コード例 #1
0
ファイル: vgui_ScorePanel.cpp プロジェクト: Arkshine/NS
//-----------------------------------------------------------------------------
// Purpose: Label paint functions - take into account current highligh status
//-----------------------------------------------------------------------------
void CLabelHeader::paintBackground()
{
	Color oldBg;
	getBgColor(oldBg);

	if (gViewPort->GetScoreBoard()->m_iHighlightRow == _row)
	{
		setBgColor(134, 91, 19, 0);
	}

	Panel::paintBackground();

	setBgColor(oldBg);
}
コード例 #2
0
SODOctopus::SODOctopus(Panel* container, GridOctopus* gridO, Spell* s, SpellTarget* target)
	: OctopusBaby(int(gridO->getCellDimensions().x*1.5), int(gridO->getCellDimensions().y*5)), _grid(gridO), _spell(s), _target(target)
{	
	Texture t = (*ServiceLocator::getTextureManager())["SwordDestiny"];
	Point d = gridO->getCellDimensions() * 3;
	// compute ratio
	double ratiox = (double)d.x / t.getWidth();
	double ratioy = (double)d.y / t.getHeight();
	ratio = min(ratioy, ratiox);

	unsigned int n = target->getCell()->getNumber();
	Point cellCenter = gridO->getCellCenter(n);
	
	width = int(t.getWidth() * ratio);
	height = int(t.getHeight() * ratio);

	container->add(this);
	Point pos = toContainerCoordinates(gridO->toAbsoluteCoordinates(Point(cellCenter.x - width / 2, cellCenter.y - height - d.y/3)));

	ori_pos = pos;
	dst_pos = toContainerCoordinates(gridO->toAbsoluteCoordinates(Point(cellCenter.x - width / 2, cellCenter.y - height)));

	setPositionX((int)pos.x);
	setPositionY((int)pos.y);

	setBgColor(Color::TRANSPARENT);
	setActive(true);
	beginTime = TIMESERVICE->time();
	finishTime = beginTime + totalTime;

	setZIndex(gridO->getZIndexFromCell(n) + 1);
}
コード例 #3
0
PlayerOctopus::PlayerOctopus(Character* c, GridOctopus* grid)
    : OctopusBaby(PLAYER_WIDTH, PLAYER_HEIGHT), _character(c), _grid(grid), destination_cell(_character->getCell())
{
    if (!_basic_player.valid())
    {
        _basic_player = (*ServiceLocator::getTextureManager())["knight"];

        // compute ratio
        double ratiox = (double)_relative_rect.w / _basic_player.getWidth();
        double ratioy = (double)_relative_rect.h / _basic_player.getHeight();
        _ratio = min(ratioy, ratiox);

        // calculate padding
        int xpadding = -5;
        int ypadding = 7;
        PADDINGFaceLeft = Point(-_basic_player.getWidth() * _ratio / 2 + xpadding, -_basic_player.getHeight() * _ratio + ypadding);
        PADDINGFaceRight = Point(PADDINGFaceLeft.x -2*xpadding, PADDINGFaceLeft.y);

    }
    setBgColor(Color::TRANSPARENT);

    // event registration
    EventService* evs = EVENTSERVICE;
    evs->listen(typeid(MoveEvent), [=](Event* e) {
        MoveEvent* ev = dynamic_cast<MoveEvent*>(e);
        if (ev && ev->getCharacter() == _character)
            addMove(ev->destination, ev->move_wanted);
    }
               );
}
コード例 #4
0
ファイル: graph.cpp プロジェクト: Tasssadar/Lorris
void Graph::loadData(DataFileParser *file)
{
    // background color
    if(file->seekToNextBlock("graphWBgColor", BLOCK_WIDGET))
        setBgColor(QColor(file->readString()));

