BinaryNode<ItemType>* BinaryNodeTree<ItemType>::removeValue(BinaryNode<ItemType>* subTreePtr, const ItemType target, bool& success) { if(subTreePtr == nullptr) // not found here return nullptr; if (subTreePtr->getItem() == target) // found it { subTreePtr = moveValuesUpTree(subTreePtr); success = true; return subTreePtr; } else { BinaryNode<ItemType>* targetNodePtr = removeValue(subTreePtr->getLeftChildPtr(), target, success); subTreePtr->setLeftChildPtr(targetNodePtr); if (!success) // no need to search right subTree { targetNodePtr = removeValue(subTreePtr->getRightChildPtr(), target, success); subTreePtr->setRightChildPtr(targetNodePtr); } // end if return subTreePtr; } // end if } // end removeValue
// Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which // trumps the others. Of course, there may not be a 16-bit // config avaliable, so it's the first restraint we remove. if (value(EGL_BUFFER_SIZE) == 16) { removeValue(EGL_BUFFER_SIZE); return true; } if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) { #if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGBA)) setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE); #endif return true; } if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true; #if defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGB)) return true; #endif return false; }
// Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) return true; if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true; return false; }
void AccountShared::store() { if (!isValidStorage()) return; Shared::store(); storeValue("Identity", AccountIdentity.uuid().toString()); storeValue("Protocol", ProtocolName); storeValue("Id", id()); storeValue("RememberPassword", RememberPassword); if (RememberPassword && HasPassword) storeValue("Password", pwHash(password())); else removeValue("Password"); storeValue("UseProxy", ProxySettings.enabled()); storeValue("ProxyHost", ProxySettings.address()); storeValue("ProxyPort", ProxySettings.port()); storeValue("ProxyRequiresAuthentication", ProxySettings.requiresAuthentication()); storeValue("ProxyUser", ProxySettings.user()); storeValue("ProxyPassword", ProxySettings.password()); storeValue("PrivateStatus", PrivateStatus); }
void AutomationPattern::processMidiTime( const MidiTime & time ) { if( ! isRecording() ) { if( time >= 0 && hasAutomation() ) { const float val = valueAt( time ); for( objectVector::iterator it = m_objects.begin(); it != m_objects.end(); ++it ) { if( *it ) { ( *it )->setAutomatedValue( val ); } } } } else { if( time >= 0 && ! m_objects.isEmpty() ) { const float value = static_cast<float>( firstObject()->value<float>() ); if( value != m_lastRecordedValue ) { putValue( time, value, true ); m_lastRecordedValue = value; } else if( valueAt( time ) != value ) { removeValue( time, false ); } } } }
// Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { #ifdef EGL_SWAP_BEHAVIOR if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE) removeValue(EGL_SWAP_BEHAVIOR); #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't // find a config which supports pre-multiplied formats, remove the flag on the surface type: EGLint surfaceType = value(EGL_SURFACE_TYPE); if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) { surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT; setValue(EGL_SURFACE_TYPE, surfaceType); return true; } #endif // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which // trumps the others. Of course, there may not be a 16-bit // config available, so it's the first restraint we remove. if (value(EGL_BUFFER_SIZE) == 16) { removeValue(EGL_BUFFER_SIZE); return true; } if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) { #if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGBA)) setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE); #endif return true; } if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true; #ifdef EGL_BIND_TO_TEXTURE_RGB if (removeValue(EGL_BIND_TO_TEXTURE_RGB)) return true; #endif return false; }
/*! Called from server implementations to update the monitoring \a status of \a uri. This function will update the global state as seen by monitoredUriStatus() and then emits monitoredPresence(). \sa monitoredPresence(), startMonitoring(), stopMonitoring() */ void QPresence::updateMonitoredPresence ( const QString& uri, QPresence::Status status ) { if ( mode() != Server ) return; if ( status == Unavailable ) removeValue( makeSafe( uri ) ); else setValue( makeSafe( uri ), (int)status ); emit monitoredPresence( uri, status ); }
