コード例 #1
0
const char* env_init() {
	/* Setup the connection */
	int envState = kEnvInit;
	unsigned int theTaskSpecLength = 0;
	unsigned int offset = 0;

	if (theBuffer.capacity == 0){
		rlBufferCreate(&theBuffer, 65536);
	}

	/* env init-specific data */
	rlBufferClear(&theBuffer);
	rlSendBufferData(rlGetEnvironmentConnection(), &theBuffer, envState);

	rlBufferClear(&theBuffer);
	rlRecvBufferData(rlGetEnvironmentConnection(), &theBuffer, &envState);
	assert(envState == kEnvInit);

	offset = 0;
	offset = rlBufferRead(&theBuffer, offset, &theTaskSpecLength, 1, sizeof(int));  
	if (theTaskSpecLength > 0) {
		if (theTaskSpec != 0) {
			free(theTaskSpec);
			theTaskSpec = 0;
		}

		/*Read the task spec off the wire and then add \0 at the end, to be sure? */
		/*Are we actually stripping the \0 before we send it or is this just for good measure */
		theTaskSpec = (char*)calloc(theTaskSpecLength+1, sizeof(char));
		offset = rlBufferRead(&theBuffer, offset, theTaskSpec, theTaskSpecLength, sizeof(char));
		theTaskSpec[theTaskSpecLength] = '\0';
	}

	return theTaskSpec;
	}
コード例 #2
0
ファイル: RL_server_agent.c プロジェクト: Gmallory3/rl-glue
/* Send the task spec to the agent */
void agent_init(const char * theTaskSpec) {
  int agentState = kAgentInit;
  unsigned int theTaskSpecLength = 0;
  unsigned int offset = 0;
  
  if (theTaskSpec != NULL)
    theTaskSpecLength = strlen(theTaskSpec);

  if (theBuffer.capacity == 0)
    rlBufferCreate(&theBuffer, 65536);

  /* send across agent_init specific data */
  rlBufferClear(&theBuffer);
  offset = 0;

  /* Strings are always preceeded by their length, and do not include their null terminating character */
  offset = rlBufferWrite(&theBuffer, offset, &theTaskSpecLength, 1, sizeof(int));
  if (theTaskSpecLength > 0) {
    offset = rlBufferWrite(&theBuffer, offset, theTaskSpec, theTaskSpecLength, sizeof(char));
  }
  rlSendBufferData(rlGetAgentConnection(), &theBuffer, agentState);

  /* Receive the receipt from the Client, to ensure that AgentInit has been completed */
  rlBufferClear(&theBuffer);
  rlRecvBufferData(rlGetAgentConnection(), &theBuffer, &agentState);
  assert(agentState == kAgentInit);
}
コード例 #3
0
int main(int argc, char** argv) {
	int theConnection = 0;

	const char *usage = "The following environment variables are used by the agent to control its function:\n"
	  	"RLGLUE_HOST  : If set the agent will use this ip or hostname to connect to rather than %s\n"
		"RLGLUE_PORT  : If set the agent will use this port to connect on rather than %d\n";

	struct hostent *host_ent;

	char* host = kLocalHost;
	short port = kDefaultPort;

	char* envptr = 0;

	if (argc > 1) {
		fprintf(stderr, usage, kLocalHost, kDefaultPort);
		exit(1);
	}

	host = getenv("RLGLUE_HOST");
	if (host == 0) {
		host = kLocalHost;
	}

	envptr = getenv("RLGLUE_PORT");  
	if (envptr != 0) {
		port = strtol(envptr, 0, 10);
		if (port == 0) {
			port = kDefaultPort;
		}
	}

	if (isalpha(host[0])) {
		/*This method is apparently deprecated, we should update at some point*/
		host_ent = gethostbyname(host); 
		if(host_ent==0){
			fprintf(stderr,"Couldn't find IP address for host: %s\n",host);
			exit(55);
		}
	  	host = inet_ntoa(*(struct in_addr*)host_ent->h_addr_list[0]);
	}

	fprintf(stdout, "RL-Glue C Agent Codec Version %s, Build %s\n\tConnecting to host=%s on port=%d...\n", VERSION,__rlglue_get_codec_svn_version(),host, port);
	fflush(stdout);

