コード例 #1
0
ファイル: meira.c プロジェクト: Depariel/qmk_firmware
void reset_keyboard_kb(){
#ifdef WATCHDOG_ENABLE
    MCUSR = 0;
    wdt_disable();
    wdt_reset();
#endif
    xprintf("programming!\n");
    reset_keyboard();
}
コード例 #2
0
	void Abstract::doGuardFinalize()
	{
		if (pArea && pArea->background == gfx->glfond)
			pArea->background = 0;
		doFinalize();
		reset_keyboard();
		clear_keybuf();
		reset_mouse();
	}
コード例 #3
0
ファイル: tapdances.c プロジェクト: algernon/qmk_firmware
void RST_finished (qk_tap_dance_state_t *state, void *user_data) {
  RSTtap_state.state = cur_dance(state);
  switch (RSTtap_state.state) {
	case SINGLE_TAP: register_code(KC_LCTL); break;
	case SINGLE_HOLD: register_code(KC_LCTL); break;
	case DOUBLE_TAP: reset_keyboard(); break;
	case DOUBLE_SINGLE_TAP: register_code(KC_LCTL); unregister_code(KC_LCTL); register_code(KC_LCTL); break;
  }
}
コード例 #4
0
ファイル: keymap.c プロジェクト: berfarah/qmk_firmware
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count >= 4) {
        rgblight_enable();
        rgblight_mode(1);
        rgblight_setrgb(0xff,0x00,0x00);
        reset_keyboard();
        reset_tap_dance(state);
    }
}
コード例 #5
0
ファイル: lfk78.c プロジェクト: 20lives/qmk_firmware
void reset_keyboard_kb(){
#ifdef WATCHDOG_ENABLE
    MCUSR = 0;
    wdt_disable();
    wdt_reset();
#endif
    OCR1A = 0x0000; // B5 - Red
    OCR1B = 0x0FFF; // B6 - Green
    OCR1C = 0x0FFF; // B7 - Blue
    reset_keyboard();
}
コード例 #6
0
ファイル: ishtob.c プロジェクト: 0xdec/qmk_firmware
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
    case DFU:
      if (record->event.pressed) {
        clear_keyboard();
        reset_keyboard();
      }
      return false;
      break;      
    }
  return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
}
コード例 #7
0
	bool Abstract::doGuardInitialize()
	{
		pMouseX = -1;
		pMouseY = -1;
		pMouseZ = -1;
		pMouseB = -1;
		cursor_type = CURSOR_DEFAULT;
		reset_keyboard();
		reset_mouse();
		clear_keybuf();
		bool r = doInitialize();
		return r;
	}
コード例 #8
0
ファイル: tapdances.c プロジェクト: algernon/qmk_firmware
void CAD_finished (qk_tap_dance_state_t *state, void *user_data) {
  CADtap_state.state = cur_dance(state);
  switch (CADtap_state.state) {
    case SINGLE_TAP:
		//register_code(KC_SPC);
		SEND_STRING(SS_LGUI("l"));
		#ifdef BACKLIGHT_ENABLE
    backlight_level(3);
		#endif
		break;
    case SINGLE_HOLD:
		//register_code(KC_NO);
		//take a screenshot of a single window, open Paint and paste
		SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r"));
        _delay_ms(500);
        SEND_STRING("mspaint" SS_TAP(X_ENTER));
        _delay_ms(700);
        SEND_STRING(SS_LCTRL("v"));
		break; //register this keycode when button is held
    case DOUBLE_TAP:
		//register_code(KC_ENT);
		SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
		#ifdef BACKLIGHT_ENABLE
    backlight_level(0);
		#endif
		break;
    //case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held
	case DOUBLE_HOLD:
		reset_keyboard();
		break; //register this keycode when button is tapped and then held
	case TRIPLE_TAP:
		SEND_STRING("*****@*****.**");
		break;
	case TRIPLE_HOLD:
  set_single_persistent_default_layer(1);
  #ifdef AUDIO_ENABLE
    stop_all_notes();
    PLAY_SONG(lyrup_song);
  #endif
  break;
  }
}
コード例 #9
0
ファイル: tapdances.c プロジェクト: algernon/qmk_firmware
void BSW_finished (qk_tap_dance_state_t *state, void *user_data) {
  BSWtap_state.state = cur_dance(state);
  switch (BSWtap_state.state) {
    case SINGLE_TAP: register_code(KC_ENTER); break;
    case SINGLE_HOLD:
      set_single_persistent_default_layer(0);
      #ifdef AUDIO_ENABLE
        stop_all_notes();
        PLAY_SONG(lyrdown_song);
      #endif
      break;
    case DOUBLE_TAP:
	  register_code(KC_LCTRL);
      register_code(KC_C);
	  break;
	case DOUBLE_HOLD:
	  reset_keyboard();
	  break; //register this keycode when button is tapped and then held
  }
}
コード例 #10
0
ファイル: quantum.c プロジェクト: kipricker/qmk_firmware
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  #ifdef TAP_DANCE_ENABLE
    preprocess_tap_dance(keycode, record);
  #endif

