コード例 #1
0
ファイル: client_info.cpp プロジェクト: cnhans/mongo
 void ClientInfo::_setupAuth() {
     std::string adminNs = "admin";
     DBConfigPtr config = grid.getDBConfig(adminNs);
     Shard shard = config->getShard(adminNs);
     ShardConnection conn(shard, adminNs);
     AuthorizationManager* authManager = new AuthorizationManager(new AuthExternalStateImpl());
     Status status = authManager->initialize(conn.get());
     massert(16479,
             mongoutils::str::stream() << "Error initializing AuthorizationManager: "
                                       << status.reason(),
             status == Status::OK());
     setAuthorizationManager(authManager);
 }
コード例 #2
0
ファイル: client_info.cpp プロジェクト: AK-Dominator/mongo
    void ClientInfo::_setupAuth() {
        std::string adminNs = "admin";
        DBConfigPtr config = grid.getDBConfig(adminNs);
        Shard shard = config->getShard(adminNs);
        scoped_ptr<ScopedDbConnection> connPtr(
                ScopedDbConnection::getInternalScopedDbConnection(shard.getConnString(), 30.0));
        ScopedDbConnection& conn = *connPtr;

        //
        // Note: The connection mechanism here is *not* ideal, and should not be used elsewhere.
        // It is safe in this particular case because the admin database is always on the config
        // server and does not move.
        //

        AuthorizationManager* authManager = new AuthorizationManager(new AuthExternalStateImpl());
        Status status = authManager->initialize(conn.get());
        massert(16479,
                mongoutils::str::stream() << "Error initializing AuthorizationManager: "
                                          << status.reason(),
                status == Status::OK());
        setAuthorizationManager(authManager);
    }