    // markers
    if(file->seekToNextBlock("graphWMarkersX", BLOCK_WIDGET))
        loadMarkers(file, QwtPlot::xBottom);

    if(file->seekToNextBlock("graphWMarkersY", BLOCK_WIDGET))
        loadMarkers(file, QwtPlot::yLeft);

    if(file->seekToNextBlock("graphWMarkersYRight", BLOCK_WIDGET))
        loadMarkers(file, QwtPlot::yRight);

    // axes
    if(file->seekToNextBlock("graphWAxisRangeV2", BLOCK_WIDGET))
    {
        const quint32 cnt = file->readVal<quint32>();
        for(quint32 i = 0; i < cnt; ++i)
        {
            double lower = file->readVal<double>();
            double upper = file->readVal<double>();
            setAxisScale(i, lower, upper);
        }
    }

    replot();
}
コード例 #5
0
ファイル: GraphDisplay.cpp プロジェクト: skothr/SoundSandbox
GraphDisplay::GraphDisplay()
	: Display(),
		minData(), maxData(), absoluteToGraphUnits(), graphToAbsoluteUnits(),
		gProps(GraphProps::NONE), fixedWidth(false), fixedHeight(false), flipX(false), flipY(false),
		standardUnitSize()
{
	setBgColor(Color(0.75f, 0.75f, 0.75f, 1.0f));
}
コード例 #6
0
ファイル: tp.cpp プロジェクト: omegaman1/attract
FeTextPrimative::FeTextPrimative( )
	: m_texts( 1, sf::Text() ),
	m_align( Centre ),
	m_first_line( -1 ),
	m_needs_pos_set( false )
{
	setColor( sf::Color::White );
	setBgColor( sf::Color::Transparent );
}
コード例 #7
0
ファイル: node.cpp プロジェクト: june3474/diagram
Node::Node(QWidget * parent) :
    QObject(parent), QGraphicsItem()
{
    setTextColor(Qt::darkGreen);
    setOutlineColor(Qt::darkBlue);
    setBgColor(Qt::white);

    setFlags(ItemIsMovable | ItemIsSelectable | ItemSendsGeometryChanges);
}
コード例 #8
0
ファイル: ttipmelody.cpp プロジェクト: SeeLook/nootka
TtipMelody::TtipMelody(TquestionPoint *point) :
    TtipChart(point)
{
    setBgColor(point->color());
    setPlainText(" ");

    m_w = new QWidget();
    m_w->setObjectName("m_melodyView");
    m_w->setStyleSheet("QWidget#m_melodyView { background: transparent }");
    QString txt;
    if (point->nr())
        txt = QString(TquestionAsWdg::questionTxt() + " <big><b>%1.</b></big>").arg(point->nr());
    if (point->question()->questionAsNote() && point->question()->answerAsSound())
        txt += (" <b>" + TexTrans::playMelodyTxt() + "</b>");
    else if (point->question()->questionAsSound() && point->question()->answerAsNote())
        txt += (" <b>" + TexTrans::writeMelodyTxt() + "</b>");
    QLabel *headLab = new QLabel(txt, m_w);
    headLab->setAlignment(Qt::AlignCenter);
    m_score = new TmelodyView(qa()->question()->melody(), m_w);
    m_score->setFixedHeight(qApp->desktop()->availableGeometry().height() / 12);
    if (point->question()->exam()) {
        if (point->question()->exam()->level()->showStrNr)
            m_score->showStringNumbers(true);
    }
    QSpinBox *spinAtt = new QSpinBox(m_w);
    spinAtt->setRange(0, qa()->question()->attemptsCount());
    spinAtt->setPrefix(TexTrans::attemptTxt() + " ");
    spinAtt->setSuffix(" " + tr("of", "It will give text: 'Attempt x of y'") + QString(" %1").arg(qa()->question()->attemptsCount()));
    m_attemptLabel = new QLabel(m_w);
    m_resultLabel = new QLabel(wasAnswerOKtext(point->question(), point->color()).replace("<br>", " "), m_w);
    m_resultLabel->setAlignment(Qt::AlignCenter);
//   txt = wasAnswerOKtext(point->question(), point->color()).replace("<br>", " ") + "<br>";
    txt = tr("Melody was played <b>%n</b> times", "", qa()->question()->totalPlayBacks()) + "<br>";
    txt += TexTrans::effectTxt() + QString(": <big><b>%1%</b></big>, ").arg(point->question()->effectiveness(), 0, 'f', 1, '0');
    txt += TexTrans::reactTimeTxt() + QString("<big><b>  %1</b></big>").arg(Texam::formatReactTime(point->question()->time, true));
    QLabel *sumLab = new QLabel(txt, m_w);
    sumLab->setAlignment(Qt::AlignCenter);

