コード例 #1
0
ファイル: PrePostIn.cpp プロジェクト: rahnis/C-Codes
void reinsert(b * tem , int data){
     if(data > tem->d ){
           if(tem->r == NULL){
                     tem->r = (b *)malloc(sizeof(b));
                     tem = tem->r;
                     tem->d = data;
                     tem->r = NULL;
                     tem->l = NULL;
                     }
           else{
                tem = tem->r;
                reinsert(tem , data);
                }
           }
     else {
          if(tem->l == NULL){
                     tem->l = (b *)malloc(sizeof(b));
                     tem = tem->l;
                     tem->d = data;
                     tem->r = NULL;
                     tem->l = NULL;
                     }
           else{
                tem = tem->l;
                reinsert(tem,data);
                }
          }
     }
コード例 #2
0
ファイル: bbst.c プロジェクト: mihaiolteanu/algorithms
static void reinsert(bst *b, sarray *sa, size_t m, size_t n) {
	if (m > n)
		return;

	size_t middle = (m + n) / 2;                /* Middle index */
	void *value = sarray_value(sa, middle);     /* Middle node */

	bst_insert(b, value);
	if (middle > 0)
		reinsert(b, sa, m, middle - 1);     /* Insert the left nodes */
	reinsert(b, sa, middle + 1, n);             /* Insert the right nodes */
}
コード例 #3
0
ファイル: PrePostIn.cpp プロジェクト: rahnis/C-Codes
int main(){
    int x,a,y;
    printf("");
    b * temp;
    
    while(true){
                printf("Insert 1\t Reinsert 2\t Post 3\t In 4\t Pre 5\n");
                scanf("%d",&a);
                
                if(a == 1){
                     scanf("%d",&x);
                     temp = insert(x);
                     }
                else if(a == 2){
                     scanf("%d",&y);
                     reinsert(temp,y);
                     }
                else if(a == 3){
                     post(temp);
                     }
                else if(a == 4){
                     in(temp);
                     }
                else if(a == 5){
                     pre(temp);
                     }
                else {
                     printf("Entered Nothing");
                     break;
                     }
                }
    getch();
    return 0;
    }
コード例 #4
0
ファイル: bbst.c プロジェクト: mihaiolteanu/algorithms
int bbst_insert(bbst *bb, void *elem_addr) {
	bst *b = &bb->b;
	sarray *sa = &bb->sa;
	int sa_size;

	sarray_add(sa, elem_addr);
	bst_destroy(b);
	sa_size = sarray_size(sa);
	reinsert(b, sa, 0, sa_size-1);
}
コード例 #5
0
ファイル: mm.c プロジェクト: NikhilCMU/Coding_Projects
/* Looks to the right and to the left to combine with nearby free blocks
in order to minimize fragmentation. */
static void *coalesce(void *bp) {
    size_t prev_alloc = GET_ALLOC(FTRP(PREV_BLKP(bp))) || PREV_BLKP(bp) == bp;
    size_t next_alloc = GET_ALLOC(HDRP(NEXT_BLKP(bp)));
    size_t size = GET_SIZE(HDRP(bp));

    /* Coalesce with block to the right */
    if (prev_alloc && !next_alloc) {
        size += GET_SIZE(HDRP(NEXT_BLKP(bp)));
        /* Now remove coalesced block to make room for actual coalesce */
        deleteBlk(NEXT_BLKP(bp));
        PUT(HDRP(bp), PACK(size, 0));
        PUT(FTRP(bp), PACK(size, 0));
    }
    /* Coalesce with block to the left */
    else if (!prev_alloc && next_alloc) {
        size += GET_SIZE(HDRP(PREV_BLKP(bp)));
        bp = PREV_BLKP(bp);
        deleteBlk(bp); // Delete previous blck to make room
        PUT(HDRP(bp), PACK(size, 0));
        PUT(FTRP(bp), PACK(size, 0));
    }
    /* Coalesce with both left and right blocks */
    else if (!prev_alloc && !next_alloc) {
        size += GET_SIZE(HDRP(PREV_BLKP(bp))) +
                GET_SIZE(HDRP(NEXT_BLKP(bp)));
        /* Deletes next and previous blocks to make more room,
        then reassigns bp to reflect coalescing */
        deleteBlk(PREV_BLKP(bp));
        deleteBlk(NEXT_BLKP(bp));
        bp = PREV_BLKP(bp);
        PUT(HDRP(bp), PACK(size, 0));
        PUT(FTRP(bp), PACK(size, 0));
    }

