コード例 #1
0
ファイル: server.cpp プロジェクト: Pvg08/CStationClient_DS_PC
void Server::StartServer()
{
    shotTimer->stop();
    is_config_mode = false;
    emit write_message(tr("Network session starting."));

    QNetworkConfigurationManager manager;
    if (manager.capabilities() & QNetworkConfigurationManager::NetworkSessionRequired) {
        // Get saved network configuration
        QSettings settings(QSettings::UserScope, QLatin1String("QtProject"));
        settings.beginGroup(QLatin1String("QtNetwork"));
        const QString id = settings.value(QLatin1String("DefaultNetworkConfiguration")).toString();
        settings.endGroup();

        // If the saved network configuration is not currently discovered use the system default
        QNetworkConfiguration config = manager.configurationFromIdentifier(id);
        if ((config.state() & QNetworkConfiguration::Discovered) !=
            QNetworkConfiguration::Discovered) {
            config = manager.defaultConfiguration();
        }

        networkSession = new QNetworkSession(config, this);
        connect(networkSession, SIGNAL(opened()), this, SLOT(sessionOpen()));

        emit write_message(tr("Opening network session."));
        networkSession->open();
    } else {
        sessionOpen();
    }

    connect(tcpServer, SIGNAL(newConnection()), this, SLOT(recieveConnection()));
}
コード例 #2
0
QCommDeviceSession * QCommDeviceSession_Private::session(const QByteArray &devId,
                                                         QCommDeviceSession::WaitType type,
                                                         QObject *parent)
{
    QCommDeviceSession *session = new QCommDeviceSession(devId, parent);

    if (type == QCommDeviceSession::Block) {
        session->startSession();

        if (!session->m_data->m_socket) {
            delete session;
            return NULL;
        }

        session->m_data->m_socket->waitForReadyRead(-1);
        session->m_data->readyRead();
    }
    else if (type == QCommDeviceSession::BlockWithEventLoop) {
        QEventLoop *evLoop = new QEventLoop(0);
        QObject::connect(session, SIGNAL(sessionOpen()),
                         evLoop, SLOT(quit()));
        QObject::connect(session, SIGNAL(sessionFailed()),
                         evLoop, SLOT(quit()));
        session->startSession();
        evLoop->exec();
    }

    // Session failed
    if (!session->m_data->m_isOpen) {
        delete session;
        return NULL;
    }

    return session;
}
コード例 #3
0
/*!
    \internal
*/
void QBluetoothHeadsetService::newConnection()
{
    qLog(Bluetooth) << "QBluetoothHeadsetService::New client has connected.";

    // New client has connected
    QBluetoothRfcommSocket *socket =
        static_cast<QBluetoothRfcommSocket *>(m_data->m_server->nextPendingConnection());

    qLog(Bluetooth) << "Socket is:" << socket->socketDescriptor();
    if (m_data->m_client &&
        (m_data->m_connectInProgress ||
        (m_data->m_client->state() == QBluetoothRfcommSocket::ConnectedState))) {

        qLog(Bluetooth) << "Already connected, closing client socket.";
        socket->close();
        delete socket;
        return;
    }

    hookupSocket(socket);
    m_data->m_interface->setValue("IsConnected", true);
    qLog(Bluetooth) << "Starting Bluetooth session for Headset";

    if (!m_data->m_session) {
        qLog(Bluetooth) << "Lazy initializing the QCommDeviceSession object";
        QBluetoothLocalDevice local;
        m_data->m_session = new QCommDeviceSession(local.deviceName().toLatin1());
        QObject::connect(m_data->m_session, SIGNAL(sessionOpen()), this, SLOT(sessionOpen()));
        QObject::connect(m_data->m_session, SIGNAL(sessionFailed()), this, SLOT(sessionFailed()));
    }

    m_data->m_session->startSession();

    qLog(Bluetooth) << "The socket remoteAddress is:" << socket->remoteAddress().toString();
    m_data->m_interface->setValue("RemotePeer",
                                  QVariant::fromValue(socket->remoteAddress()));

    emit newConnection(socket->remoteAddress());

    qLog(Bluetooth) << "The socket has bytesAvailable:" << socket->bytesAvailable();

    if (socket->bytesAvailable()) {
        readyRead();
    }
}
コード例 #4
0
/*!
    This method is the concrete implementation of the
    QBluetoothAudioGateway interface method of the same name.
    It is called from the QBluetoothHandsfreeAudioGatewayServer
    class, which acts as a forwarding agent.

    The address and channel to connect to are given by \a addr
    and \a rfcomm_channel respectively.

