コード例 #1
0
ファイル: hack.unix.c プロジェクト: ajinkya93/netbsd-src
void
getlock(void)
{
	int             i = 0, fd;

	(void) fflush(stdout);

	/* we ignore QUIT and INT at this point */
	if (link(HLOCK, LLOCK) == -1) {
		int             errnosv = errno;

		perror(HLOCK);
		printf("Cannot link %s to %s\n", LLOCK, HLOCK);
		switch (errnosv) {
		case ENOENT:
			printf("Perhaps there is no (empty) file %s ?\n", HLOCK);
			break;
		case EACCES:
			printf("It seems you don't have write permission here.\n");
			break;
		case EEXIST:
			printf("(Try again or rm %s.)\n", LLOCK);
			break;
		default:
			printf("I don't know what is wrong.");
		}
		getret();
		error("%s", "");
		/* NOTREACHED */
	}
	regularize(lock);
	glo(0);
	if (locknum > 25)
		locknum = 25;

	do {
		if (locknum)
			lock[0] = 'a' + i++;

		if ((fd = open(lock, O_RDONLY)) == -1) {
			if (errno == ENOENT)
				goto gotlock;	/* no such file */
			perror(lock);
			(void) unlink(LLOCK);
			error("Cannot open %s", lock);
		}
		if (veryold(fd))/* if true, this closes fd and unlinks lock */
			goto gotlock;
		(void) close(fd);
	} while (i < locknum);

	(void) unlink(LLOCK);
	error(locknum ? "Too many hacks running now."
	      : "There is a game in progress under your name.");
gotlock:
	fd = creat(lock, FMASK);
	if (unlink(LLOCK) == -1)
		error("Cannot unlink %s.", LLOCK);
	if (fd == -1) {
		error("cannot creat lock file.");
	} else {
		if (write(fd, &hackpid, sizeof(hackpid))
		    != sizeof(hackpid)) {
			error("cannot write lock");
		}
		if (close(fd) == -1) {
			error("cannot close lock");
		}
	}
}
コード例 #2
0
ファイル: PnlFmncSmpList.cpp プロジェクト: epsitech/fabmaniac
void PnlFmncSmpList::handleDpchAppDoButRegularizeClick(
			DbsFmnc* dbsfmnc
			, DpchEngFmnc** dpcheng
		) {
	regularize(dbsfmnc, true, dpcheng);
};
コード例 #3
0
ファイル: mouse.c プロジェクト: rmallof/reactos
void
endPaintingL(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg)
{
    switch (activeTool)
    {
        case TOOL_FREESEL:
        {
            POINT *ptStackCopy;
            int i;
            rectSel_src[0] = rectSel_src[1] = 0x7fffffff;
            rectSel_src[2] = rectSel_src[3] = 0;
            for (i = 0; i <= ptSP; i++)
            {
                if (ptStack[i].x < rectSel_src[0])
                    rectSel_src[0] = ptStack[i].x;
                if (ptStack[i].y < rectSel_src[1])
                    rectSel_src[1] = ptStack[i].y;
                if (ptStack[i].x > rectSel_src[2])
                    rectSel_src[2] = ptStack[i].x;
                if (ptStack[i].y > rectSel_src[3])
                    rectSel_src[3] = ptStack[i].y;
            }
            rectSel_src[2] += 1 - rectSel_src[0];
            rectSel_src[3] += 1 - rectSel_src[1];
            rectSel_dest[0] = rectSel_src[0];
            rectSel_dest[1] = rectSel_src[1];
            rectSel_dest[2] = rectSel_src[2];
            rectSel_dest[3] = rectSel_src[3];
            if (ptSP != 0)
            {
                DeleteObject(hSelMask);
                hSelMask = CreateBitmap(rectSel_src[2], rectSel_src[3], 1, 1, NULL);
                DeleteObject(SelectObject(hSelDC, hSelMask));
                ptStackCopy = HeapAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, sizeof(POINT) * (ptSP + 1));
                for (i = 0; i <= ptSP; i++)
                {
                    ptStackCopy[i].x = ptStack[i].x - rectSel_src[0];
                    ptStackCopy[i].y = ptStack[i].y - rectSel_src[1];
                }
                Poly(hSelDC, ptStackCopy, ptSP + 1, 0x00ffffff, 0x00ffffff, 1, 2, TRUE);
                HeapFree(GetProcessHeap(), 0, ptStackCopy);
                SelectObject(hSelDC, hSelBm = CreateDIBWithProperties(rectSel_src[2], rectSel_src[3]));
                resetToU1();
                MaskBlt(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], hDrawingDC, rectSel_src[0],
                        rectSel_src[1], hSelMask, 0, 0, MAKEROP4(SRCCOPY, WHITENESS));
                Poly(hdc, ptStack, ptSP + 1, bg, bg, 1, 2, TRUE);
                newReversible();