    /* Insert newly freed block at the front of free list */
    reinsert(bp);

    return bp;
}
コード例 #6
0
ファイル: PropertyTable.cpp プロジェクト: eocanha/webkit
PropertyTable::PropertyTable(VM& vm, unsigned initialCapacity, const PropertyTable& other)
    : JSCell(vm, vm.propertyTableStructure.get())
    , m_indexSize(sizeForCapacity(initialCapacity))
    , m_indexMask(m_indexSize - 1)
    , m_index(static_cast<unsigned*>(fastZeroedMalloc(dataSize())))
    , m_keyCount(0)
    , m_deletedCount(0)
{
    ASSERT(isPowerOf2(m_indexSize));
    ASSERT(initialCapacity >= other.m_keyCount);

    const_iterator end = other.end();
    for (const_iterator iter = other.begin(); iter != end; ++iter) {
        ASSERT(canInsert());
        reinsert(*iter);
        iter->key->ref();
    }

    // Copy the m_deletedOffsets vector.
    Vector<PropertyOffset>* otherDeletedOffsets = other.m_deletedOffsets.get();
    if (otherDeletedOffsets)
        m_deletedOffsets = std::make_unique<Vector<PropertyOffset>>(*otherDeletedOffsets);
}
コード例 #7
0
ファイル: REParser.cpp プロジェクト: alexkrosch/QPG
FA::StatePair REParser::reclass(bool invert, const FA::StatePair & p) {
	if(!invert)return p;
	return recomplement(reinsert("."), p);
}
コード例 #8
0
/*
 * Renames on files require moving the denode to a new hash queue since the
 * denode's location is used to compute which hash queue to put the file
 * in. Unless it is a rename in place.  For example "mv a b".
 *
 * What follows is the basic algorithm:
 *
 * if (file move) {
 *	if (dest file exists) {
 *		remove dest file
 *	}
 *	if (dest and src in same directory) {
 *		rewrite name in existing directory slot
 *	} else {
 *		write new entry in dest directory
 *		update offset and dirclust in denode
 *		move denode to new hash chain
 *		clear old directory entry
 *	}
 * } else {
 *	directory move
 *	if (dest directory exists) {
 *		if (dest is not empty) {
 *			return ENOTEMPTY
 *		}
 *		remove dest directory
 *	}
 *	if (dest and src in same directory) {
 *		rewrite name in existing entry
 *	} else {
 *		be sure dest is not a child of src directory
 *		write entry in dest directory
 *		update "." and ".." in moved directory
 *		update offset and dirclust in denode
 *		move denode to new hash chain
 *		clear old directory entry for moved directory
 *	}
 * }
 *
 * On entry:
 *	source's parent directory is unlocked
 *	source file or directory is unlocked
 *	destination's parent directory is locked
 *	destination file or directory is locked if it exists
 *
 * On exit:
 *	all denodes should be released
 *
 * Notes:
 * I'm not sure how the memory containing the pathnames pointed at by the
 * componentname structures is freed, there may be some memory bleeding
 * for each rename done.
 */
int
msdosfs_rename(void *v)
{
	struct vop_rename_args *ap = v;
	struct vnode *tvp = ap->a_tvp;
	struct vnode *tdvp = ap->a_tdvp;
	struct vnode *fvp = ap->a_fvp;
	struct vnode *fdvp = ap->a_fdvp;
	struct componentname *tcnp = ap->a_tcnp;
	struct componentname *fcnp = ap->a_fcnp;
	struct proc *p = curproc; /* XXX */
	struct denode *ip, *xp, *dp, *zp;
	u_char toname[11], oldname[11];
	uint32_t from_diroffset, to_diroffset;
	u_char to_count;
	int doingdirectory = 0, newparent = 0;
	int error;
	uint32_t cn, pcl;
	daddr64_t bn;
	struct msdosfsmount *pmp;
	struct direntry *dotdotp;
	struct buf *bp;

	pmp = VFSTOMSDOSFS(fdvp->v_mount);

#ifdef DIAGNOSTIC
	if ((tcnp->cn_flags & HASBUF) == 0 ||
	    (fcnp->cn_flags & HASBUF) == 0)
		panic("msdosfs_rename: no name");
#endif
	/*
	 * Check for cross-device rename.
	 */
	if ((fvp->v_mount != tdvp->v_mount) ||
	    (tvp && (fvp->v_mount != tvp->v_mount))) {
		error = EXDEV;
abortit:
		VOP_ABORTOP(tdvp, tcnp);
		if (tdvp == tvp)
			vrele(tdvp);
		else
			vput(tdvp);
		if (tvp)
			vput(tvp);
		VOP_ABORTOP(fdvp, fcnp);
		vrele(fdvp);
		vrele(fvp);
		return (error);
	}
	
