void EditorInputCenter::draw(DrawingContext& context) { draw_tile_tip(context); draw_path(context); if (render_grid) { draw_tile_grid(context); } if (object_tip) { object_tip->draw(context, mouse_pos); } if (dragging && Editor::current()->tileselect.select_mode->get_mode() == 1 && !dragging_right) { // Draw selection rectangle... Vector p0 = drag_start - Editor::current()->currentsector->camera->get_translation(); Vector p1 = Vector(drag_start.x, sector_pos.y) - Editor::current()->currentsector->camera->get_translation(); Vector p2 = Vector(sector_pos.x, drag_start.y) - Editor::current()->currentsector->camera->get_translation(); context.draw_filled_rect(Rectf(p0, p1 + Vector(2, 2)), Color(0.0f, 1.0f, 0.0f, 1.0f), 0.0f, LAYER_GUI-5); context.draw_filled_rect(Rectf(p2, mouse_pos + Vector(2, 2)), Color(0.0f, 1.0f, 0.0f, 1.0f), 0.0f, LAYER_GUI-5); context.draw_filled_rect(Rectf(p0, p2 + Vector(2, 2)), Color(0.0f, 1.0f, 0.0f, 1.0f), 0.0f, LAYER_GUI-5); context.draw_filled_rect(Rectf(p1, mouse_pos + Vector(2, 2)), Color(0.0f, 1.0f, 0.0f, 1.0f), 0.0f, LAYER_GUI-5); context.draw_filled_rect(Rectf(p0, mouse_pos), Color(0.0f, 1.0f, 0.0f, 0.2f), 0.0f, LAYER_GUI-5); } if (dragging && dragging_right) { context.draw_filled_rect(selection_draw_rect(), Color(0.2f, 0.4f, 1.0f, 0.6f), 0.0f, LAYER_GUI-13); } }
void EditorToolboxWidget::draw(DrawingContext& context) { //SCREEN_WIDTH SCREEN_HEIGHT context.color().draw_filled_rect(Rectf(Vector(static_cast<float>(m_Xpos), 0), Vector(static_cast<float>(context.get_width()), static_cast<float>(context.get_height()))), Color(0.9f, 0.9f, 1.0f, 0.6f), 0.0f, LAYER_GUI-10); if (m_dragging) { context.color().draw_filled_rect(selection_draw_rect(), Color(0.2f, 0.4f, 1.0f, 0.6f), 0.0f, LAYER_GUI+1); } if (m_hovered_item != HoveredItem::NONE) { context.color().draw_filled_rect(get_item_rect(m_hovered_item), Color(0.9f, 0.9f, 1.0f, 0.6f), 0.0f, LAYER_GUI - 5); } context.color().draw_text(Resources::normal_font, _("Tilegroups"), Vector(static_cast<float>(context.get_width()), 0), ALIGN_RIGHT, LAYER_GUI, ColorScheme::Menu::default_color); context.color().draw_text(Resources::normal_font, _("Objects"), Vector(static_cast<float>(context.get_width()), 24), ALIGN_RIGHT, LAYER_GUI, ColorScheme::Menu::default_color); m_rubber->draw(context); m_select_mode->draw(context); m_move_mode->draw(context); m_settings_mode->draw(context); draw_tilegroup(context); draw_objectgroup(context); }