                MaskBlt(hDrawingDC, rectSel_src[0], rectSel_src[1], rectSel_src[2], rectSel_src[3], hSelDC, 0,
                        0, hSelMask, 0, 0, MAKEROP4(SRCCOPY, SRCAND));

                placeSelWin();
                ShowWindow(hSelection, SW_SHOW);
                /* force refresh of selection contents */
                SendMessage(hSelection, WM_LBUTTONDOWN, 0, 0);
                SendMessage(hSelection, WM_MOUSEMOVE, 0, 0);
                SendMessage(hSelection, WM_LBUTTONUP, 0, 0);
            }
            HeapFree(GetProcessHeap(), 0, ptStack);
            ptStack = NULL;
            break;
        }
        case TOOL_RECTSEL:
            resetToU1();
            if ((rectSel_src[2] != 0) && (rectSel_src[3] != 0))
            {
                DeleteObject(hSelMask);
                hSelMask = CreateBitmap(rectSel_src[2], rectSel_src[3], 1, 1, NULL);
                DeleteObject(SelectObject(hSelDC, hSelMask));
                Rect(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], 0x00ffffff, 0x00ffffff, 1, 2);
                SelectObject(hSelDC, hSelBm = CreateDIBWithProperties(rectSel_src[2], rectSel_src[3]));
                resetToU1();
                BitBlt(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], hDrawingDC, rectSel_src[0],
                       rectSel_src[1], SRCCOPY);
                Rect(hdc, rectSel_src[0], rectSel_src[1], rectSel_src[0] + rectSel_src[2],
                     rectSel_src[1] + rectSel_src[3], bgColor, bgColor, 0, TRUE);
                newReversible();

                BitBlt(hDrawingDC, rectSel_src[0], rectSel_src[1], rectSel_src[2], rectSel_src[3], hSelDC, 0,
                       0, SRCCOPY);

                placeSelWin();
                ShowWindow(hSelection, SW_SHOW);
                /* force refresh of selection contents */
                SendMessage(hSelection, WM_LBUTTONDOWN, 0, 0);
                SendMessage(hSelection, WM_MOUSEMOVE, 0, 0);
                SendMessage(hSelection, WM_LBUTTONUP, 0, 0);
            }
            break;
        case TOOL_RUBBER:
            Erase(hdc, last.x, last.y, x, y, bg, rubberRadius);
            break;
        case TOOL_PEN:
            Line(hdc, last.x, last.y, x, y, fg, 1);
            SetPixel(hdc, x, y, fg);
            break;
        case TOOL_LINE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                roundTo8Directions(start.x, start.y, &x, &y);
            Line(hdc, start.x, start.y, x, y, fg, lineWidth);
            break;
        case TOOL_BEZIER:
            pointSP++;
            if (pointSP == 4)
                pointSP = 0;
            break;
        case TOOL_RECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Rect(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
        case TOOL_SHAPE:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0))
                roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y,
                                   &pointStack[pointSP].x, &pointStack[pointSP].y);
            pointSP++;
            if (pointSP >= 2)
            {
                if ((pointStack[0].x - x) * (pointStack[0].x - x) +
                    (pointStack[0].y - y) * (pointStack[0].y - y) <= lineWidth * lineWidth + 1)
                {
                    Poly(hdc, pointStack, pointSP, fg, bg, lineWidth, shapeStyle, TRUE);
                    pointSP = 0;
                }
                else
                {
                    Poly(hdc, pointStack, pointSP, fg, bg, lineWidth, shapeStyle, FALSE);
                }
            }
            if (pointSP == 255)
                pointSP--;
            break;
        case TOOL_ELLIPSE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Ellp(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
        case TOOL_RRECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            RRect(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
    }
}
コード例 #4
0
ファイル: PnlPlnrRtcRec.cpp プロジェクト: epsitech/planar
void PnlPlnrRtcRec::handleDpchAppDoButRegularizeClick(
			DbsPlnr* dbsplnr
			, DpchEngPlnr** dpcheng
		) {
	regularize(dbsplnr, true, dpcheng);
};
コード例 #5
0
ファイル: mouse.c プロジェクト: rmallof/reactos
void
whilePaintingR(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg)
{
    switch (activeTool)
    {
        case TOOL_RUBBER:
            Replace(hdc, last.x, last.y, x, y, fg, bg, rubberRadius);
            break;
        case TOOL_PEN:
            Line(hdc, last.x, last.y, x, y, bg, 1);
            break;
        case TOOL_BRUSH:
            Brush(hdc, last.x, last.y, x, y, bg, brushStyle);
            break;
        case TOOL_AIRBRUSH:
            Airbrush(hdc, x, y, bg, airBrushWidth);
            break;
        case TOOL_LINE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                roundTo8Directions(start.x, start.y, &x, &y);
            Line(hdc, start.x, start.y, x, y, bg, lineWidth);
            break;
        case TOOL_BEZIER:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            switch (pointSP)
            {
                case 1:
                    Line(hdc, pointStack[0].x, pointStack[0].y, pointStack[1].x, pointStack[1].y, bg,
                         lineWidth);
                    break;
                case 2:
                    Bezier(hdc, pointStack[0], pointStack[2], pointStack[2], pointStack[1], bg, lineWidth);
                    break;
                case 3:
                    Bezier(hdc, pointStack[0], pointStack[2], pointStack[3], pointStack[1], bg, lineWidth);
                    break;
            }
            break;
        case TOOL_RECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Rect(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
        case TOOL_SHAPE:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0))
                roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y,
                                   &pointStack[pointSP].x, &pointStack[pointSP].y);
            if (pointSP + 1 >= 2)
                Poly(hdc, pointStack, pointSP + 1, bg, fg, lineWidth, shapeStyle, FALSE);
            break;
        case TOOL_ELLIPSE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Ellp(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
        case TOOL_RRECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            RRect(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
    }

