void MapWidget::exportSVGToDisplayCluster() { if(g_dcSocket != NULL && svgTmpFile_.open()) { QSvgGenerator generator; generator.setFileName(svgTmpFile_.fileName()); generator.setResolution(90); generator.setSize(QSize(1400, 1200)); generator.setViewBox(viewRect_); QPainter painter; painter.begin(&generator); // set logical coordinates of the render window painter.setWindow(viewRect_.toRect()); // draw a black background painter.setBrush(QBrush(QColor::fromRgbF(0,0,0,1))); painter.drawRect(QRect(QPoint(-107,37), QPoint(-93,25))); renderAll(&painter, false); painter.end(); put_flog(LOG_DEBUG, "wrote %s", svgTmpFile_.fileName().toStdString().c_str()); // now, send it to DisplayCluster sendSVGToDisplayCluster((svgTmpFile_.fileName()).toStdString(), (QString("ExerciseMap-") + QString::number(index_) + ".svg").toStdString()); } }
int main(int argc, char **argv) { const char *database = (argc >= 2 ? argv[1] : "default"); bool testMode = (argc >= 2 && strncmp(argv[1], "test", 4) == 0); initialiseConnection(database); initialiseBackup(); initialiseLatex(database); if (argc >= 3 && strncmp(argv[2], "render-all", 12) == 0) { renderAll(); exit(0); } QApplication app(argc, argv); QFont font; font.setFamily("Helvetica"); font.setPointSize(18); app.setFont(font); if (testMode) { runAllTests(); return 0; } else { StudyAidController controller; controller.openNewWindow(); return app.exec(); } }
void MapWidget::paintEvent(QPaintEvent* event) { makeCurrent(); #if USE_OPENGL_ANTIALIASING // for antialiasing #ifndef WIN32 glEnable(GL_MULTISAMPLE); #endif glEnable(GL_LINE_SMOOTH); #endif QPainter painter(this); painter.setBackgroundMode(Qt::TransparentMode); #if USE_OPENGL_ANTIALIASING painter.setRenderHint(QPainter::Antialiasing); painter.setRenderHint(QPainter::HighQualityAntialiasing); #endif painter.setWindow(viewRect_.toRect()); renderAll(&painter, true); }
//called by the main void vRenderer::draw() { //update any variables before doing the draw update(); //finally render renderAll(); }
QImage OpenGLCompositor::grab() { Q_ASSERT(m_context && m_targetWindow); m_context->makeCurrent(m_targetWindow); QScopedPointer<QOpenGLFramebufferObject> fbo(new QOpenGLFramebufferObject(m_targetWindow->geometry().size())); renderAll(fbo.data()); return fbo->toImage(); }
// Display game interface to be able to play t_game showGame(t_game game, int tempsActuel, int tempsPrecedent) { if (game.Gevenements.type == SDL_KEYDOWN) { game.Gplayer1 = movePlayer(game); if (game.Gevenements.key.keysym.sym == SDLK_SPACE && game.Gplayer1.nbr_bullet < 2) { Mix_PlayChannel(-1, game.Gplayer1.bulletGo_sound, 0); game.Gplayer1.bullet[game.Gplayer1.nbr_bullet].bullet = loadBullet(game); game.Gplayer1.bullet[game.Gplayer1.nbr_bullet].position = init_bulletPos(game.Gplayer1); game.Gplayer1.nbr_bullet++; } } // Si 15 ms se sont écoulées depuis le dernier tour de boucle if (tempsActuel - tempsPrecedent > 15) { game = launch_bullet(game); game = launch_bulletMonster(game); game = moveMonster(game); } renderAll(game); return (game); }
void OpenGLCompositor::handleRenderAllRequest() { Q_ASSERT(m_context && m_targetWindow); m_context->makeCurrent(m_targetWindow); renderAll(0); }