コード例 #1
0
ファイル: query.c プロジェクト: Joonie86/RetroArch
static struct rmsgpack_dom_value q_glob(struct rmsgpack_dom_value input,
      unsigned argc, const struct argument * argv)
{
   struct rmsgpack_dom_value res;
   unsigned i = 0;
   memset(&res, 0, sizeof(res));

   res.type = RDT_BOOL;
   res.val.bool_ = 0;

   (void)i;

   if (argc != 1)
      return res;
   if (argv[0].type != AT_VALUE || argv[0].a.value.type != RDT_STRING)
      return res;
   if (input.type != RDT_STRING)
      return res;
   res.val.bool_ = rl_fnmatch(
         argv[0].a.value.val.string.buff,
         input.val.string.buff,
         0
         ) == 0;
   return res;
}
コード例 #2
0
ファイル: main.c プロジェクト: DukedDroid/RetroArch
static int read_launch_conf(struct RunInfo *info, const char *game_name)
{
	int fd = open("./launch.conf", O_RDONLY);
	int rv;
	int bci = 0;
	char token[MAX_TOKEN_LEN];
	if (fd < 0) {
		return -errno;
	}

	while (1) {
		if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
			goto clean;
		}

		if (rl_fnmatch(token, game_name, 0) != 0) {
			if ((rv = find_token(fd, ";")) < 0) {
				goto clean;
			}
			continue;
		}

		LOG_DEBUG("Matched rule '%s'", token);
		break;
	}

	if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
		goto clean;
	}

	while (strcmp(token, ";") != 0) {
		if (strcmp(token, "multitap") == 0) {
			info->multitap = 1;
		} else if (strcmp(token, "dualanalog") == 0) {
			info->dualanalog = 1;
		} else if (token[0] == '!') {
			strncpy(&info->broken_cores[bci], &token[1], PATH_MAX - bci);
			bci += strnlen(&token[1], PATH_MAX) + 1;
		}

		if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
			goto clean;
		}

	}
	rv = 0;
 clean:
	close(fd);
	return rv;
}
コード例 #3
0
ファイル: main.c プロジェクト: DukedDroid/RetroArch
static int select_core(char *core_path, size_t max_len,
		const struct RunInfo *info) {
	int fd = open("./cores.conf", O_RDONLY);
	int rv;
	int bci = 0;
	char token[MAX_TOKEN_LEN];
	int broken = 0;
	if (fd < 0) {
		return -errno;
	}

	LOG_INFO("Selecting core for system '%s'", info->system);
	while (1) {
		if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
			goto clean;
		}

		if (rl_fnmatch(token, info->system, 0) != 0) {
			if ((rv = find_token(fd, ";")) < 0) {
				goto clean;
			}
			continue;
		}

		LOG_INFO("Matched system '%s'", token);

		break;
	}

	if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
		goto clean;
	}

	while (strcmp(token, ";") != 0) {
		broken = 0;
		for (bci = 0; info->broken_cores[bci] != '\0';
				bci += strlen(&info->broken_cores[bci]) + 1) {

			LOG_DEBUG("%s, %s", &info->broken_cores[bci], token);
			if (strcmp(&info->broken_cores[bci], token) == 0) {
				broken = 1;
				LOG_DEBUG("Not using core %s because it is "
						"marked broken for this game",
						&info->broken_cores[bci]);
				break;
			}
		}

		if (!broken) {
			goto success;
		}

		if ((rv = get_token(fd, token, MAX_TOKEN_LEN)) < 0) {
			goto clean;
		}

	}
	rv = -EINVAL;
	goto clean;

success:
	snprintf(core_path, max_len, "./cores/%s.so", token);
	rv = 0;
clean:
	close(fd);
	return rv;
}
コード例 #4
0
ファイル: compat_fnmatch.c プロジェクト: AirBrowse/RetroArch
int rl_fnmatch(const char *pattern, const char *string, int flags)
{
   const char *c;
   int rv;
   int charmatch = 0;

   for (c = pattern; *c != '\0'; c++)
   {
      /* String ended before pattern */
      if ((*c != '*') && (*string == '\0'))
         return FNM_NOMATCH;

      switch (*c)
      {
         /* Match any number of unknown chars */
         case '*':
            /* Find next node in the pattern 
             * ignoring multiple asterixes
             */
            do {
               c++;
               if (*c == '\0')
                  return 0;
            } while (*c == '*');

