/*! When a mouse button is released. */ void BaseInteraction::mouseReleaseEvent(QMouseEvent* event) { FeatureSnapInteraction::mouseReleaseEvent(event); if (!m_idletimer->isActive()) resetIdleTimer(); }
/*! When a double clic is triggered. */ void BaseInteraction::mouseDoubleClickEvent(QMouseEvent* event) { FeatureSnapInteraction::mouseDoubleClickEvent(event); resetIdleTimer(); }
void ADC::HubSession::EventCanWrite(const Samurai::IO::Net::Socket*) { proxy->write(); resetIdleTimer(); }
/*! When the mouse wheel is rolled. */ void BaseInteraction::wheelEvent(QWheelEvent* event) { Interaction::wheelEvent(event); resetIdleTimer(); }
void ADC::HubSession::EventDataAvailable(const Samurai::IO::Net::Socket*) { proxy->read(); resetIdleTimer(); }