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
      process_clicky(keycode, record) &&
  #endif //AUDIO_CLICKY
    process_record_kb(keycode, record) &&
  #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
    process_rgb_matrix(keycode, record) &&
  #endif
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifdef LEADER_ENABLE
    process_leader(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  case RGB_TOG:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_toggle();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_FORWARD:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_REVERSE:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step();
      }
      else {
        rgblight_step_reverse();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SPI:
    if (record->event.pressed) {
      rgblight_increase_speed();
    }
    return false;
  case RGB_SPD:
    if (record->event.pressed) {
      rgblight_decrease_speed();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_BREATHE:
  #ifdef RGBLIGHT_EFFECT_BREATHING
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_BREATHING);
      }
    }
  #endif
    return false;
  case RGB_MODE_RAINBOW:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
      }
    }
  #endif
    return false;
  case RGB_MODE_SWIRL:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
      }
    }
  #endif
    return false;
  case RGB_MODE_SNAKE:
  #ifdef RGBLIGHT_EFFECT_SNAKE
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_SNAKE);
      }
    }
  #endif
    return false;
  case RGB_MODE_KNIGHT:
  #ifdef RGBLIGHT_EFFECT_KNIGHT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_KNIGHT);
      }
    }
  #endif
    return false;
  case RGB_MODE_XMAS:
  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
    }
  #endif
    return false;
  case RGB_MODE_GRADIENT:
  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
      }
    }
  #endif
    return false;
  case RGB_MODE_RGBTEST:
  #ifdef RGBLIGHT_EFFECT_RGB_TEST
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
    }
  #endif
    return false;
  #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_ALT_GUI:
            keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
            keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
            #ifdef AUDIO_ENABLE
              if (keymap_config.swap_ralt_rgui) {
                PLAY_SONG(ag_swap_song);
              } else {
                PLAY_SONG(ag_norm_song);
              }
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case KC_SFTENT: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
        unregister_mods(MOD_BIT(KC_RSFT));
        register_code(SFTENT_KEY);
        unregister_code(SFTENT_KEY);
      }
      else {
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
      return false;
    }

#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
    case BL_BRTG: {
      if (record->event.pressed)
        breathing_toggle();
      return false;
    }
#endif

    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}

__attribute__ ((weak))
const bool ascii_to_shift_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 1, 1, 1, 0,
    1, 1, 1, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 0, 1, 0, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1, 1, 0
};

