void Slave::solve() { thread_no = so.thread_no; srand(thread_no+1); clauseSizeLimits.resize(so.num_threads, so.maxClSz); goodClausesFrom.resize(so.num_threads, 0); numClausesFrom.resize(so.num_threads, 0); checks = rand()%int(report_freq/check_freq); MPI_Buffer_attach(malloc(MPI_BUFFER_SIZE), MPI_BUFFER_SIZE); if (FULL_DEBUG) fprintf(stderr, "Solving\n"); sendReport(); while (receiveJob()) { real_time -= wallClockTime(); // cpu_time -= cpuTime(); status = engine.search(); real_time += wallClockTime(); // cpu_time += cpuTime(); sendReport(); } sendStats(); }
void AssignmentClient::sendStatsPacketToACM() { // tell the assignment client monitor what this assignment client is doing (if anything) QJsonObject statsObject; auto nodeList = DependencyManager::get<NodeList>(); if (_currentAssignment) { statsObject["assignment_type"] = _currentAssignment->getTypeName(); } else { statsObject["assignment_type"] = "none"; } nodeList->sendStats(statsObject, _assignmentClientMonitorSocket); }
void Slave::readStats(void) { qDebug() << "in" << __FUNCTION__; // Empty stats stats->clear(); // Push slave status bits stats->push_back(status); // Send the latest stats sendStats(); }
void Stats::processRtcpPacket(char* buf, int length) { boost::recursive_mutex::scoped_lock lock(mapMutex_); char* movingBuf = buf; int rtcpLength = 0; int totalLength = 0; do { movingBuf += rtcpLength; RtcpHeader *chead = reinterpret_cast<RtcpHeader*>(movingBuf); rtcpLength = (ntohs(chead->length) + 1) * 4; totalLength += rtcpLength; this->processRtcpPacket(chead); } while (totalLength < length); sendStats(); }
void Torrent::stats() { if (!isAborted) { handle.flush_cache(); const qint64 kb_writen = (session.get_cache_status().blocks_written)*16; //((session->get_cache_status().blocks_written)*16)/KB emit sendStats((handle.status(2).download_rate/KB), handle.status(2).num_peers, kb_writen, kb_required, n_kb); if (isDump) { if ((kb_writen-kb_skip_global) >= kb_required) { isDump = false; //handle.flush_cache(); //TODO: Recibirlo con un Alert. QString path_trucho; path_trucho = "The.Martian.2015.1080p.WEB-DL.DD5.1.H264-RARBG/The.Martian.2015.1080p.WEB-DL.DD5.1.H264-RARBG.mkv"; emit sendFile(path_trucho); //emit sendFile(QString::fromStdString(storage.file_path(_scene))); } } // if (movie != NULL) { // int total_sec = 6658730/1000; // int total_mb = 836600/1024; // int current_sec = libvlc_media_player_get_time(player->mediaplayer)/1000; // qint64 current_mb_to_sec = ((total_sec*(kb_writen/1024))/total_mb); // if (current_sec >= 10) { // if ((current_sec >= current_mb_to_sec) && libvlc_media_player_is_playing(player->mediaplayer)) { // libvlc_media_player_pause(player->mediaplayer); // qDebug() << "-- PAUSED"; // } else if ((current_sec <= current_mb_to_sec) && !libvlc_media_player_is_playing(player->mediaplayer)) { // libvlc_media_player_play(player->mediaplayer); // qDebug() << "-- PLAY"; // } // } // } } }