    last.x = x;
    last.y = y;
}
コード例 #6
0
ファイル: mouse.c プロジェクト: rmallof/reactos
void
whilePaintingL(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg)
{
    switch (activeTool)
    {
        case TOOL_FREESEL:
            if (ptSP == 0)
                newReversible();
            ptSP++;
            if (ptSP % 1024 == 0)
                ptStack = HeapReAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, ptStack, sizeof(POINT) * (ptSP + 1024));
            ptStack[ptSP].x = max(0, min(x, imgXRes));
            ptStack[ptSP].y = max(0, min(y, imgYRes));
            resetToU1();
            Poly(hdc, ptStack, ptSP + 1, 0, 0, 2, 0, FALSE);
            break;
        case TOOL_RECTSEL:
        {
            POINT temp;
            resetToU1();
            temp.x = max(0, min(x, imgXRes));
            temp.y = max(0, min(y, imgYRes));
            rectSel_dest[0] = rectSel_src[0] = min(start.x, temp.x);
            rectSel_dest[1] = rectSel_src[1] = min(start.y, temp.y);
            rectSel_dest[2] = rectSel_src[2] = max(start.x, temp.x) - min(start.x, temp.x);
            rectSel_dest[3] = rectSel_src[3] = max(start.y, temp.y) - min(start.y, temp.y);
            RectSel(hdc, start.x, start.y, temp.x, temp.y);
            break;
        }
        case TOOL_RUBBER:
            Erase(hdc, last.x, last.y, x, y, bg, rubberRadius);
            break;
        case TOOL_PEN:
            Line(hdc, last.x, last.y, x, y, fg, 1);
            break;
        case TOOL_BRUSH:
            Brush(hdc, last.x, last.y, x, y, fg, brushStyle);
            break;
        case TOOL_AIRBRUSH:
            Airbrush(hdc, x, y, fg, airBrushWidth);
            break;
        case TOOL_LINE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                roundTo8Directions(start.x, start.y, &x, &y);
            Line(hdc, start.x, start.y, x, y, fg, lineWidth);
            break;
        case TOOL_BEZIER:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            switch (pointSP)
            {
                case 1:
                    Line(hdc, pointStack[0].x, pointStack[0].y, pointStack[1].x, pointStack[1].y, fg,
                         lineWidth);
                    break;
                case 2:
                    Bezier(hdc, pointStack[0], pointStack[2], pointStack[2], pointStack[1], fg, lineWidth);
                    break;
                case 3:
                    Bezier(hdc, pointStack[0], pointStack[2], pointStack[3], pointStack[1], fg, lineWidth);
                    break;
            }
            break;
        case TOOL_RECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Rect(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
        case TOOL_SHAPE:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0))
                roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y,
                                   &pointStack[pointSP].x, &pointStack[pointSP].y);
            if (pointSP + 1 >= 2)
                Poly(hdc, pointStack, pointSP + 1, fg, bg, lineWidth, shapeStyle, FALSE);
            break;
        case TOOL_ELLIPSE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Ellp(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
        case TOOL_RRECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            RRect(hdc, start.x, start.y, x, y, fg, bg, lineWidth, shapeStyle);
            break;
    }