    \sa QBluetoothHeadsetAudioGatewayServer
*/
void QBluetoothHeadsetService::connect(const QBluetoothAddress &addr,
                                       int rfcomm_channel)
{
    // If the service is stop, deny connect requests
    if (!m_data->m_server->isListening()) {
        emit connectResult(false, tr("Service not available."));
        return;
    }

    // If we're still connecting or disconnecting, return
    if (m_data->m_connectInProgress || m_data->m_disconnectInProgress) {
        emit connectResult(false, tr("Connection in progress."));
        return;
    }

    // If we're connected, return, caller should call disconnect first
    if (m_data->m_client &&
        (m_data->m_client->state() == QBluetoothRfcommSocket::ConnectedState)) {
        emit connectResult(false, tr("Already connected."));
        return;
    }

    m_data->m_connectInProgress = true;
    m_data->m_numRings = 0;
    m_data->m_addr = addr;
    m_data->m_channel = rfcomm_channel;
    qLog(Bluetooth) << "Starting session for headset.";

    if (!m_data->m_session) {
        qLog(Bluetooth) << "Lazy initializing the QCommDeviceSession object";
        QBluetoothLocalDevice local;
        m_data->m_session = new QCommDeviceSession(local.deviceName().toLatin1());
        QObject::connect(m_data->m_session, SIGNAL(sessionOpen()), this, SLOT(sessionOpen()));
        QObject::connect(m_data->m_session, SIGNAL(sessionFailed()), this, SLOT(sessionFailed()));
    }

    m_data->m_session->startSession();
}
コード例 #5
0
ファイル: server.cpp プロジェクト: Pvg08/CStationClient_DS_PC
void Server::ResetServer(bool is_configuration)
{
    StopServer();
    is_config_mode = is_configuration;
    sessionOpen();
}
コード例 #6
0
void KateMainWindow::setupActions()
{
  KAction *a;

  actionCollection()->addAction( KStandardAction::New, "file_new", m_viewManager, SLOT(slotDocumentNew()) )
  ->setWhatsThis(i18n("Create a new document"));
  actionCollection()->addAction( KStandardAction::Open, "file_open", m_viewManager, SLOT(slotDocumentOpen()) )
  ->setWhatsThis(i18n("Open an existing document for editing"));

  fileOpenRecent = KStandardAction::openRecent (m_viewManager, SLOT(openUrl(KUrl)), this);
  actionCollection()->addAction(fileOpenRecent->objectName(), fileOpenRecent);
  fileOpenRecent->setWhatsThis(i18n("This lists files which you have opened recently, and allows you to easily open them again."));

  a = actionCollection()->addAction( "file_save_all" );
  a->setIcon( KIcon("document-save-all") );
  a->setText( i18n("Save A&ll") );
  a->setShortcut( QKeySequence(Qt::CTRL + Qt::Key_L) );
  connect( a, SIGNAL(triggered()), KateDocManager::self(), SLOT(saveAll()) );
  a->setWhatsThis(i18n("Save all open, modified documents to disk."));

  a = actionCollection()->addAction( "file_reload_all" );
  a->setText( i18n("&Reload All") );
  connect( a, SIGNAL(triggered()), KateDocManager::self(), SLOT(reloadAll()) );
  a->setWhatsThis(i18n("Reload all open documents."));

  a = actionCollection()->addAction( "file_close_orphaned" );
  a->setText( i18n("Close Orphaned") );
  connect( a, SIGNAL(triggered()), KateDocManager::self(), SLOT(closeOrphaned()) );
  a->setWhatsThis(i18n("Close all documents in the file list that could not be reopened, because they are not accessible anymore."));

  actionCollection()->addAction( KStandardAction::Close, "file_close", m_viewManager, SLOT(slotDocumentClose()) )
  ->setWhatsThis(i18n("Close the current document."));

  a = actionCollection()->addAction( "file_close_other" );
  a->setText( i18n( "Close Other" ) );
  connect( a, SIGNAL(triggered()), this, SLOT(slotDocumentCloseOther()) );
  a->setWhatsThis(i18n("Close other open documents."));

  a = actionCollection()->addAction( "file_close_all" );
  a->setText( i18n( "Clos&e All" ) );
  connect( a, SIGNAL(triggered()), this, SLOT(slotDocumentCloseAll()) );
  a->setWhatsThis(i18n("Close all open documents."));

  a = actionCollection()->addAction( KStandardAction::Quit, "file_quit" );
  // Qt::QueuedConnection: delay real shutdown, as we are inside menu action handling (bug #185708)
  connect( a, SIGNAL(triggered()), this, SLOT(slotFileQuit()), Qt::QueuedConnection );
  a->setWhatsThis(i18n("Close this window"));

  a = actionCollection()->addAction( "view_new_view" );
  a->setIcon( KIcon("window-new") );
  a->setText( i18n("&New Window") );
  connect( a, SIGNAL(triggered()), this, SLOT(newWindow()) );
  a->setWhatsThis(i18n("Create a new Kate view (a new window with the same document list)."));

