AffineTransform& AffineTransform::rotate(double a) { // angle is in degree. Switch to radian return rotateRadians(deg2rad(a)); }
AffineTransform& AffineTransform::rotateFromVector(double x, double y) { return rotateRadians(atan2(y, x)); }
WTransform& WTransform::rotate(double angle) { rotateRadians(degreesToRadians(angle)); return *this; }