    last.x = x;
    last.y = y;
}
コード例 #7
0
ファイル: hack.main.c プロジェクト: kusumi/DragonFlyBSD
int
main(int argc, char *argv[])
{
	int fd;
#ifdef CHDIR
	char *dir;
#endif

	hname = argv[0];
	hackpid = getpid();

#ifdef CHDIR                    /* otherwise no chdir() */
	/*
	 * See if we must change directory to the playground.
	 * (Perhaps hack runs suid and playground is inaccessible
	 *  for the player.)
	 * The environment variable HACKDIR is overridden by a
	 *  -d command line option (must be the first option given)
	 */

	dir = getenv("HACKDIR");
	if (argc > 1 && !strncmp(argv[1], "-d", 2)) {
		argc--;
		argv++;
		dir = argv[0] + 2;
		if (*dir == '=' || *dir == ':')
			dir++;
		if (!*dir && argc > 1) {
			argc--;
			argv++;
			dir = argv[0];
		}
		if (!*dir)
			error("Flag -d must be followed by a directory name.");
	}
#endif

	/*
	 * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
	 *			2. Use $USER or $LOGNAME	(if 1. fails)
	 *			3. Use getlogin()		(if 2. fails)
	 * The resulting name is overridden by command line options.
	 * If everything fails, or if the resulting name is some generic
	 * account like "games", "play", "player", "hack" then eventually
	 * we'll ask him.
	 * Note that we trust him here; it is possible to play under
	 * somebody else's name.
	 */
	{
		char *s;

		initoptions();
		if (!*plname && (s = getenv("USER")))
			strncpy(plname, s, sizeof(plname) - 1);
		if (!*plname && (s = getenv("LOGNAME")))
			strncpy(plname, s, sizeof(plname) - 1);
		if (!*plname && (s = getlogin()))
			strncpy(plname, s, sizeof(plname) - 1);
	}

	/*
	 * Now we know the directory containing 'record' and
	 * may do a prscore().
	 */
	if (argc > 1 && !strncmp(argv[1], "-s", 2)) {
#ifdef CHDIR
		chdirx(dir, 0);
#endif
		prscore(argc, argv);
		exit(0);
	}

	/*
	 * It seems he really wants to play.
	 * Remember tty modes, to be restored on exit.
	 */
	gettty();
	setbuf(stdout, obuf);
	umask(007);
	setrandom();
	startup();
	cls();
	u.uhp = 1;		/* prevent RIP on early quits */
	u.ux = FAR;		/* prevent nscr() */
	signal(SIGHUP, hangup);

	/*
	 * Find the creation date of this game,
	 * so as to avoid restoring outdated savefiles.
	 */
	gethdate(hname);

	/*
	 * We cannot do chdir earlier, otherwise gethdate will fail.
	 */
#ifdef CHDIR
	chdirx(dir, 1);
#endif

	/*
	 * Process options.
	 */
	while (argc > 1 && argv[1][0] == '-') {
		argv++;
		argc--;
		switch (argv[0][1]) {
#ifdef WIZARD
		case 'D':
			wizard = TRUE;
			break;
#endif
#ifdef NEWS
		case 'n':
			flags.nonews = TRUE;
			break;
#endif
		case 'u':
			if (argv[0][2])
				strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
			else if (argc > 1) {
				argc--;
				argv++;
				strncpy(plname, argv[0], sizeof(plname) - 1);
			} else
				printf("Player name expected after -u\n");
			break;
		default:
			/* allow -T for Tourist, etc. */
			strncpy(pl_character, argv[0] + 1,
			    sizeof(pl_character) - 1);
		}
	}