  KToggleAction* showFullScreenAction = KStandardAction::fullScreen( 0, 0, this, this);
  actionCollection()->addAction( showFullScreenAction->objectName(), showFullScreenAction );
  connect( showFullScreenAction, SIGNAL(toggled(bool)), this, SLOT(slotFullScreen(bool)));

  documentOpenWith = new KActionMenu(i18n("Open W&ith"), this);
  actionCollection()->addAction("file_open_with", documentOpenWith);
  documentOpenWith->setWhatsThis(i18n("Open the current document using another application registered for its file type, or an application of your choice."));
  connect(documentOpenWith->menu(), SIGNAL(aboutToShow()), this, SLOT(mSlotFixOpenWithMenu()));
  connect(documentOpenWith->menu(), SIGNAL(triggered(QAction*)), this, SLOT(slotOpenWithMenuAction(QAction*)));

  a = KStandardAction::keyBindings(this, SLOT(editKeys()), actionCollection());
  a->setWhatsThis(i18n("Configure the application's keyboard shortcut assignments."));

  a = KStandardAction::configureToolbars(this, SLOT(slotEditToolbars()), actionCollection());
  a->setWhatsThis(i18n("Configure which items should appear in the toolbar(s)."));

  QAction* settingsConfigure = KStandardAction::preferences(this, SLOT(slotConfigure()), actionCollection());
  settingsConfigure->setWhatsThis(i18n("Configure various aspects of this application and the editing component."));

  // tip of the day :-)
  actionCollection()->addAction( KStandardAction::TipofDay, this, SLOT(tipOfTheDay()) )
  ->setWhatsThis(i18n("This shows useful tips on the use of this application."));

  if (KatePluginManager::self()->pluginList().count() > 0)
  {
    a = actionCollection()->addAction( "help_plugins_contents" );
    a->setText( i18n("&Plugins Handbook") );
    connect( a, SIGNAL(triggered()), this, SLOT(pluginHelp()) );
    a->setWhatsThis(i18n("This shows help files for various available plugins."));
  }

  a = actionCollection()->addAction( "help_about_editor" );
  a->setText( i18n("&About Editor Component") );
  connect( a, SIGNAL(triggered()), this, SLOT(aboutEditor()) );

  connect(m_viewManager, SIGNAL(viewChanged()), m_mainWindow, SIGNAL(viewChanged()));
  connect(m_viewManager, SIGNAL(viewCreated(KTextEditor::View*)), m_mainWindow, SIGNAL(viewCreated(KTextEditor::View*)));
  connect(m_viewManager, SIGNAL(viewChanged()), this, SLOT(slotWindowActivated()));
  connect(m_viewManager, SIGNAL(viewChanged()), this, SLOT(slotUpdateOpenWith()));
  connect(m_viewManager, SIGNAL(viewChanged()), this, SLOT(slotUpdateBottomViewBar()));
  connect(m_viewManager, SIGNAL(viewChanged()), this, SLOT(slotUpdateTopViewBar()));
  slotWindowActivated ();

  // session actions
  a = actionCollection()->addAction( "sessions_new" );
  a->setIcon( KIcon("document-new") );
  a->setText( i18nc("Menu entry Session->New", "&New") );
  // Qt::QueuedConnection to avoid deletion of code that is executed when reducing the amount of mainwindows. (bug #227008)
  connect( a, SIGNAL(triggered()), KateSessionManager::self(), SLOT(sessionNew()), Qt::QueuedConnection );
  a = actionCollection()->addAction( "sessions_open" );
  a->setIcon( KIcon("document-open") );
  a->setText( i18n("&Open Session") );
  // Qt::QueuedConnection to avoid deletion of code that is executed when reducing the amount of mainwindows. (bug #227008)
  connect( a, SIGNAL(triggered()), KateSessionManager::self(), SLOT(sessionOpen()), Qt::QueuedConnection );
  a = actionCollection()->addAction( "sessions_save" );
  a->setIcon( KIcon("document-save") );
  a->setText( i18n("&Save Session") );
  connect( a, SIGNAL(triggered()), KateSessionManager::self(), SLOT(sessionSave()) );
  a = actionCollection()->addAction( "sessions_save_as" );
  a->setIcon( KIcon("document-save-as") );
  a->setText( i18n("Save Session &As...") );
  connect( a, SIGNAL(triggered()), KateSessionManager::self(), SLOT(sessionSaveAs()) );
  a = actionCollection()->addAction( "sessions_manage" );
  a->setIcon( KIcon("view-choose") );
  a->setText( i18n("&Manage Sessions...") );
  // Qt::QueuedConnection to avoid deletion of code that is executed when reducing the amount of mainwindows. (bug #227008)
  connect( a, SIGNAL(triggered()), KateSessionManager::self(), SLOT(sessionManage()), Qt::QueuedConnection );

  // quick open menu ;)
  a = new KateSessionsAction (i18n("&Quick Open Session"), this);
  actionCollection()->addAction("sessions_list", a);
}