__attribute__ ((weak))
const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, KC_ESC, 0, 0, 0, 0,
    KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
    KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
    KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
    KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
    KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
    KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};

void send_string(const char *str) {
  send_string_with_delay(str, 0);
}

void send_string_P(const char *str) {
  send_string_with_delay_P(str, 0);
}

void send_string_with_delay(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = *str;
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = *(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = *(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = *(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_string_with_delay_P(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = pgm_read_byte(str);
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = pgm_read_byte(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_char(char ascii_code) {
  uint8_t keycode;
  keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
      register_code(KC_LSFT);
      register_code(keycode);
      unregister_code(keycode);
      unregister_code(KC_LSFT);
  } else {
      register_code(keycode);
      unregister_code(keycode);
  }
}

void set_single_persistent_default_layer(uint8_t default_layer) {
  #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
    PLAY_SONG(default_layer_songs[default_layer]);
  #endif
  eeconfig_update_default_layer(1U<<default_layer);
  default_layer_set(1U<<default_layer);
}

uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
  uint32_t mask3 = 1UL << layer3;
  return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}

void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
}

void tap_random_base64(void) {
  #if defined(__AVR_ATmega32U4__)
    uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  #else
    uint8_t key = rand() % 64;
  #endif
  switch (key) {
    case 0 ... 25:
      register_code(KC_LSFT);
      register_code(key + KC_A);
      unregister_code(key + KC_A);
      unregister_code(KC_LSFT);
      break;
    case 26 ... 51:
      register_code(key - 26 + KC_A);
      unregister_code(key - 26 + KC_A);
      break;
    case 52:
      register_code(KC_0);
      unregister_code(KC_0);
      break;
    case 53 ... 61:
      register_code(key - 53 + KC_1);
      unregister_code(key - 53 + KC_1);
      break;
    case 62:
      register_code(KC_LSFT);
      register_code(KC_EQL);
      unregister_code(KC_EQL);
      unregister_code(KC_LSFT);
      break;
    case 63:
      register_code(KC_SLSH);
      unregister_code(KC_SLSH);
      break;
  }
}
コード例 #11
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
    process_record_kb(keycode, record) &&
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #ifdef RGBLIGHT_ENABLE
  case RGB_TOG:
    if (record->event.pressed) {
      rgblight_toggle();
    }
    return false;
  case RGB_MOD:
    if (record->event.pressed) {
      rgblight_step();
    }
    return false;
  case RGB_SMOD:
    // same as RBG_MOD, but if shift is pressed, it will use the reverese direction instead.
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
    }
    return false;
  case RGB_HUI:
    if (record->event.pressed) {
      rgblight_increase_hue();
    }
    return false;
  case RGB_HUD:
    if (record->event.pressed) {
      rgblight_decrease_hue();
    }
    return false;
  case RGB_SAI:
    if (record->event.pressed) {
      rgblight_increase_sat();
    }
    return false;
  case RGB_SAD:
    if (record->event.pressed) {
      rgblight_decrease_sat();
    }
    return false;
  case RGB_VAI:
    if (record->event.pressed) {
      rgblight_increase_val();
    }
    return false;
  case RGB_VAD:
    if (record->event.pressed) {
      rgblight_decrease_val();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(1);
    }
    return false;
  case RGB_MODE_BREATHE:
    if (record->event.pressed) {
      if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
        rgblight_step();
      } else {
        rgblight_mode(2);
      }
    }
    return false;
  case RGB_MODE_RAINBOW:
    if (record->event.pressed) {
      if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
        rgblight_step();
      } else {
        rgblight_mode(6);
      }
    }
    return false;
  case RGB_MODE_SWIRL:
    if (record->event.pressed) {
      if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
        rgblight_step();
      } else {
        rgblight_mode(9);
      }
    }
    return false;