	if (argc > 1)
		locknum = atoi(argv[1]);
#ifdef MAX_NR_OF_PLAYERS
	if (!locknum || locknum > MAX_NR_OF_PLAYERS)
		locknum = MAX_NR_OF_PLAYERS;
#endif
#ifdef DEF_PAGER
	if (!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
		catmore = DEF_PAGER;
#endif
#ifdef MAIL
	getmailstatus();
#endif
#ifdef WIZARD
	if (wizard)
		strcpy(plname, "wizard");
	else
#endif
	if (!*plname || !strncmp(plname, "player", 4)
	    || !strncmp(plname, "games", 4))
		askname();
	plnamesuffix();		/* strip suffix from name; calls askname() */
				/* again if suffix was whole name */
				/* accepts any suffix */
#ifdef WIZARD
	if (!wizard) {
#endif
		/*
		 * check for multiple games under the same name
		 * (if !locknum) or check max nr of players (otherwise)
		 */
		signal(SIGQUIT, SIG_IGN);
		signal(SIGINT, SIG_IGN);
		if (!locknum)
			strcpy(lock, plname);
		getlock();	/* sets lock if locknum != 0 */
#ifdef WIZARD
	} else {
		char *sfoo;
		strcpy(lock, plname);
		if ((sfoo = getenv("MAGIC")))
			while (*sfoo) {
				switch (*sfoo++) {
				case 'n':
					srandom(*sfoo++);
					break;
				}
			}
		if ((sfoo = getenv("GENOCIDED")) != NULL) {
			if (*sfoo == '!') {
				struct permonst *pm = mons;
				char *gp = genocided;

				while (pm < mons + CMNUM + 2) {
					if (!strchr(sfoo, pm->mlet))
						*gp++ = pm->mlet;
					pm++;
				}
				*gp = 0;
			} else
				strncpy(genocided, sfoo, sizeof(genocided) - 1);
			strcpy(fut_geno, genocided);
		}
	}
#endif
	setftty();
	sprintf(SAVEF, "save/%d%s", getuid(), plname);
	regularize(SAVEF + 5);	/* avoid . or / in name */
	if ((fd = open(SAVEF, O_RDONLY)) >= 0 &&
	    (uptodate(fd) || unlink(SAVEF) == 666)) {
		signal(SIGINT, done1);
		pline("Restoring old save file...");
		fflush(stdout);
		if (!dorecover(fd))
			goto not_recovered;
		pline("Hello %s, welcome to %s!", plname, gamename);
		flags.move = 0;
	} else {
not_recovered:
		fobj = fcobj = invent = 0;
		fmon = fallen_down = 0;
		ftrap = 0;
		fgold = 0;
		flags.ident = 1;
		init_objects();
		u_init();

		signal(SIGINT, done1);
		mklev();
		u.ux = xupstair;
		u.uy = yupstair;
		inshop();
		setsee();
		flags.botlx = 1;
		makedog();
		{
			struct monst *mtmp;
			if ((mtmp = m_at(u.ux, u.uy)) != NULL)
				mnexto(mtmp);	/* riv05!a3 */
		}
		seemons();
#ifdef NEWS
		if (flags.nonews || !readnews())
			/* after reading news we did docrt() already */
#endif
			docrt();

		/* give welcome message before pickup messages */
		pline("Hello %s, welcome to %s!", plname, gamename);

		pickup(1);
		read_engr_at(u.ux, u.uy);
		flags.move = 1;
	}

	flags.moonphase = phase_of_the_moon();
	if (flags.moonphase == FULL_MOON) {
		pline("You are lucky! Full moon tonight.");
		u.uluck++;
	} else if (flags.moonphase == NEW_MOON)
		pline("Be careful! New moon tonight.");

	initrack();

	for (;;) {
		if (flags.move) {	/* actual time passed */
			settrack();