    QVBoxLayout *lay = new QVBoxLayout;
    lay->addWidget(headLab);
    lay->addWidget(m_score, 0, Qt::AlignCenter);
    QHBoxLayout *attLay = new QHBoxLayout;
    attLay->addStretch();
    attLay->addWidget(spinAtt);
    attLay->addStretch();
    lay->addLayout(attLay);
    lay->addWidget(m_attemptLabel);
    lay->addWidget(m_resultLabel);
    lay->addWidget(sumLab);

    m_w->setLayout(lay);
    m_widget = point->scene()->addWidget(m_w);
    m_widget->setParentItem(this);

    connect(spinAtt, SIGNAL(valueChanged(int)), this, SLOT(attemptChanged(int)));
}
コード例 #9
0
ファイル: planeviewer.cpp プロジェクト: walkerka/opentoonz
PlaneViewer::PlaneViewer(QWidget *parent)
    : QOpenGLWidget(parent)
    , m_firstResize(true)
    , m_xpos(0)
    , m_ypos(0)
    , m_aff()  // initialized at the first resize
    , m_chessSize(40.0) {
  m_zoomRange[0] = 1e-3, m_zoomRange[1] = 1024.0;
  setBgColor(TPixel32(235, 235, 235), TPixel32(235, 235, 235));
}
コード例 #10
0
//-----------------------------------------------------------------------------
// Purpose: Create the ScoreBoard panel
//-----------------------------------------------------------------------------
ScorePanel::ScorePanel(int x,int y,int wide,int tall) : Panel(x,y,wide,tall)
{
	setBorder( new LineBorder( Color(255 * 0.7,170 * 0.7,0,0) ) );
	setBgColor( 0,0,0, 100 );

	m_pTitleLabel = new Label( "  SCORES", 0,0, wide, SBOARD_TITLE_SIZE_Y );
	m_pTitleLabel->setBgColor( Scheme::sc_primary2 );
	m_pTitleLabel->setFgColor( Scheme::sc_primary1 );
	m_pTitleLabel->setContentAlignment( vgui::Label::a_west );
	m_pTitleLabel->setParent(this);

	_headerPanel = new HeaderPanel( SBOARD_TABLE_X, SBOARD_TITLE_SIZE_Y, wide - (SBOARD_TABLE_X * 2), SBOARD_HEADER_SIZE_Y);
	_headerPanel->setParent(this);

	// BUGBUG: This isn't working. gHUD.m_Teamplay hasn't been initialized yet.
	if ( gHUD.m_Teamplay )
		_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#TEAMS" ), true) );
	else
		_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#PLAYERS" ), true) );

	if ( HUD_IsGame( "tfc" ) )
		_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#CLASS" ), true) );
	else
		_headerPanel->addSectionPanel( new CLabelHeader("", true) );

	_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#SCORE" )) );
	_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#DEATHS")) );
	_headerPanel->addSectionPanel( new CLabelHeader( CHudTextMessage::BufferedLocaliseTextString( "#LATENCY")) );
	_headerPanel->setBgColor( 0,0,0, 255 );