alt_u32 RS232_ISR(void* up_dev) { if(queue_lock == 1) return alt_ticks_per_second()/1000; alt_up_rs232_dev *serial_dev = ((struct alt_up_dev*)up_dev)->RS232_dev; unsigned char* cert; int i = 0; int len = 0; switch(*(com.stateMachine)) { case startInit: cert = sendStartInit(); sendRS232(serial_dev, cert, 3); free(cert); cert = NULL; com.failReceive = 0; return alt_ticks_per_second()/20; case waitStart: i = 0; if((len = alt_up_rs232_get_used_space_in_read_FIFO(serial_dev)) >= 3) { do { while (alt_up_rs232_get_used_space_in_read_FIFO(serial_dev) == 0); alt_up_rs232_read_data(serial_dev, &com.data[i], &com.parity); i++; } while(i < 3); if(checkStartAck(com.data[0]) == 1) { setStates(sendStates); } else setStates(startInit); } else { com.failReceive++; if(com.failReceive > 10) setStates(startInit); } return alt_ticks_per_second()/20; case checkClient: i = 0; if((len = alt_up_rs232_get_used_space_in_read_FIFO(serial_dev)) >= 3) { do { while (alt_up_rs232_get_used_space_in_read_FIFO(serial_dev) == 0); alt_up_rs232_read_data(serial_dev, &com.data[i], &com.parity); i++; } while(i < 3); if(checkAck(com.data) == 1) { if(getBit(com.data[0], 1) == 1) { setStates(sendAck0); com.num_packets = ((int)(com.data[1] << 8))+(int)com.data[2]; printf("num of packets will be receiving: %d\n", com.num_packets); } else setStates(sendStates); } else setStates(sendStates); } else { com.failReceive++; if(com.failReceive > 100) { reset(serial_dev); } } return alt_ticks_per_second()/20; case sendStates: cert = sendStats(); sendRS232(serial_dev, cert, 3); free(cert); cert = NULL; com.failReceive = 0; return alt_ticks_per_second()/20; case sendAck0: cert = sendAck(); sendRS232(serial_dev, cert, 3); if(cert[1] != 0) printf("sth is wrong"); free(cert); cert = NULL; com.failReceive = 0; return alt_ticks_per_second()/20; case receiveData0: if((len = alt_up_rs232_get_used_space_in_read_FIFO(serial_dev)) > 2) { //read first 2 bytes for header information alt_up_rs232_read_data(serial_dev, &com.data[0], &com.parity); alt_up_rs232_read_data(serial_dev, &com.data[1], &com.parity); struct Packet* p = readPacketHeader(com.data[0], com.data[1]); i = 0; do { while (alt_up_rs232_get_used_space_in_read_FIFO(serial_dev) == 0); alt_up_rs232_read_data(serial_dev, &(p->data[i+HEADERSIZE]), &com.parity); // printf("%c", p->data[i+HEADERSIZE]); i++; } while(p->data_size > i ); //printf("\n"); enqueue(com.receivePackets, (void*)p); com.index_packets++; setStates(sendAck0); } else { com.failReceive++; if(com.failReceive > 100) { reset(serial_dev); } } return alt_ticks_per_second()/20; case waitClient: i = 0; if((len = alt_up_rs232_get_used_space_in_read_FIFO(serial_dev)) >= 3) { do { while (alt_up_rs232_get_used_space_in_read_FIFO(serial_dev) == 0); alt_up_rs232_read_data(serial_dev, &com.data[i], &com.parity); i++; } while(i < 3); if(checkAck(com.data) == 1) { setStates(sendData0); } else { com.failReceive++; if(com.failReceive > 100) setStates(sendStates); } } else { com.failReceive++; if(com.failReceive > 100) { reset(serial_dev); } } return alt_ticks_per_second()/20; case sendData0: if(com.packetBuf == NULL) { if((com.packetBuf = (struct Packet*)dequeue(com.sendPackets))==NULL) { printf("Packet sending fail, queue is empty"); setStates(sendStates); return