			if (moves % 2 == 0 ||
			    (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
				movemon();
				if (!rn2(70))
					makemon(NULL, 0, 0);
			}
			if (Glib)
				glibr();
			p_timeout();
			++moves;
			if (flags.time)
				flags.botl = 1;
			if (u.uhp < 1) {
				pline("You die...");
				done("died");
			}
			if (u.uhp * 10 < u.uhpmax && moves - wailmsg > 50) {
				wailmsg = moves;
				if (u.uhp == 1)
					pline("You hear the wailing of the Banshee...");
				else
					pline("You hear the howling of the CwnAnnwn...");
			}
			if (u.uhp < u.uhpmax) {
				if (u.ulevel > 9) {
					if (Regeneration || !(moves % 3)) {
						flags.botl = 1;
						u.uhp += rnd((int)u.ulevel - 9);
						if (u.uhp > u.uhpmax)
							u.uhp = u.uhpmax;
					}
				} else if (Regeneration ||
				    (!(moves % (22 - u.ulevel * 2)))) {
					flags.botl = 1;
					u.uhp++;
				}
			}
			if (Teleportation && !rn2(85))
				tele();
			if (Searching && multi >= 0)
				dosearch();
			gethungry();
			invault();
			amulet();
		}
		if (multi < 0) {
			if (!++multi) {
				pline("%s", nomovemsg ? nomovemsg :
				      "You can move again.");
				nomovemsg = 0;
				if (afternmv)
					(*afternmv)();
				afternmv = NULL;
			}
		}
		find_ac();
#ifndef QUEST
		if (!flags.mv || Blind)
#endif
		{
			seeobjs();
			seemons();
			nscr();
		}
		if (flags.botl || flags.botlx)
			bot();

		flags.move = 1;

		if (multi >= 0 && occupation) {
			if (monster_nearby())
				stop_occupation();
			else if ((*occupation)() == 0)
				occupation = NULL;
			continue;
		}

		if (multi > 0) {
#ifdef QUEST
			if (flags.run >= 4)
				finddir();
#endif
			lookaround();
			if (!multi) {	/* lookaround may clear multi */
				flags.move = 0;
				continue;
			}
			if (flags.mv) {
				if (multi < COLNO && !--multi)
					flags.mv = flags.run = 0;
				domove();
			} else {
				--multi;
				rhack(save_cm);
			}
		} else if (multi == 0) {
#ifdef MAIL
			ckmailstatus();
#endif
			rhack(NULL);
		}
		if (multi && multi % 7 == 0)
			fflush(stdout);
	}
}
コード例 #8
0
ファイル: timestamp.cpp プロジェクト: olekw/wfmath
TimeDiff::TimeDiff(long sec, long usec, bool is_valid) : m_isvalid(is_valid),
  m_sec(sec), m_usec(usec)
{
    if (m_isvalid)
        regularize(m_sec, m_usec);
}
コード例 #9
0
ファイル: AzpLmSgd.cpp プロジェクト: DeercoderCourse/NLP
/*------------------------------------------------------------*/  
void AzpLmSgd::flushDelta(const AzpLmParam &p, const AzpLmSgd_Param &ps)
{
  if (p.dont_update()) return; 
  if (grad_num <= 0) return; 

  double etab = (ps.etab_coeff == 1) ? ps.eta : ps.eta*ps.etab_coeff; 
  if (ps.do_fast_flush && ps.momentum > 0) {  
    check_ws("flushDelta with momentum (fast_flush)"); 

    double mm = MAX(0,ps.momentum);  
    if (p.reg_L2 > 0 && p.reg_L2init <= 0) {
      m_w_dlt.add(mm, &m_w_grad, -ps.eta/(double)grad_num, &m_w, -ps.eta*p.reg_L2);      
    }
    else {     
      m_w_dlt.add(mm, &m_w_grad, -ps.eta/(double)grad_num); 
      if (!p.no_regadd()) {
        add_reg_grad(p, ps.eta, &m_w, &m_w_dlt, &m_w_init); 
      }   
    } 
    m_w.add(&m_w_dlt); 

    v_i_dlt.add(mm, &v_i_grad, -etab/(double)grad_num);  
    if (p.do_reg_intercept && !p.no_regadd()) {
      add_reg_grad(p, etab, &v_i, &v_i_dlt, &v_i_init);  /* regularization */      
    }    
    v_i.add(&v_i_dlt); 
    do_gradpart = false; 
  }
  else if (ps.momentum > 0 || p.reg_L2init > 0) { /* use momentum; slower; keeping this for compatibility */
    check_ws("flushDelta with momentum"); 
    double mm = MAX(0,ps.momentum); 
    m_w_grad.multiply(-ps.eta/(double)grad_num); 
    add_reg_grad(p, ps.eta, &m_w, &m_w_grad, &m_w_init);     /* regularization */
    m_w_grad.add(&m_w_dlt, mm); 
    m_w.add(&m_w_grad); 
    m_w_dlt.set_chk(&m_w_grad);  
    