	// Need to special case 400x300, because the titles just wont fit otherwise
	if ( ScreenWidth == 400 )
	{
		_headerPanel->setSliderPos( 0, SMALL_CSIZE_NAME );
		_headerPanel->setSliderPos( 1, SMALL_CSIZE_CLASS );
		_headerPanel->setSliderPos( 2, SMALL_CSIZE_KILLS );
		_headerPanel->setSliderPos( 3, SMALL_CSIZE_DEATHS );
		_headerPanel->setSliderPos( 4, wide - (SBOARD_TABLE_X * 2) - 1 );
	}
	else
	{
		_headerPanel->setSliderPos( 0, CSIZE_NAME );
		_headerPanel->setSliderPos( 1, CSIZE_CLASS );
		_headerPanel->setSliderPos( 2, CSIZE_KILLS );
		_headerPanel->setSliderPos( 3, CSIZE_DEATHS );
		_headerPanel->setSliderPos( 4, wide - (SBOARD_TABLE_X * 2) - 1 );
	}

	_tablePanel = new ScoreTablePanel(SBOARD_TABLE_X, SBOARD_TABLE_Y, wide - (SBOARD_TABLE_X * 2), tall - SBOARD_TABLE_Y, NUM_COLUMNS);
	_tablePanel->setParent(this);
	_tablePanel->setHeaderPanel(_headerPanel);
	_tablePanel->setBgColor( 0,0,0, 255 );

	Initialize();
}
コード例 #11
0
ファイル: postscript.c プロジェクト: davidsan/critical-edges
void fillBg(FILE *f, int width, int height) {
	setBgColor(f);
	fprintf(f, "newpath\n");
	fprintf(f, "%d %d moveto\n", 0, 0);
	fprintf(f, "%d %d lineto\n", width, 0);
	fprintf(f, "%d %d lineto\n", width, height);
	fprintf(f, "%d %d lineto\n", 0, height);
	fprintf(f, "%d %d lineto\n", 0, 0);
	fprintf(f, "closepath\n");
	fprintf(f, "fill\n");
}
コード例 #12
0
ファイル: GraphDisplay.cpp プロジェクト: skothr/SoundSandbox
GraphDisplay::GraphDisplay(GPoint data_min, GPoint data_max, RVec absolute_to_graph, GVec standard_unit_size, GraphProps g_props)
	: Display(),
		minData(data_min), maxData(data_max),
		absoluteToGraphUnits(absolute_to_graph), graphToAbsoluteUnits(1.0f/absolute_to_graph.x, 1.0f/absolute_to_graph.y),
		gProps(g_props), fixedWidth(g_props & GraphProps::FIXED_WIDTH), fixedHeight(g_props & GraphProps::FIXED_HEIGHT),
		flipX(g_props & GraphProps::FLIP_X), flipY(g_props & GraphProps::FLIP_Y),
		standardUnitSize(standard_unit_size)
{
	setBgColor(Color(0.75f, 0.75f, 0.75f, 1.0f));
	onSizeChanged(AVec());
}
コード例 #13
0
ファイル: MainWindow.cpp プロジェクト: PriyanshuSingh/ColorIt
void MainWindow::handle(bool isBG) {
    if(isBG){
        if(ui->isPencilCheckBox->isChecked()){
            ui->pencilColorPushButton->setEnabled(true);
            ui->bgColorPushButton->setEnabled(false);
        }else{
            ui->pencilColorPushButton->setEnabled(false);
            ui->bgColorPushButton->setEnabled(true);
        }
    }
    setPencilColor();
    setBgColor();
}
コード例 #14
0
ファイル: color_bar.cpp プロジェクト: optigon/aseprite
void ColorBar::onPaletteIndexChange(int index)
{
  m_lock = true;

  Color color = Color::fromIndex(index);

  if (jmouse_b(0) & 2) // TODO create a PaletteChangeEvent and take left/right mouse button from there
    setBgColor(color);
  else
    setFgColor(color);

  m_lock = false;
}
コード例 #15
0
ファイル: cell.cpp プロジェクト: DoubleYouEl/CrochetCharts
Cell::Cell(QGraphicsItem *parent)
    : QGraphicsSvgItem(parent),
	mLayer(0),
    mStitch(0),
    mHighlight(false)
{

    setCachingEnabled(false);
    setAcceptHoverEvents(true);
    setFlag(QGraphicsItem::ItemIsMovable);
    setFlag(QGraphicsItem::ItemIsSelectable);