void AutomationPattern::recordValue(MidiTime time, float value) { if( value != m_lastRecordedValue ) { putValue( time, value, true ); m_lastRecordedValue = value; } else if( valueAt( time ) != value ) { removeValue( time ); } }
void ContactShared::store() { if (!isValidStorage()) return; ensureLoaded(); Shared::store(); storeValue("Id", Id); storeValue("Priority", Priority); storeValue("Dirty", RosterEntryState::Synchronized != Entry->state()); // Detached property needs to be always stored, see the load() method. storeValue("Detached", RosterEntryState::Detached == Entry->state()); storeValue("Account", ContactAccount->uuid().toString()); storeValue("Buddy", !isAnonymous() ? OwnerBuddy->uuid().toString() : QString()); removeValue("Avatar"); removeValue("Contact"); }
/*! Initialize the gadget from settings in the configuration file. */ void QUsbStorageGadgetProvider::initFromConfig() { QSettings settings("Trolltech", "Usb"); settings.beginGroup(GADGET_NAME); QVariant v = settings.value("Vendor"); if (v.isValid()) setVendor(v.toByteArray()); else removeValue("vendor"); v = settings.value("VendorId"); if (v.isValid()) setVendorId(v.toUInt()); else removeValue("vendorId"); v = settings.value("Product"); if (v.isValid()) setProduct(v.toByteArray()); else removeValue("product"); v = settings.value("ProductId"); if (v.isValid()) setProductId(v.toUInt()); else removeValue("productId"); v = settings.value("BackingStore"); if (v.isValid()) setBackingStore(v.toStringList()); else removeValue("backingStore"); settings.endGroup(); setValue("active", false); }
void MusicConnectionPool::removeValue(const QObject *object) { QMapIterator<QString, QObject*> i(m_para); while(i.hasNext()) { i.next(); if(i.value() == object) { removeValue(i.key()); break; } } }
int TraceDialog::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: addValue(); break; case 1: removeValue(); break; case 2: cleanAllValue(); break; case 3: toDefault(); break; case 4: getList(); break; } _id -= 5; } return _id; }
/** * Remove all occurences of value from the ValueManager. Thus if the Value was registered with * different names, then all names are released. * * @param value the value to remove. * @return true if successful, otherwise false. */ bool ValueManager::removeValue(Value *value) { if(value == 0) { return false; } QMutexLocker guard(&mMutex); QList<QString> names = mValues.keys(value); if(names.empty()) { return false; } for(int i = 0; i < names.size(); ++i) { removeValue(names.at(i)); } return true; }
int _tmain(int argc, _TCHAR* argv[]) { printf("0 - exit\n"); printf("1 - add value to sorted list\n"); printf("2 - remove value from list\n"); printf("3 - print list\n"); IntList *head = newList(-1); while(true) { printf("Input command:\n"); int command = 0; scanf("%d", &command); int val = 0; switch (command) { case 0: deleteList(head); return 0; case 1: printf("Input value:\n"); scanf("%d", &val); addToSortedList(head, val); break; case 2: printf("Input value:\n"); scanf("%d", &val); removeValue(head, val); break; case 3: printList(head); break; }; } deleteList(head); scanf("%*s"); return 0; }
bool MemoryMappedDevice::writeBlock(qint32 key, const QByteArray& block) { Q_D(MemoryMappedDevice); if (!d->m_device) return false; if (!d->m_device->isOpen()) { if (!d->m_device->open(QIODevice::ReadWrite)) return false; } if (!d->m_device->isWritable()) return false; d->m_device->setTextModeEnabled(false); auto itemIter = d->m_itemsMap.find(key); if (itemIter != d->m_itemsMap.end()) { removeValue(key); } d->m_itemsMap.insert(key, writeInMap(block)); return true; }
/*! Stop monitoring \a uri for presence changes. Returns false if \a uri was not currently being monitored by this object, or there are still remaining references to \a uri in the system. Monitoring will be implicitly stopped when this object is destroyed. Server implementations that inherit from QPresence should call this base implementation before performing any other action. \sa monitoredPresence(), startMonitoring() */ bool QPresence::stopMonitoring( const QString& uri ) { if ( d->monitored.contains( uri ) ) { if ( --( d->monitored[uri] ) == 0 ) { d->monitored.remove( uri ); if ( mode() == Client ) { invoke( SLOT(stopMonitoring(QString)), uri ); } else { setValue( "allMonitoredUris", QStringList( d->monitored.keys() ), Delayed ); removeValue( makeSafe( uri ) ); } return true; } else { return false; } } else { return false; } }