	/*
	 * If source and dest are the same, do nothing.
	 */
	if (tvp == fvp) {
		error = 0;
		goto abortit;
	}

	/* */
	if ((error = vn_lock(fvp, LK_EXCLUSIVE | LK_RETRY, p)) != 0)
		goto abortit;
	dp = VTODE(fdvp);
	ip = VTODE(fvp);

	/*
	 * Be sure we are not renaming ".", "..", or an alias of ".". This
	 * leads to a crippled directory tree.  It's pretty tough to do a
	 * "ls" or "pwd" with the "." directory entry missing, and "cd .."
	 * doesn't work if the ".." entry is missing.
	 */
	if (ip->de_Attributes & ATTR_DIRECTORY) {
		/*
		 * Avoid ".", "..", and aliases of "." for obvious reasons.
		 */
		if ((fcnp->cn_namelen == 1 && fcnp->cn_nameptr[0] == '.') ||
		    dp == ip ||
		    (fcnp->cn_flags & ISDOTDOT) ||
		    (tcnp->cn_flags & ISDOTDOT) ||
		    (ip->de_flag & DE_RENAME)) {
			VOP_UNLOCK(fvp, 0, p);
			error = EINVAL;
			goto abortit;
		}
		ip->de_flag |= DE_RENAME;
		doingdirectory++;
	}

	/*
	 * When the target exists, both the directory
	 * and target vnodes are returned locked.
	 */
	dp = VTODE(tdvp);
	xp = tvp ? VTODE(tvp) : NULL;
	/*
	 * Remember direntry place to use for destination
	 */
	to_diroffset = dp->de_fndoffset;
	to_count = dp->de_fndcnt;

	/*
	 * If ".." must be changed (ie the directory gets a new
	 * parent) then the source directory must not be in the
	 * directory hierarchy above the target, as this would
	 * orphan everything below the source directory. Also
	 * the user must have write permission in the source so
	 * as to be able to change "..". We must repeat the call
	 * to namei, as the parent directory is unlocked by the
	 * call to doscheckpath().
	 */
	error = VOP_ACCESS(fvp, VWRITE, tcnp->cn_cred, tcnp->cn_proc);
	VOP_UNLOCK(fvp, 0, p);
	if (VTODE(fdvp)->de_StartCluster != VTODE(tdvp)->de_StartCluster)
		newparent = 1;
	vrele(fdvp);
	if (doingdirectory && newparent) {
		if (error)	/* write access check above */
			goto bad1;
		if (xp != NULL)
			vput(tvp);
		/*
		 * doscheckpath() vput()'s dp,
		 * so we have to do a relookup afterwards
		 */
		if ((error = doscheckpath(ip, dp)) != 0)
			goto out;
		if ((tcnp->cn_flags & SAVESTART) == 0)
			panic("msdosfs_rename: lost to startdir");
		if ((error = vfs_relookup(tdvp, &tvp, tcnp)) != 0)
			goto out;
		dp = VTODE(tdvp);
		xp = tvp ? VTODE(tvp) : NULL;
	}

	if (xp != NULL) {
		/*
		 * Target must be empty if a directory and have no links
		 * to it. Also, ensure source and target are compatible
		 * (both directories, or both not directories).
		 */
		if (xp->de_Attributes & ATTR_DIRECTORY) {
			if (!dosdirempty(xp)) {
				error = ENOTEMPTY;
				goto bad1;
			}
			if (!doingdirectory) {
				error = ENOTDIR;
				goto bad1;
			}
			cache_purge(tdvp);
		} else if (doingdirectory) {
			error = EISDIR;
			goto bad1;
		}
		if ((error = removede(dp, xp)) != 0)
			goto bad1;
		vput(tvp);
		xp = NULL;
	}

	/*
	 * Convert the filename in tcnp into a dos filename. We copy this
	 * into the denode and directory entry for the destination
	 * file/directory.
	 */
	if ((error = uniqdosname(VTODE(tdvp), tcnp, toname)) != 0)
		goto bad1;