            /* Match the remaining pattern 
             * ignoring more and more characters. */
            do {
               /* We reached the end of the string without a
                * match. There is a way to optimize this by
                * calculating the minimum chars needed to
                * match the remaining pattern but I don't
                * think it is worth the work ATM.
                */
               if (*string == '\0')
                  return FNM_NOMATCH;

               rv = rl_fnmatch(c, string, flags);
               string++;
            } while (rv != 0);

            return 0;
            /* Match char from list */
         case '[':
            charmatch = 0;
            for (c++; *c != ']'; c++)
            {
               /* Bad format */
               if (*c == '\0')
                  return FNM_NOMATCH;

               /* Match already found */
               if (charmatch)
                  continue;

               if (*c == *string)
                  charmatch = 1;
            }

            /* No match in list */
            if (!charmatch)
               return FNM_NOMATCH;

            string++;
            break;
            /* Has any character */
         case '?':
            string++;
            break;
            /* Match following character verbatim */
         case '\\':
            c++;
            /* Dangling escape at end of pattern.
             * FIXME: Was c == '\0' (makes no sense).
             * Not sure if c == NULL or *c == '\0' 
             * is intended. Assuming *c due to c++ right before. */
            if (*c == '\0') 
               return FNM_NOMATCH;
         default:
            if (*c != *string)
               return FNM_NOMATCH;
            string++;
      }
   }

   /* End of string and end of pattend */
   if (*string == '\0')
      return 0;
   return FNM_NOMATCH;
}
コード例 #5
0
ファイル: compat_fnmatch.c プロジェクト: AirBrowse/RetroArch
int main(void)
{
   assert(rl_fnmatch("TEST", "TEST", 0) == 0);
   assert(rl_fnmatch("TE?T", "TEST", 0) == 0);
   assert(rl_fnmatch("TE[Ssa]T", "TEST", 0) == 0);
   assert(rl_fnmatch("TE[Ssda]T", "TEsT", 0) == 0);
   assert(rl_fnmatch("TE[Ssda]T", "TEdT", 0) == 0);
   assert(rl_fnmatch("TE[Ssda]T", "TEaT", 0) == 0);
   assert(rl_fnmatch("TEST*", "TEST", 0) == 0);
   assert(rl_fnmatch("TEST**", "TEST", 0) == 0);
   assert(rl_fnmatch("TE*ST*", "TEST", 0) == 0);
   assert(rl_fnmatch("TE**ST*", "TEST", 0) == 0);
   assert(rl_fnmatch("TE**ST*", "TExST", 0) == 0);
   assert(rl_fnmatch("TE**ST", "TEST", 0) == 0);
   assert(rl_fnmatch("TE**ST", "TExST", 0) == 0);
   assert(rl_fnmatch("TE\\**ST", "TE*xST", 0) == 0);
   assert(rl_fnmatch("*.*", "test.jpg", 0) == 0);
   assert(rl_fnmatch("*.jpg", "test.jpg", 0) == 0);
   assert(rl_fnmatch("*.[Jj][Pp][Gg]", "test.jPg", 0) == 0);
   assert(rl_fnmatch("*.[Jj]*[Gg]", "test.jPg", 0) == 0);
   assert(rl_fnmatch("TEST?", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TES[asd", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TEST\\", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TEST*S", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TE**ST", "TExT", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TE\\*T", "TExT", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TES?", "TES", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TE", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("TEST!", "TEST", 0) == FNM_NOMATCH);
   assert(rl_fnmatch("DSAD", "TEST", 0) == FNM_NOMATCH);
}