ScriptEngineManager::~ScriptEngineManager(void) { removeScriptEngine(); }
KDvoid CCScriptEngineManager::setScriptEngine ( CCScriptEngineProtocol* pScriptEngine ) { removeScriptEngine ( ); m_pScriptEngine = pScriptEngine; }
void ScriptEngineManager::setScriptEngine(ScriptEngineProtocol *pScriptEngine) { removeScriptEngine(); _scriptEngine = pScriptEngine; }
CCScriptEngineManager::~CCScriptEngineManager ( KDvoid ) { removeScriptEngine ( ); }