	/*
	 * Since from wasn't locked at various places above,
	 * have to do a relookup here.
	 */
	fcnp->cn_flags &= ~MODMASK;
	fcnp->cn_flags |= LOCKPARENT | LOCKLEAF;
	if ((fcnp->cn_flags & SAVESTART) == 0)
		panic("msdosfs_rename: lost from startdir");
	if (!newparent)
		VOP_UNLOCK(tdvp, 0, p);
	(void) vfs_relookup(fdvp, &fvp, fcnp);
	if (fvp == NULL) {
		/*
		 * From name has disappeared.
		 */
		if (doingdirectory)
			panic("rename: lost dir entry");
		vrele(ap->a_fvp);
		if (newparent)
			VOP_UNLOCK(tdvp, 0, p);
		vrele(tdvp);
		return 0;
	}
	xp = VTODE(fvp);
	zp = VTODE(fdvp);
	from_diroffset = zp->de_fndoffset;

	/*
	 * Ensure that the directory entry still exists and has not
	 * changed till now. If the source is a file the entry may
	 * have been unlinked or renamed. In either case there is
	 * no further work to be done. If the source is a directory
	 * then it cannot have been rmdir'ed or renamed; this is
	 * prohibited by the DE_RENAME flag.
	 */
	if (xp != ip) {
		if (doingdirectory)
			panic("rename: lost dir entry");
		vrele(ap->a_fvp);
		if (newparent)
			VOP_UNLOCK(fdvp, 0, p);
		xp = NULL;
	} else {
		vrele(fvp);
		xp = NULL;

		/*
		 * First write a new entry in the destination
		 * directory and mark the entry in the source directory
		 * as deleted.  Then move the denode to the correct hash
		 * chain for its new location in the filesystem.  And, if
		 * we moved a directory, then update its .. entry to point
		 * to the new parent directory.
		 */
		bcopy(ip->de_Name, oldname, 11);
		bcopy(toname, ip->de_Name, 11);	/* update denode */
		dp->de_fndoffset = to_diroffset;
		dp->de_fndcnt = to_count;
		error = createde(ip, dp, (struct denode **)0, tcnp);
		if (error) {
			bcopy(oldname, ip->de_Name, 11);
			if (newparent)
				VOP_UNLOCK(fdvp, 0, p);
			goto bad;
		}
		ip->de_refcnt++;
		zp->de_fndoffset = from_diroffset;
		if ((error = removede(zp, ip)) != 0) {
			/* XXX should really panic here, fs is corrupt */
			if (newparent)
				VOP_UNLOCK(fdvp, 0, p);
			goto bad;
		}

		cache_purge(fvp);

		if (!doingdirectory) {
			error = pcbmap(dp, de_cluster(pmp, to_diroffset), 0,
				       &ip->de_dirclust, 0);
			if (error) {
				/* XXX should really panic here, fs is corrupt */
				if (newparent)
					VOP_UNLOCK(fdvp, 0, p);
				goto bad;
			}
			if (ip->de_dirclust != MSDOSFSROOT)
				ip->de_diroffset = to_diroffset & pmp->pm_crbomask;
		}
		reinsert(ip);
		if (newparent)
			VOP_UNLOCK(fdvp, 0, p);
	}

	/*
	 * If we moved a directory to a new parent directory, then we must
	 * fixup the ".." entry in the moved directory.
	 */
	if (doingdirectory && newparent) {
		cn = ip->de_StartCluster;
		if (cn == MSDOSFSROOT) {
			/* this should never happen */
			panic("msdosfs_rename: updating .. in root directory?");
		} else
			bn = cntobn(pmp, cn);
		error = bread(pmp->pm_devvp, bn, pmp->pm_bpcluster,
			      NOCRED, &bp);
		if (error) {
			/* XXX should really panic here, fs is corrupt */
			brelse(bp);
			goto bad;
		}
		dotdotp = (struct direntry *)bp->b_data;
		putushort(dotdotp[0].deStartCluster, cn);
		pcl = dp->de_StartCluster;
		if (FAT32(pmp) && pcl == pmp->pm_rootdirblk)
			pcl = 0;
		putushort(dotdotp[1].deStartCluster, pcl);
		if (FAT32(pmp)) {
			putushort(dotdotp[0].deHighClust, cn >> 16);
			putushort(dotdotp[1].deHighClust, pcl >> 16);
		}
		if ((error = bwrite(bp)) != 0) {
			/* XXX should really panic here, fs is corrupt */
			goto bad;
		}
	}