    //if we don't set the bgColor it'll end up black.
    setBgColor();
}
コード例 #16
0
StylesPlugin::StylesPlugin(unsigned base, const char *config)
        : Plugin(base)
{
    m_saveBaseFont = NULL;
    m_saveMenuFont = NULL;
    m_savePalette = new QPalette(QApplication::palette());
    load_data(stylesData, &data, config);
    setFonts();
    if (getSystemColors()){
        setBtnColor(m_savePalette->active().color(QColorGroup::Button).rgb() & 0xFFFFFF);
        setBgColor(m_savePalette->active().color(QColorGroup::Background).rgb() & 0xFFFFFF);
    }else{
        setColors();
    }
    setStyles();
}
コード例 #17
0
void KopeteRichTextEditPart::setBgColor()
{
	QColor col=mBgColor;

	int s = KColorDialog::getColor( col, KGlobalSettings::baseColor(), editor );
	if(!col.isValid())
	{
		col=KGlobalSettings::baseColor();
	}

	if ( s != QDialog::Accepted  )
		return;

	setBgColor( col );

	writeConfig();
}
コード例 #18
0
ファイル: tuppaintarea.cpp プロジェクト: hpsaturn/tupi
TupPaintArea::TupPaintArea(TupProject *project, QWidget * parent) : TupPaintAreaBase(parent, project->dimension()), k(new Private)
{
    #ifdef K_DEBUG
           T_FUNCINFO;
    #endif

    k->project = project;
    setBgColor(project->bgColor());
    k->currentSceneIndex = 0;
    k->deleteMode = false;
    k->menuOn = false;

    setCurrentScene(0);
    k->currentTool = tr("Pencil");

    if (graphicsScene()->scene())
        graphicsScene()->setCurrentFrame(0, 0);
}
コード例 #19
0
VolleyOctopus::VolleyOctopus(Panel* container, GridOctopus * gridO, Spell* s, Character* caster, SpellTarget* target)
	: OctopusBaby(gridO->getRelativeRect().w, gridO->getRelativeRect().h), _grid(gridO), _target(target), _caster(caster)
{

	Texture t = (*ServiceLocator::getTextureManager())["VoleeFlechesFrame1"];
	Point d = gridO->getCellDimensions() * 5;
	// compute ratio
	double ratiox = (double)d.x / t.getWidth();
	double ratioy = (double)d.y / t.getHeight();
	ratio = min(ratioy, ratiox);


	container->add(this, gridO->getPosition().x, gridO->getPosition().y);
	setBgColor(Color::TRANSPARENT);
	setActive(false);
	beginTime = TIMESERVICE->time();
	finishTime = beginTime + totalTime;
}
コード例 #20
0
ファイル: tp.cpp プロジェクト: omegaman1/attract
FeTextPrimative::FeTextPrimative(
			const sf::Font *font,
         const sf::Color &colour,
         const sf::Color &bgcolour,
         unsigned int charactersize,
         Alignment align )
	: m_texts( 1, sf::Text() ),
	m_align( align ),
	m_first_line( -1 ),
	m_needs_pos_set( false )
{
	if ( font )
		setFont( *font );

	setColor( colour );
	setBgColor( bgcolour );
	setCharacterSize( charactersize );
}
コード例 #21
0
CharacterWidget::CharacterWidget(QWidget *parent, CharSetCharacter ch)
    : QWidget(parent), m_character(ch)
{

    m_dobitshift = true;
    m_showgrid = true;
  //  setMaximumSize(this->size());
  //  setMinimumSize(this->size());
    m_pixmap = QPixmap(this->size());
    setFgColor(Qt::black);
    setBgColor(Qt::white);
    setGridColor(Qt::red);
    QString name = QChar(ch.asciiVal());
    if (ch.asciiVal() == ' ') { name = "<Space>"; }
    if (ch.asciiVal() == 0x7f) { name = "<Delete>"; }
    QString ttstring = QString("Ascii: %1\nCharacter: %2").arg(ch.asciiVal()).arg(name);
    setToolTip(ttstring);
    doRepaint();
}
コード例 #22
0
ファイル: PlayScene.cpp プロジェクト: pabab/fichin_examples
void PlayScene::init()
{
	// crea un sprite
	sprite = new fSprite();
	