    v_i_grad.multiply(-etab/(double)grad_num); 
    if (p.do_reg_intercept) {
      add_reg_grad(p, etab, &v_i, &v_i_grad, &v_i_init);  /* regularization */      
    }
    v_i_grad.add(&v_i_dlt, mm); 
    v_i.add(&v_i_grad); 
    v_i_dlt.set_chk(&v_i_grad); 
    do_gradpart = false; 
  }
  else { /* don't use momentum */
    regularize(p, ps.eta, etab); 
    if (doing_partial() && do_gradpart) {
      m_w.add_s2d(&m_w_grad, ia_p2w.point(), ia_p2w.size(), -ps.eta/(double)grad_num/ws); 
      v_i.add_s2d(&v_i_grad, ia_p2w.point(), ia_p2w.size(), -etab/(double)grad_num);      
    }
    else {
      m_w.add(&m_w_grad, -ps.eta/(double)grad_num/ws); 
      v_i.add(&v_i_grad, -etab/(double)grad_num); 
    }
    do_gradpart = doing_partial(); 
  }
  
  if (p.reg_L2const > 0) do_l2const(p); 
  grad_num = 0; 
  if (ws < 1e-4) flush_ws(); 
}
コード例 #10
0
ファイル: outputOpml.c プロジェクト: tsupo/bookey
void
outputOPML(
        const MyClip *mp,
        int          numOfClips,
        const char   *title,
        int          codeChange,
        FILE         *fp
    )
{
    int         i;
    int         rate;
    char        buf[BUFSIZ];
    char        tag[4096];
    char        comment[4096];

    struct tm   tm, *tt;
    time_t      t;
    int         yyyy, mm, dd, HH, MM, SS;
    char        *p = NULL;

    /* OPML ファイル書き出し */
    switch ( codeChange ) {
    case SJIS2UTF:
        p = sjis2utf( title );
        break;

    case EUC2UTF:
        p = euc2utf( title );
        break;

    case UTF8:
    default:
        p = NULL;
        break;
    }
    fprintf( fp,
             "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
             "<opml version=\"1.1\">\n<head>\n"
             "<title>%s</title>\n",
             p ? p : title );
    fprintf( fp, "</head>\n<body>\n" );

    for ( i = 0; i < numOfClips; i++ ) {
        switch ( codeChange ) {
        case SJIS2UTF:
         // p = sjis2utf( mp[i].title );
         // strcpy( buf, p ? p : mp[i].title );
            p = sjis2utf( mp[i].tags );
            strcpy( tag, p ? p : mp[i].tags );
            p = sjis2utf( mp[i].comment );
            strcpy( comment, p ? p : mp[i].comment );
            break;

        case EUC2UTF:
         // p = euc2utf( mp[i].title );
         // strcpy( buf, p ? p : mp[i].title );
            p = euc2utf( mp[i].tags );
            strcpy( tag, p ? p : mp[i].tags );
            p = euc2utf( mp[i].comment );
            strcpy( comment, p ? p : mp[i].comment );
            break;

        case UTF8:
        default:
         // strcpy( buf, mp[i].title );
            strcpy( tag, mp[i].tags );
            strcpy( comment, mp[i].comment );
            break;
        }

        // MM/Memo 形式の title を扱うための処理
        strcpy( buf, mp[i].title );
        rate = getEvaluation( buf, UTF8 );

        regularize( buf );
        regularize( tag );
        regularize( comment );

        tm.tm_year = mp[i].yyyy - 1900;
        tm.tm_mon  = mp[i].mm - 1;
        tm.tm_mday = mp[i].dd;
        tm.tm_hour = mp[i].HH;
        tm.tm_min  = mp[i].MM;
        tm.tm_sec  = mp[i].SS;
        t = timelocal( &tm );
#ifdef  WIN32
        if ( _timezone != 0 )
            t += _timezone;
#else
        t -= 9 * 60 * 60;   /* JST → GMT */
#endif

        tt = gmtime( &t );
        if ( !tt )
            tt = localtime( &t );
        if ( tt ) {
            yyyy = tt->tm_year + 1900;
            mm   = tt->tm_mon + 1;
            dd   = tt->tm_mday;
            HH   = tt->tm_hour;
            MM   = tt->tm_min;
            SS   = tt->tm_sec;
        }
        else {
            yyyy = mp[i].yyyy;
            mm   = mp[i].mm;
            dd   = mp[i].dd;
            HH   = mp[i].HH;
            MM   = mp[i].MM;
            SS   = mp[i].SS;
        }

        strcpy( buf, escapeQuote( buf ) );
        fprintf( fp,
                 "<outline text=\"%s\" type=\"Link\" "
                 "url=\"%s\" title=\"%s\" notes=\"%s\" "
                 "date=\"%04d-%02d-%02dT%02d:%02d:%02dZ\"",
                 buf,
                 escapeURL( mp[i].url ),
                 tag,
                 escapeQuote( comment ),
                 yyyy, mm, dd, HH, MM, SS );