alt_ticks_per_second()/50; } } setAck(com.packetBuf, com.host_ack); for(i = 0; i< com.packetBuf->data_size+HEADERSIZE; i++) { alt_up_rs232_write_data(serial_dev, com.packetBuf->data[i]); } setStates(waitAck0); com.failReceive = 0; return alt_ticks_per_second()/20; case waitAck0: i = 0; if((len = alt_up_rs232_get_used_space_in_read_FIFO(serial_dev)) >= 3) { do { while (alt_up_rs232_get_used_space_in_read_FIFO(serial_dev) == 0); alt_up_rs232_read_data(serial_dev, &com.data[i], &com.parity); i++; } while(i < 3); if(checkAck(com.data) == 1) { com.index_send_packets++; killPacket(&(com.packetBuf)); if(com.index_send_packets < com.num_send_packets) setStates(sendData0); else { com.index_send_packets = com.num_send_packets = 0; setStates(sendStates); com.isRdySend = 0; } } else { setStates(sendData0); } } else { com.failReceive++; if(com.failReceive > 100) { reset(serial_dev); } } return alt_ticks_per_second()/20; default: break; } return alt_ticks_per_second()/20; }
qint64 NodeList::sendStatsToDomainServer(const QJsonObject& statsObject) { return sendStats(statsObject, _domainHandler.getSockAddr()); }
void ProtocolGameBase::sendAddCreature(const Creature* creature, const Position& pos, int32_t stackpos, bool isLogin) { if (!canSee(pos)) { return; } if (creature != player) { if (stackpos != -1) { NetworkMessage msg; msg.addByte(0x6A); msg.addPosition(pos); msg.addByte(stackpos); bool known; uint32_t removedKnown; checkCreatureAsKnown(creature->getID(), known, removedKnown); AddCreature(msg, creature, known, removedKnown); writeToOutputBuffer(msg); } if (isLogin) { sendMagicEffect(pos, CONST_ME_TELEPORT); } return; } NetworkMessage msg; msg.addByte(0x17); msg.add<uint32_t>(player->getID()); msg.add<uint16_t>(0x32); // beat duration (50) msg.addDouble(Creature::speedA, 3); msg.addDouble(Creature::speedB, 3); msg.addDouble(Creature::speedC, 3); // can report bugs? if (player->getAccountType() >= ACCOUNT_TYPE_TUTOR) { msg.addByte(0x01); } else { msg.addByte(0x00); } msg.addByte(0x00); // can change pvp framing option msg.addByte(0x00); // expert mode button enabled msg.addString("http://static.tibia.com/images/store/"); msg.addByte(3); writeToOutputBuffer(msg); sendPendingStateEntered(); sendEnterWorld(); sendMapDescription(pos); if (isLogin) { sendMagicEffect(pos, CONST_ME_TELEPORT); } sendInventoryItem(CONST_SLOT_HEAD, player->getInventoryItem(CONST_SLOT_HEAD)); sendInventoryItem(CONST_SLOT_NECKLACE, player->getInventoryItem(CONST_SLOT_NECKLACE)); sendInventoryItem(CONST_SLOT_BACKPACK, player->getInventoryItem(CONST_SLOT_BACKPACK)); sendInventoryItem(CONST_SLOT_ARMOR, player->getInventoryItem(CONST_SLOT_ARMOR)); sendInventoryItem(CONST_SLOT_RIGHT, player->getInventoryItem(CONST_SLOT_RIGHT)); sendInventoryItem(CONST_SLOT_LEFT, player->getInventoryItem(CONST_SLOT_LEFT)); sendInventoryItem(CONST_SLOT_LEGS, player->getInventoryItem(CONST_SLOT_LEGS)); sendInventoryItem(CONST_SLOT_FEET, player->getInventoryItem(CONST_SLOT_FEET)); sendInventoryItem(CONST_SLOT_RING, player->getInventoryItem(CONST_SLOT_RING)); sendInventoryItem(CONST_SLOT_AMMO, player->getInventoryItem(CONST_SLOT_AMMO)); sendStats(); sendSkills(); //gameworld