bool filter(bool induced, Tdomain* D, Tgraph* Gp, Tgraph* Gt){ // filter domains of all vertices in D->toFilter wrt LAD and ensure GAC(allDiff) // return false if some domain becomes empty; true otherwise int u, v, i, oldNbVal; while (!toFilterEmpty(D)){ while (!toFilterEmpty(D)){ u=nextToFilter(D,Gp->nbVertices); oldNbVal = D->nbVal[u]; i=D->firstVal[u]; while (i<D->firstVal[u]+D->nbVal[u]){ // for every target node v in D(u), check if G_(u,v) has a covering matching v=D->val[i]; if (checkLAD(induced,u,v,D,Gp,Gt)) i++; else if (!removeValue(u,v,D,Gp,Gt)) return false; } if ((D->nbVal[u]==1) && (oldNbVal>1) && (!matchVertex(u,induced,D,Gp,Gt))) return false; if (D->nbVal[u]==0) return false; } if (!ensureGACallDiff(induced,Gp,Gt,D)) return false; } return true; }
void test_remove_using_integer_key(){ CustomerInteger *checkout; CustomerInteger newCustomerInteger1 = {"Ajit",{"Ascendas Road","Chennai","Tamil Nadu"},{91,999125}}; CustomerInteger newCustomerInteger2 = {"Baljit",{"Barwala Road","Hisar", "Haryana"},{92,92948}}; CustomerInteger newCustomerInteger3 = {"Kuldeep",{"Barwala Road","Hisar", "Haryana"},{91,82948}}; CustomerInteger newCustomerInteger4 = {"Mohan",{"Hansi Road","Hansi", "Haryana"},{93,72941}}; PhoneNumberInteger number1 = {91,999125}; PhoneNumberInteger number2 = {92,92948}; PhoneNumberInteger number3 = {91,82948}; PhoneNumberInteger number4 = {93,72941}; PhoneNumberInteger key1 = {93,72941}; put(map2, &number1, &newCustomerInteger1); put(map2, &number2, &newCustomerInteger2); put(map2, &number3, &newCustomerInteger3); put(map2, &number4, &newCustomerInteger4); removeValue(map2, &key1); checkout = get(map2, &key1); ASSERT(checkout == NULL); }
void test_remove_key(){ Customer *checkout; Customer newCustomer1 = {"Ajit",{"Ascendas Road","Chennai","Tamil Nadu"},{"+91","9991250770"}}; Customer newCustomer2 = {"Baljit",{"Barwala Road","Hisar", "Haryana"},{"+92","9294856534"}}; Customer newCustomer3 = {"Kuldeep",{"Barwala Road","Hisar", "Haryana"},{"+91","8294856534"}}; Customer newCustomer4 = {"Mohan",{"Hansi Road","Hansi", "Haryana"},{"+93","7294124343"}}; PhoneNumber number1 = {"+91","9991250770"}; PhoneNumber number2 = {"+92","9294856534"}; PhoneNumber number3 = {"+91","8294856534"}; PhoneNumber number4 = {"+93","7294124343"}; PhoneNumber key1 = {"+93","7294124343"}; put(map, &number1, &newCustomer1); put(map, &number2, &newCustomer2); put(map, &number3, &newCustomer3); put(map, &number4, &newCustomer4); removeValue(map, &key1); checkout = get(map, &key1); ASSERT(checkout == NULL); }
/* ------------------------- CWizXmlRpcStructValue ------------------------- */ void WizXmlRpcStructValue::addValue(const QString& strName, WizXmlRpcValue* pValue) { removeValue(strName); m_map[strName] = pValue; }
void SynopsisMD2::merge(int parent_lvl, int left_idx, int parent_idx) { int lvl = parent_lvl; bool updateClock = false; if(lvl+1 == prev_victim.lvl && (prev_victim.idx == left_idx || prev_victim.idx == left_idx+1)) updateClock = true; int right_idx = left_idx + 1; assert(isLeaf(lvl+1,left_idx) && isLeaf(lvl+1,right_idx)); int leaf_idx; bool left = getLeaf(lvl+1,left_idx,leaf_idx,true); int right_leaf = leaf_idx + 1; bool right = getLeaf(lvl+1,left_idx+1); bool merged_val = left | right; int used_val = getUsed(lvl+1,leaf_idx) + getUsed(lvl+1,right_leaf); /*#if defined(DOTRACE) && defined(TRACEMERGE) vector<pair<int,int> > special_nodes; pair<int,int> p,l,r; p.first =parent_lvl; p.second = parent_idx; r.first = parent_lvl +1; r.second = right_idx; l.first = parent_lvl +1; l.second = left_idx; special_nodes.push_back(p); special_nodes.push_back(l); special_nodes.push_back(r); takeSnapshot(special_nodes,TRACEMERGE); #endif*/ removeValue(lvl+1,left_idx); removeValue(lvl+1,left_idx); //this is not a mistake for(int i=0;i<dim_bits;i++) removeValue(lvl+1,left_idx); //removing dimension bits :) removeLeafValue(lvl+1,leaf_idx); removeLeafValue(lvl+1,leaf_idx);//this is not a mistake setValue(lvl,parent_idx,false); //parent is turned into a leaf node #ifdef SYNDEBUG assert(isLeaf(lvl,parent_idx)); #endif int leaf_offset = getLeafOffset(lvl,parent_idx); insertLeafValue(lvl,leaf_offset ,merged_val); //used will initially be zero or N/A // if(!merged_val) //if it is an empty leaf, adjust its used counter { setUsed(lvl,leaf_offset,used_val); } num_bits = num_bits - (3+dim_bits) - (used_bit_size*1); //if we merged a prev.victim -> the prev victim is the parent if(updateClock) { prev_victim.lvl = lvl; prev_victim.idx = parent_idx; } }
bool BinaryNodeTree<ItemType>::remove(const ItemType& target) { bool isSuccessful = false; rootPtr = removeValue(rootPtr, target, isSuccessful); return isSuccessful; } // end remove