/* Allocate what should be plenty of space for the buffer - it will dynamically resize if it is too small */
	rlBufferCreate(&theBuffer, 4096);

	theConnection = rlWaitForConnection(host, port, kRetryTimeout);
	fprintf(stdout, "\tRL-Glue C Agent Codec :: Connected\n");
	rlBufferClear(&theBuffer);
	rlSendBufferData(theConnection, &theBuffer, kAgentConnection);
	runAgentEventLoop(theConnection);
	rlClose(theConnection);

	rlBufferDestroy(&theBuffer);

	return 0;
}
コード例 #4
0
void rlCloseEnvironmentConnection()
{
  rlBuffer theBuffer = {0};
  rlBufferCreate(&theBuffer, 8);
  rlSendBufferData(envConnection, &theBuffer, kRLTerm);

  rlClose(envConnection);
  envConnection = 0;

  rlBufferDestroy(&theBuffer);
}
コード例 #5
0
static void forceConnection()
{
  struct hostent *host_ent;

  char* host = kLocalHost;
  short port = kDefaultPort;
  char* envptr = 0;

  if (theExperimentConnection == 0) {
    host = getenv("RLGLUE_HOST");
    if (host == 0) {
      host = kLocalHost;
    }

    envptr = getenv("RLGLUE_PORT");  
    if (envptr != 0) {
      port = strtol(envptr, 0, 10);
      if (port == 0) {
	port = kDefaultPort;
      }
    }
    
	if (isalpha(host[0])) {
		/*This method is apparently deprecated, we should update at some point*/
		host_ent = gethostbyname(host); 
		if(host_ent==0){
			fprintf(stderr,"Couldn't find IP address for host: %s\n",host);
			exit(55);
		}
	  	host = inet_ntoa(*(struct in_addr*)host_ent->h_addr_list[0]);
	}

  	fprintf(stdout, "RL-Glue C Experiment Codec Version %s, Build %s\n\tConnecting to host=%s on port=%d...\n", VERSION,__rlglue_get_codec_svn_version(),host, port);
	fflush(stdout);
    theExperimentConnection = rlWaitForConnection(host, port, kRetryTimeout);
	fprintf(stdout, "\tRL-Glue C Experiment Codec :: Connected\n");
    /* Send the connection type */
    atexit(cleanupExperimentAtExit);
    rlBufferCreate(&clientexp_rlbuffer, 65536);
    rlBufferClear(&clientexp_rlbuffer);
    rlSendBufferData(theExperimentConnection, &clientexp_rlbuffer, kExperimentConnection);
  }
}
コード例 #6
0
const char* env_message(const char* inMessage) {
  int envState = kEnvMessage;
  unsigned int theInMessageLength = 0;
  unsigned int theOutMessageLength = 0;
  unsigned int offset = 0;

  if (inMessage != NULL) {
    theInMessageLength = strlen(inMessage);
  }

  if (theBuffer.capacity == 0)
    rlBufferCreate(&theBuffer, 65356);

  rlBufferClear(&theBuffer);
  offset = 0;
  offset = rlBufferWrite(&theBuffer, offset, &theInMessageLength, 1, sizeof(int));
  if (theInMessageLength > 0) {
    offset = rlBufferWrite(&theBuffer, offset, inMessage, theInMessageLength, sizeof(char));
  }
  rlSendBufferData(rlGetEnvironmentConnection(), &theBuffer, envState);

  rlBufferClear(&theBuffer);
  rlRecvBufferData(rlGetEnvironmentConnection(), &theBuffer, &envState);
  assert(envState == kEnvMessage);

  offset = 0;
  offset = rlBufferRead(&theBuffer, offset, &theOutMessageLength, 1, sizeof(int));
/*Free and point the old message to null */
    if (theOutMessage != 0) {
      free(theOutMessage);
      theOutMessage = 0;
    }
/* Allocated memory for the new message, maybe just 1 byte for the terminator */
    theOutMessage = (char*)calloc(theOutMessageLength+1, sizeof(char));

/* Fill up the string from the buffer */
if (theOutMessageLength > 0) {
    offset = rlBufferRead(&theBuffer, offset, theOutMessage, theOutMessageLength, sizeof(char));
  }
/* Set the terminator */
    theOutMessage[theOutMessageLength] = '\0';
  return theOutMessage;
}