinBox::draw(); }
//! constructor CGUISpinBox::CGUISpinBox(const wchar_t* text, bool border,IGUIEnvironment* environment, IGUIElement* parent, s32 id, const core::rect<s32>& rectangle) : IGUISpinBox(environment, parent, id, rectangle), EditBox(0), ButtonSpinUp(0), ButtonSpinDown(0), StepSize(1.f), RangeMin(-FLT_MAX), RangeMax(FLT_MAX), FormatString(L"%f"), DecimalPlaces(-1) { #ifdef _DEBUG setDebugName("CGUISpinBox"); #endif CurrentIconColor = video::SColor(255,255,255,255); s32 ButtonWidth = 16; IGUISpriteBank *sb = 0; if (environment && environment->getSkin()) { ButtonWidth = environment->getSkin()->getSize(EGDS_SCROLLBAR_SIZE); sb = environment->getSkin()->getSpriteBank(); } ButtonSpinDown = Environment->addButton( core::rect<s32>(rectangle.getWidth() - ButtonWidth, rectangle.getHeight()/2 +1, rectangle.getWidth(), rectangle.getHeight()), this); ButtonSpinDown->grab(); ButtonSpinDown->setSubElement(true); ButtonSpinDown->setTabStop(false); ButtonSpinDown->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_CENTER, EGUIA_LOWERRIGHT); ButtonSpinUp = Environment->addButton( core::rect<s32>(rectangle.getWidth() - ButtonWidth, 0, rectangle.getWidth(), rectangle.getHeight()/2), this); ButtonSpinUp->grab(); ButtonSpinUp->setSubElement(true); ButtonSpinUp->setTabStop(false); ButtonSpinUp->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_CENTER); const core::rect<s32> rectEdit(0, 0, rectangle.getWidth() - ButtonWidth - 1, rectangle.getHeight()); EditBox = Environment->addEditBox(text, rectEdit, border, this, -1); EditBox->grab(); EditBox->setSubElement(true); EditBox->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); refreshSprites(); }
//! draws the element and its children void CGUIWindow::draw() { if (IsVisible) { IGUISkin* skin = Environment->getSkin(); // update each time because the skin is allowed to change this always. updateClientRect(); if ( CurrentIconColor != skin->getColor(EGDC_WINDOW_SYMBOL) ) refreshSprites(); core::rect<s32> rect = AbsoluteRect; // draw body fast if (DrawBackground) { rect = skin->draw3DWindowBackground(this, DrawTitlebar, skin->getColor(IsActive ? EGDC_ACTIVE_BORDER : EGDC_INACTIVE_BORDER), AbsoluteRect, &AbsoluteClippingRect); if (DrawTitlebar && Text.size()) { rect.UpperLeftCorner.X += skin->getSize(EGDS_TITLEBARTEXT_DISTANCE_X); rect.UpperLeftCorner.Y += skin->getSize(EGDS_TITLEBARTEXT_DISTANCE_Y); rect.LowerRightCorner.X -= skin->getSize(EGDS_WINDOW_BUTTON_WIDTH) + 5; IGUIFont* font = skin->getFont(EGDF_WINDOW); if (font) { font->draw(Text.c_str(), rect, skin->getColor(IsActive ? EGDC_ACTIVE_CAPTION:EGDC_INACTIVE_CAPTION), false, true, &AbsoluteClippingRect); } } } } IGUIElement::draw(); }