コード例 #1
0
void monster::absorb_hit(body_part, int, damage_instance &dam) {
    for (std::vector<damage_unit>::iterator it = dam.damage_units.begin();
            it != dam.damage_units.end(); ++it) {
        it->amount -= std::min(resistances(*this).get_effective_resist(*it),
                it->amount);
    }
}
コード例 #2
0
void monster::absorb_hit(body_part, damage_instance &dam) {
    for( auto &elem : dam.damage_units ) {
        elem.amount -= std::min( resistances( *this ).get_effective_resist( elem ), elem.amount );
    }
}