  case RGB_MODE_SNAKE:
    if (record->event.pressed) {
      if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
        rgblight_step();
      } else {
        rgblight_mode(15);
      }
    }
    return false;
  case RGB_MODE_KNIGHT:
    if (record->event.pressed) {
      if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
        rgblight_step();
      } else {
        rgblight_mode(21);
      }
    }
    return false;
  case RGB_MODE_XMAS:
    if (record->event.pressed) {
      rgblight_mode(24);
    }
    return false;
  case RGB_MODE_GRADIENT:
    if (record->event.pressed) {
      if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
        rgblight_step();
      } else {
        rgblight_mode(25);
      }
    }
    return false;
  #endif
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }
    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
コード例 #12
0
ファイル: quantum.c プロジェクト: SmackleFunky/qmk_firmware
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
    process_record_kb(keycode, record) &&
  #ifdef MIDI_ENABLE
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
	  return false;
      break;
    case DEBUG:
      if (record->event.pressed) {
          print("\nDEBUG: enabled.\n");
          debug_enable = true;
      }
	  return false;
      break;
	#ifdef RGBLIGHT_ENABLE
	case RGB_TOG:
		if (record->event.pressed) {
			rgblight_toggle();
      }
	  return false;
      break;
	case RGB_MOD:
		if (record->event.pressed) {
			rgblight_step();
      }
	  return false;
      break;
	case RGB_HUI:
		if (record->event.pressed) {
			rgblight_increase_hue();
      }
	  return false;
      break;
	case RGB_HUD:
		if (record->event.pressed) {
			rgblight_decrease_hue();
      }
	  return false;
      break;
	case RGB_SAI:
		if (record->event.pressed) {
			rgblight_increase_sat();
      }
	  return false;
      break;
	case RGB_SAD:
		if (record->event.pressed) {
			rgblight_decrease_sat();
      }
	  return false;
      break;
	case RGB_VAI:
		if (record->event.pressed) {
			rgblight_increase_val();
      }
	  return false;
      break;
	case RGB_VAD:
		if (record->event.pressed) {
			rgblight_decrease_val();
      }
	  return false;
      break;
	#endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
            keymap_config.swap_control_capslock = 1;
        } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
            keymap_config.capslock_to_control = 1;
        } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
            keymap_config.swap_lalt_lgui = 1;
        } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
            keymap_config.swap_ralt_rgui = 1;
        } else if (keycode == MAGIC_NO_GUI) {
            keymap_config.no_gui = 1;
        } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
            keymap_config.swap_grave_esc = 1;
        } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
            keymap_config.swap_backslash_backspace = 1;
        } else if (keycode == MAGIC_HOST_NKRO) {
            keymap_config.nkro = 1;
        } else if (keycode == MAGIC_SWAP_ALT_GUI) {
            keymap_config.swap_lalt_lgui = 1;
            keymap_config.swap_ralt_rgui = 1;
        }
        /* UNs */
        else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
            keymap_config.swap_control_capslock = 0;
        } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
            keymap_config.capslock_to_control = 0;
        } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
            keymap_config.swap_lalt_lgui = 0;
        } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
            keymap_config.swap_ralt_rgui = 0;
        } else if (keycode == MAGIC_UNNO_GUI) {
            keymap_config.no_gui = 0;
        } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
            keymap_config.swap_grave_esc = 0;
        } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
            keymap_config.swap_backslash_backspace = 0;
        } else if (keycode == MAGIC_UNHOST_NKRO) {
            keymap_config.nkro = 0;
        } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
            keymap_config.swap_lalt_lgui = 0;
            keymap_config.swap_ralt_rgui = 0;
        }
        eeconfig_update_keymap(keymap_config.raw);
        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0]) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
      break;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1]) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
      break;
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
コード例 #13
0
ファイル: keymap.c プロジェクト: pr0zac/config-files
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    static uint32_t key_timer;