	// posiciona el fSprite en la mitad de la pantalla
	sprite->setPosition(windowWidth/2, windowHeight/2);
	
	// asigna una textura al fSprite
	sprite->setTexture("assets/img/ImpGuy_0.png");
	
	// centra el origen del sprite en el centro de la imagen
	sprite->centerOrigin();
	
	// agrega el fSprite a la escena
	add(sprite);	
	
	// cambia el color de fondo de la escena
	setBgColor(sf::Color::White);
}
コード例 #23
0
void KopeteRichTextEditPart::readConfig()
{
	// Don't update config untill we read whole config first
	m_configWriteLock = true;
	KConfig *config = KGlobal::config();
	config->setGroup("RichTextEditor");

	QColor tmpColor = KGlobalSettings::textColor();
	setFgColor( config->readColorEntry("FgColor", &tmpColor ) );

	tmpColor = KGlobalSettings::baseColor();
	setBgColor( config->readColorEntry("BgColor", &tmpColor ) );

	QFont tmpFont = KopetePrefs::prefs()->fontFace();
	setFont( config->readFontEntry("Font", &tmpFont ) );

	int tmp = KGlobalSettings::generalFont().pixelSize();
	setFontSize( config->readNumEntry( "FontSize", tmp ) );

	action_bold->setChecked( config->readBoolEntry( "FontBold" ) );
	action_italic->setChecked( config->readBoolEntry( "FontItalic" ) );
	action_underline->setChecked( config->readBoolEntry( "FontUnderline" ) );

	switch( config->readNumEntry( "EditAlignment", AlignLeft ) )
	{
		case AlignLeft:
			action_align_left->activate();
		break;
		case AlignCenter:
			action_align_center->activate();
		break;
		case AlignRight:
			action_align_right->activate();
		break;
		case AlignJustify:
			action_align_justify->activate();
		break;
	}
	m_configWriteLock = false;
}
コード例 #24
0
ファイル: bigtime.cpp プロジェクト: faesong/oom
void BigTime::resizeEvent(QResizeEvent *ev)
{
	dwin->resize(ev->size());
	QFont f = dwin->font();
	QFontMetrics fm(f);
	int fs = f.pixelSize();
	int hspace = 20;
	//int tw     = fm.width(QString("00:00:00:00"));
	int tw = fm.width(QString("000:00:00:00"));

	fs = ((ev->size().width() - hspace * 2) * fs) / tw;
	//fs -= 20;

	// set min/max
	if (fs < 10)
		fs = 10;
	else if (fs > 200)
		fs = 200;
	else
		fs -= 20;
		

	//if(debugMsg)
	//  printf("resize BigTime: Font name:%s CurSize:%d NewSize:%d, NewWidth:%d\n",
	//    f.family().toLatin1().constData(), fs, nfs, ev->size().width());

	//f.setPixelSize(fs);

	//dwin->setFont(f);
	QString fstr = QString("font-size:%1px; font-family:'Arial'; ").arg(fs); // Tim p4.0.8
	dwin->setStyleSheet(fstr);
	setBgColor(config.bigTimeBackgroundColor);
	setFgColor(config.bigTimeForegroundColor);

	int digitWidth = dwin->fontMetrics().width(QString("0"));
	int vspace = (ev->size().height() - (fs * 2)) / 3;
	int tickY = vspace;