light-settings LightInfo lightInfo; g_game.getWorldLightInfo(lightInfo); sendWorldLight(lightInfo); //player light level sendCreatureLight(creature); const std::forward_list<VIPEntry>& vipEntries = IOLoginData::getVIPEntries(player->getAccount()); if (player->isAccessPlayer()) { for (const VIPEntry& entry : vipEntries) { VipStatus_t vipStatus; Player* vipPlayer = g_game.getPlayerByGUID(entry.guid); if (!vipPlayer) { vipStatus = VIPSTATUS_OFFLINE; } else { vipStatus = VIPSTATUS_ONLINE; } sendVIP(entry.guid, entry.name, entry.description, entry.icon, entry.notify, vipStatus); } } else { for (const VIPEntry& entry : vipEntries) { VipStatus_t vipStatus; Player* vipPlayer = g_game.getPlayerByGUID(entry.guid); if (!vipPlayer || vipPlayer->isInGhostMode()) { vipStatus = VIPSTATUS_OFFLINE; } else { vipStatus = VIPSTATUS_ONLINE; } sendVIP(entry.guid, entry.name, entry.description, entry.icon, entry.notify, vipStatus); } } sendBasicData(); sendInventory(); player->sendIcons(); }
void setup(){ Serial.begin(B2_SERIAL0_BOUND); serial0Buffer = ""; Serial.println(""); // remove dust Serial.flush(); // read pcb type pinMode( PIN_B3_POWER_SENSOR, INPUT ); boolean power = digitalRead( PIN_B3_POWER_SENSOR ); if( power == LOW ){ Serial.println("-chyba 2"); }else{ Serial.println("-chyba 3"); } //pcb_type disableYZ(); if(pcb_type == 2 ){ // servos + magicled //pinMode(PIN_B2_SERVO_Y, INPUT+INPUT_PULLUP ); // nie pozwalaj na przypadkowe machanie na starcie //pinMode(PIN_B2_SERVO_Z, INPUT+INPUT_PULLUP ); // nie pozwalaj na przypadkowe machanie na starcie pinMode(PIN_B2_SELF_RESET, INPUT ); pinMode(PIN_B2_HALL_X, INPUT + INPUT_PULLUP ); pinMode(PIN_B2_HALL_Y, INPUT + INPUT_PULLUP ); pinMode(PIN_B2_WEIGHT, INPUT); }else if(pcb_type == 3 ){ // actuators + magicled if(YZ_INPUT_ON_DISABLE){ pinMode(PIN_B3_OUT_Y1, INPUT ); // stop Y pinMode(PIN_B3_OUT_Y2, INPUT ); // stop Y pinMode(PIN_B3_OUT_Z1, INPUT ); // stop Z pinMode(PIN_B3_OUT_Z2, INPUT ); // stop Z }else{ pinMode(PIN_B3_OUT_Y1, OUTPUT); pinMode(PIN_B3_OUT_Y2, OUTPUT); pinMode(PIN_B3_OUT_Z1, OUTPUT); pinMode(PIN_B3_OUT_Z2, OUTPUT); pinMode(PIN_B3_LIGHT, INPUT ); digitalWrite(PIN_B3_OUT_Y1, YZ_VALUE_ON_DISABLE); // stop Y digitalWrite(PIN_B3_OUT_Y2, YZ_VALUE_ON_DISABLE); digitalWrite(PIN_B3_OUT_Z1, YZ_VALUE_ON_DISABLE); // stop Z digitalWrite(PIN_B3_OUT_Z2, YZ_VALUE_ON_DISABLE); } //pinMode(PIN_B3_POWER_SENSOR, INPUT + INPUT_PULLUP ); pinMode(PIN_B3_POWER_SENSOR, INPUT ); } // blink led pinMode(PIN_B2_STEPPER_DIR, OUTPUT ); for(byte i =0; i<pcb_type;i++){ digitalWrite( PIN_B2_STEPPER_DIR, HIGH ); delay(100); digitalWrite( PIN_B2_STEPPER_DIR, LOW ); delay(200); } init_leds(); setupStepper(); unsigned long int color = bottom_panels.Color(0, 0, 20 ); set_all_leds(color); Serial.println(""); // remove dust Serial.flush(); Serial.println("BSTART"); if(pcb_type == 2 ){ // servos + magicled init_hallx(PIN_B2_HALL_X); }else if(pcb_type == 3 ){ init_hallx(PIN_B3_IN_X); } sendStats( true ); Serial.flush(); }