    switch (keycode) {
        case L_BRI:
            if (record->event.pressed) {
                if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
                else gcr_desired += LED_GCR_STEP;
                if (led_animation_breathing) gcr_breathe = gcr_desired;
            }
            return false;
        case L_BRD:
            if (record->event.pressed) {
                if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
                else gcr_desired -= LED_GCR_STEP;
                if (led_animation_breathing) gcr_breathe = gcr_desired;
            }
            return false;
        case L_PTN:
            if (record->event.pressed) {
                if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
                else led_animation_id++;
            }
            return false;
        case L_PTP:
            if (record->event.pressed) {
                if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
                else led_animation_id--;
            }
            return false;
        case L_PSI:
            if (record->event.pressed) {
                led_animation_speed += ANIMATION_SPEED_STEP;
            }
            return false;
        case L_PSD:
            if (record->event.pressed) {
                led_animation_speed -= ANIMATION_SPEED_STEP;
                if (led_animation_speed < 0) led_animation_speed = 0;
            }
            return false;
        case L_T_MD:
            if (record->event.pressed) {
                led_lighting_mode++;
                if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
            }
            return false;
        case L_T_ONF:
            if (record->event.pressed) {
                led_enabled = !led_enabled;
                I2C3733_Control_Set(led_enabled);
            }
            return false;
        case L_ON:
            if (record->event.pressed) {
                led_enabled = 1;
                I2C3733_Control_Set(led_enabled);
            }
            return false;
        case L_OFF:
            if (record->event.pressed) {
                led_enabled = 0;
                I2C3733_Control_Set(led_enabled);
            }
            return false;
        case L_T_BR:
            if (record->event.pressed) {
                led_animation_breathing = !led_animation_breathing;
                if (led_animation_breathing) {
                    gcr_breathe = gcr_desired;
                    led_animation_breathe_cur = BREATHE_MIN_STEP;
                    breathe_dir = 1;
                }
            }
            return false;
        case L_T_PTD:
            if (record->event.pressed) {
                led_animation_direction = !led_animation_direction;
            }
            return false;
        case U_T_AGCR:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
            }
            return false;
        case DBG_TOG:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
            }
            return false;
        case DBG_MTRX:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
            }
            return false;
        case DBG_KBD:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
            }
            return false;
        case DBG_MOU:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
            }
            return false;
        case MD_BOOT:
            if (record->event.pressed) {
                key_timer = timer_read32();
            } else {
                if (timer_elapsed32(key_timer) >= 500) {
                    reset_keyboard();
                }
            }
            return false;
        default:
            return true; //Process all other keycodes normally
    }
}
コード例 #14
0
ファイル: keymap.c プロジェクト: 0tsuki/qmk_firmware
void flash_dance_finished(qk_tap_dance_state_t *state, void *user_data) {
  if (state->count >= 4) {
    reset_keyboard();
    reset_tap_dance(state);
  }
}
コード例 #15
0
ファイル: quantum.c プロジェクト: 2k0ri/qmk_firmware
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
    process_record_kb(keycode, record) &&
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
	  return false;
      break;
    case DEBUG:
      if (record->event.pressed) {
          print("\nDEBUG: enabled.\n");
          debug_enable = true;
      }
	  return false;
      break;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
    break;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
    break;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
    break;
  #endif
	#ifdef RGBLIGHT_ENABLE
	case RGB_TOG:
		if (record->event.pressed) {
			rgblight_toggle();
      }
	  return false;
      break;
	case RGB_MOD:
		if (record->event.pressed) {
			rgblight_step();
      }
	  return false;
      break;
	case RGB_HUI:
		if (record->event.pressed) {
			rgblight_increase_hue();
      }
	  return false;
      break;
	case RGB_HUD:
		if (record->event.pressed) {
			rgblight_decrease_hue();
      }
	  return false;
      break;
	case RGB_SAI:
		if (record->event.pressed) {
			rgblight_increase_sat();
      }
	  return false;
      break;
	case RGB_SAD:
		if (record->event.pressed) {
			rgblight_decrease_sat();
      }
	  return false;
      break;
	case RGB_VAI:
		if (record->event.pressed) {
			rgblight_increase_val();
      }
	  return false;
      break;
	case RGB_VAD:
		if (record->event.pressed) {
			rgblight_decrease_val();
      }
	  return false;
      break;
	#endif
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
      break;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
      break;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
      break;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
      // break;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
      // break;
    }
    case GRAVE_ESC: {
      void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

