void POLY_BLOCK::serialise_asc( //convert to ascii FILE *f //file to use ) { vertices.serialise_asc (f); box.serialise_asc (f); serialise_INT32(f, type); }
void ICOORD::serialise_asc( //convert to ascii FILE *f //file to write ) { serialise_INT32(f, xcoord); serialise_INT32(f, ycoord); }