コード例 #1
0
/*
 * Set an extended attribute.
 * This transaction must have called udmu_xattr_declare_set() first.
 *
 * Returns 0 on success or a negative error number on failure.
 *
 * No locking is done here.
 */
static int
__osd_sa_xattr_update(const struct lu_env *env, struct osd_object *obj,
			struct osd_thandle *oh)
{
	struct osd_device *osd = osd_obj2dev(obj);
	udmu_objset_t     *uos = &osd->od_objset;
	char              *dxattr;
	size_t             sa_size;
	int                rc;

	ENTRY;
	LASSERT(obj->oo_sa_hdl);
	LASSERT(obj->oo_sa_xattr);

	/* Update the SA for additions, modifications, and removals. */
	rc = -nvlist_size(obj->oo_sa_xattr, &sa_size, NV_ENCODE_XDR);
	if (rc)
		return rc;

	dxattr = sa_spill_alloc(KM_SLEEP);
	if (dxattr == NULL)
		RETURN(-ENOMEM);

	rc = -nvlist_pack(obj->oo_sa_xattr, &dxattr, &sa_size,
				NV_ENCODE_XDR, KM_SLEEP);
	if (rc)
		GOTO(out_free, rc);

	rc = osd_object_sa_update(obj, SA_ZPL_DXATTR(uos), dxattr, sa_size, oh);
out_free:
	sa_spill_free(dxattr);
	RETURN(rc);
}
コード例 #2
0
ファイル: osd_xattr.c プロジェクト: karig/lustre-stable
/*
 * Copy an extended attribute into the buffer provided, or compute the
 * required buffer size.
 *
 * If buf is NULL, it computes the required buffer size.
 *
 * Returns 0 on success or a negative error number on failure.
 * On success, the number of bytes used / required is stored in 'size'.
 *
 * No locking is done here.
 */
int __osd_xattr_load(udmu_objset_t *uos, uint64_t dnode, nvlist_t **sa_xattr)
{
	sa_handle_t *sa_hdl;
	char	    *buf;
	int	     rc, size;

	if (unlikely(dnode == ZFS_NO_OBJECT))
		return -ENOENT;

	rc = -sa_handle_get(uos->os, dnode, NULL, SA_HDL_PRIVATE, &sa_hdl);
	if (rc)
		return rc;

	rc = -sa_size(sa_hdl, SA_ZPL_DXATTR(uos), &size);
	if (rc) {
		if (rc == -ENOENT)
			rc = -nvlist_alloc(sa_xattr, NV_UNIQUE_NAME, KM_SLEEP);
		goto out_sa;
	}

	buf = sa_spill_alloc(KM_SLEEP);
	if (buf == NULL) {
		rc = -ENOMEM;
		goto out_sa;
	}
	rc = -sa_lookup(sa_hdl, SA_ZPL_DXATTR(uos), buf, size);
	if (rc == 0)
		rc = -nvlist_unpack(buf, size, sa_xattr, KM_SLEEP);
	sa_spill_free(buf);
out_sa:
	sa_handle_destroy(sa_hdl);

	return rc;
}
コード例 #3
0
/*
 * Copy an extended attribute into the buffer provided, or compute the
 * required buffer size.
 *
 * If buf is NULL, it computes the required buffer size.
 *
 * Returns 0 on success or a negative error number on failure.
 * On success, the number of bytes used / required is stored in 'size'.
 *
 * No locking is done here.
 */
int __osd_xattr_cache(const struct lu_env *env, struct osd_object *obj)
{
	struct osd_device *osd = osd_obj2dev(obj);
	udmu_objset_t     *uos = &osd->od_objset;
	sa_handle_t       *sa_hdl;
	char              *buf;
	int                size;
	int                rc;

	LASSERT(obj->oo_sa_xattr == NULL);
	LASSERT(obj->oo_db != NULL);

	rc = -sa_handle_get(uos->os, obj->oo_db->db_object, NULL,
			SA_HDL_PRIVATE, &sa_hdl);
	if (rc)
		return rc;

	rc = -sa_size(sa_hdl, SA_ZPL_DXATTR(uos), &size);
	if (rc) {
		if (rc == -ENOENT)
			rc = -nvlist_alloc(&obj->oo_sa_xattr,
					NV_UNIQUE_NAME, KM_SLEEP);
		goto out_sa;
	}

	buf = sa_spill_alloc(KM_SLEEP);
	if (buf == NULL) {
		rc = -ENOMEM;
		goto out_sa;
	}
	rc = -sa_lookup(sa_hdl, SA_ZPL_DXATTR(uos), buf, size);
	if (rc == 0)
		rc = -nvlist_unpack(buf, size, &obj->oo_sa_xattr, KM_SLEEP);
	sa_spill_free(buf);
out_sa:
	sa_handle_destroy(sa_hdl);

	return rc;
}