      method(shifted ? KC_GRAVE : KC_ESCAPE);
      send_keyboard_report(); 
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
コード例 #16
0
ファイル: drashna.c プロジェクト: jmatth/qmk_firmware
// Defines actions tor my global custom keycodes. Defined in drashna.h file
// Then runs the _keymap's recod handier if not processed here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {

#ifdef CONSOLE_ENABLE
  xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
#endif

#ifdef AUDIO_ENABLE
  if (faux_click_enabled) {
    if (record->event.pressed) {
      PLAY_SONG(fauxclicky_pressed);
    } else {
      stop_note(NOTE_A6);
      PLAY_SONG(fauxclicky_released);
    }
  }
#endif

  switch (keycode) {
  case KC_QWERTY:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_qwerty);
#endif
      persistent_default_layer_set(1UL << _QWERTY);
    }
    return false;
    break;
  case KC_COLEMAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_colemak);
#endif
      persistent_default_layer_set(1UL << _COLEMAK);
    }
    return false;
    break;
  case KC_DVORAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_dvorak);
#endif
      persistent_default_layer_set(1UL << _DVORAK);
    }
    return false;
    break;
  case KC_WORKMAN:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_workman);
#endif
      persistent_default_layer_set(1UL << _WORKMAN);
    }
    return false;
    break;
  case LOWER:
    if (record->event.pressed) {
      layer_on(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case RAISE:
    if (record->event.pressed) {
      layer_on(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case ADJUST:
    if (record->event.pressed) {
      layer_on(_ADJUST);
    }
    else {
      layer_off(_ADJUST);
    }
    return false;
    break;
#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez))
  case KC_OVERWATCH:
    if (record->event.pressed) {
      is_overwatch = !is_overwatch;
    }
#ifdef RGBLIGHT_ENABLE
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
    return false;
    break;
  case KC_SALT:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Salt, salt, salt...");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_MORESALT:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Please sir, can I have some more salt?!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SALTHARD:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Your salt only makes me harder, and even more aggressive!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GOODGAME:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Good game, everyone!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GLHF:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Good luck, have fun!!!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SYMM:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("Left click to win!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_JUSTGAME:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_TORB:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("That was positively riveting!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_AIM:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
      wait_ms(3000);
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_C9:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("OMG!!!  C9!!!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GGEZ:
    if (!record->event.pressed) {
      register_code(is_overwatch ? KC_BSPC : KC_ENTER);
      unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
      wait_ms(50);
      SEND_STRING("That was a fantastic game, though it was a bit easy. Try harder next time!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
#endif
#ifdef TAP_DANCE_ENABLE
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
    if (record->event.pressed) {
      uint8_t dtime;

      for (dtime = 0; dtime < 4; dtime++) {
        diablo_key_time[dtime] = diablo_times[0];
      }
    }
    return false;
    break;
#endif
  case KC_MAKE:
    if (!record->event.pressed) {
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
#if  (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
       ":dfu"
#elif defined(BOOTLOADER_HALFKAY)
      ":teensy"
//#elif defined(BOOTLOADER_CATERINA)
//       ":avrdude"
#endif
        SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;
  case EPRM:
    if (record->event.pressed) {
      eeconfig_init();
    }
    return false;
    break;
  case VRSN:
    if (record->event.pressed) {
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
    }
    return false;
    break;
  case KC_SECRET_1 ... KC_SECRET_5:
    if (!record->event.pressed) {
      send_string_P(secret[keycode - KC_SECRET_1]);
    }
    return false;
    break;
  case KC_FXCL:
    if (!record->event.pressed) {
      faux_click_enabled = !faux_click_enabled;
    }
    return false;
    break;
  case KC_RGB_T:  // Because I want the option to go back to normal RGB mode rather than always layer indication
#ifdef RGBLIGHT_ENABLE
    if (record->event.pressed) {
      rgb_layer_change = !rgb_layer_change;
    }
#endif
    return false;
    break;
#ifdef RGBLIGHT_ENABLE
  case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
    if (record->event.pressed) { //This disrables layer indication, as it's assumed that if you're changing this ... you want that disabled
      rgb_layer_change = false;
    }
    return true;
    break;
#endif
  }
  return process_record_keymap(keycode, record);
}