        // 以下は bookey 独自拡張 [OPML 1.0 の仕様書を読む限りは、独自に属性を
        //                         追加するのは問題なさそう]
        //   -- 2006年11月17日現在、OPML validator は Internal database error
        //      が発生して利用できない(新しいデータベースでサービス再開するま
        //      で待っていてください、云々と表示される)ため、本当に valid なの
        //      かどうかは未確認
        if ( ((rate >= EVL_ONE)  &&
              (rate <= EVL_FIVE)    )             ||
             ((mp[i].evaluation >= EVL_ONE)  &&
              (mp[i].evaluation <= EVL_FIVE)    )    )
            fprintf( fp,
                     " evaluation=\"%d\"",
                     mp[i].evaluation );
        if ( (mp[i].rating >= RAT_ONE) && (mp[i].rating <= RAT_THREE) )
            fprintf( fp,
                     " rating=\"%d\"",
                     mp[i].rating );
        if ((mp[i].affirmation == AFF_GOOD) || (mp[i].affirmation == AFF_BAD))
            fprintf( fp,
                     " affirmation=\"%s\"",
                     mp[i].affirmation == AFF_GOOD ? "good" : "bad" );

        if ( mp[i].publication != PUB_EVERYONE ) {
            switch ( mp[i].publication ) {
            case PUB_FRIENDS:
                fprintf( fp, " publication=\"friends\"" );
                break;
            case PUB_PRIVATE:
                fprintf( fp, " publication=\"private\"" );
                break;
            }
        }

        fputs( " />\n", fp );
#ifdef  _DEBUG
        fprintf( stderr, "%d) %s (URL: %s)\n",
                 i + 1, utf2sjis(buf),
                 mp[i].url );
#endif
    }

 // fprintf( fp, "</body>\n</opml>\n" );
    fputs( "</body>\n</opml>\n", fp );
}
コード例 #11
-1
ファイル: mouse.c プロジェクト: rmallof/reactos
void
endPaintingR(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg)
{
    switch (activeTool)
    {
        case TOOL_RUBBER:
            Replace(hdc, last.x, last.y, x, y, fg, bg, rubberRadius);
            break;
        case TOOL_PEN:
            Line(hdc, last.x, last.y, x, y, bg, 1);
            SetPixel(hdc, x, y, bg);
            break;
        case TOOL_LINE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                roundTo8Directions(start.x, start.y, &x, &y);
            Line(hdc, start.x, start.y, x, y, bg, lineWidth);
            break;
        case TOOL_BEZIER:
            pointSP++;
            if (pointSP == 4)
                pointSP = 0;
            break;
        case TOOL_RECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Rect(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
        case TOOL_SHAPE:
            resetToU1();
            pointStack[pointSP].x = x;
            pointStack[pointSP].y = y;
            if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0))
                roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y,
                                   &pointStack[pointSP].x, &pointStack[pointSP].y);
            pointSP++;
            if (pointSP >= 2)
            {
                if ((pointStack[0].x - x) * (pointStack[0].x - x) +
                    (pointStack[0].y - y) * (pointStack[0].y - y) <= lineWidth * lineWidth + 1)
                {
                    Poly(hdc, pointStack, pointSP, bg, fg, lineWidth, shapeStyle, TRUE);
                    pointSP = 0;
                }
                else
                {
                    Poly(hdc, pointStack, pointSP, bg, fg, lineWidth, shapeStyle, FALSE);
                }
            }
            if (pointSP == 255)
                pointSP--;
            break;
        case TOOL_ELLIPSE:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            Ellp(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
        case TOOL_RRECT:
            resetToU1();
            if (GetAsyncKeyState(VK_SHIFT) < 0)
                regularize(start.x, start.y, &x, &y);
            RRect(hdc, start.x, start.y, x, y, bg, fg, lineWidth, shapeStyle);
            break;
    }
}