コード例 #1
0
/*
 * print error message and halt
 */
void error_P(const char *str)
{
  PgmPrint("Error: ");
  SerialPrint_P(str);
  sdErrorCheck();
  while(1);
}
コード例 #2
0
/*
 * Play a file and wait for it to complete
 */
void playcomplete(char *name) {
  playfile(name);
  while (wave.isplaying);
  
  // see if an error occurred while playing
  sdErrorCheck();
}
コード例 #3
0
/*
 * print error message and halt
 */
void Jukebox2::error_P(const char *str)
{
  PgmPrint("Error: ");
  SerialPrint_P(str);
  sdErrorCheck();
  //while(1);
}
コード例 #4
0
ファイル: daphc.c プロジェクト: Coreduino/ArduinoLibraries
/*
 * play recursively - possible stack overflow if subdirectories too nested
 */
void play(FatReader &dir) {
  FatReader file;
  while (dir.readDir(dirBuf) > 0) {    // Read every file in the directory one at a time
  
    // Skip it if not a subdirectory and not a .WAV file
    if (!DIR_IS_SUBDIR(dirBuf)
         && strncmp_P((char *)&dirBuf.name[8], PSTR("WAV"), 3)) {
      continue;
    }

    Serial.println();            // clear out a new line
    
    for (uint8_t i = 0; i < dirLevel; i++) {
       Serial.write(' ');       // this is for prettyprinting, put spaces in front
    }
    if (!file.open(vol, dirBuf)) {        // open the file in the directory
      error("file.open failed");          // something went wrong
    }
    
    if (file.isDir()) {                   // check if we opened a new directory
      putstring("Subdir: ");
      printEntryName(dirBuf);
      Serial.println();
      dirLevel += 2;                      // add more spaces
      // play files in subdirectory
      play(file);                         // recursive!
      dirLevel -= 2;    
    }
    else {
      // Aha! we found a file that isnt a directory
      putstring("Playing ");
      printEntryName(dirBuf);              // print it out
      if (!wave.create(file)) {            // Figure out, is it a WAV proper?
        putstring(" Not a valid WAV");     // ok skip it
      } else {
        Serial.println();                  // Hooray it IS a WAV proper!
        wave.play();                       // make some noise!
        
        uint8_t n = 0;
        while (wave.isplaying) {// playing occurs in interrupts, so we print dots in realtime
          putstring(".");
          if (!(++n % 32))Serial.println();
          delay(100);
        }       
        sdErrorCheck();                    // everything OK?
        // if (wave.errors)Serial.println(wave.errors);     // wave decoding errors
      }
    }
  }
}