	int timeY = vspace * 2 + fs;
	int absTickY = tickY;
	int absFrameY = timeY;
	barLabel->resize(digitWidth * 4, fs);
	beatLabel->resize(digitWidth * 2, fs);
	tickLabel->resize(digitWidth * 3, fs);
	//hourLabel->resize(digitWidth*2, fs);
	//minLabel->resize(digitWidth*2, fs);
	minLabel->resize(digitWidth * 3, fs);
	secLabel->resize(digitWidth * 2, fs);
	frameLabel->resize(digitWidth * 2, fs);
	subFrameLabel->resize(digitWidth * 2, fs);

	absTickLabel->resize(digitWidth * 10, fs);
	absFrameLabel->resize(digitWidth * 10, fs);
	sep1->resize(digitWidth, fs);
	sep2->resize(digitWidth, fs);
	sep3->resize(digitWidth, fs);
	sep4->resize(digitWidth, fs);
	sep5->resize(digitWidth, fs);

	barLabel->move(hspace + (digitWidth * 0), tickY);
	sep1->move(hspace + (digitWidth * 4), tickY);
	beatLabel->move(hspace + (digitWidth * 5), tickY);
	sep2->move(hspace + (digitWidth * 7), tickY);
	tickLabel->move(hspace + (digitWidth * 8), tickY);

	//hourLabel->move(	hspace + (digitWidth*0), timeY);
	//sep3->move(		hspace + (digitWidth*2), timeY);
	//minLabel->move(		hspace + (digitWidth*3), timeY);
	//sep4->move(		hspace + (digitWidth*5), timeY);
	//secLabel->move(		hspace + (digitWidth*6), timeY);
	//sep5->move(		hspace + (digitWidth*8), timeY);
	//frameLabel->move(	hspace + (digitWidth*9), timeY);
	minLabel->move(hspace + (digitWidth * 0), timeY);
	sep3->move(hspace + (digitWidth * 3), timeY);
	secLabel->move(hspace + (digitWidth * 4), timeY);
	sep4->move(hspace + (digitWidth * 6), timeY);
	frameLabel->move(hspace + (digitWidth * 7), timeY);
	sep5->move(hspace + (digitWidth * 9), timeY);
	subFrameLabel->move(hspace + (digitWidth * 10), timeY);

	absTickLabel->move(hspace + (digitWidth * 0), absTickY);
	absFrameLabel->move(hspace + (digitWidth * 0), absFrameY);
}
コード例 #25
0
ファイル: bigtime.cpp プロジェクト: faesong/oom
void BigTime::configChanged()
{
	setBgColor(config.bigTimeBackgroundColor);
	setFgColor(config.bigTimeForegroundColor);
}
コード例 #26
0
ファイル: fe_listbox.cpp プロジェクト: thepro101/attract
void FeListBox::set_bga(int a)
{
	sf::Color c=m_base_text.getBgColor();
	c.a=a;
	setBgColor( c );
}
コード例 #27
0
ファイル: fe_listbox.cpp プロジェクト: thepro101/attract
void FeListBox::set_bgb(int b)
{
	sf::Color c=m_base_text.getBgColor();
	c.b=b;
	setBgColor( c );
}
コード例 #28
0
ファイル: fe_listbox.cpp プロジェクト: thepro101/attract
void FeListBox::set_bgg(int g)
{
	sf::Color c=m_base_text.getBgColor();
	c.g=g;
	setBgColor( c );
}
コード例 #29
0
ファイル: fe_listbox.cpp プロジェクト: thepro101/attract
void FeListBox::set_bgr(int r)
{
	sf::Color c=m_base_text.getBgColor();
	c.r=r;
	setBgColor( c );
}
コード例 #30
0
ファイル: vgui_ScorePanel.cpp プロジェクト: Arkshine/NS
//-----------------------------------------------------------------------------
// Purpose: Create the ScoreBoard panel
//-----------------------------------------------------------------------------
ScorePanel::ScorePanel(int x,int y,int wide,int tall) : Panel(x,y,wide,tall)
{
	CSchemeManager *pSchemes = gViewPort->GetSchemeManager();
	SchemeHandle_t hTitleScheme = pSchemes->getSchemeHandle("Scoreboard Title Text");
	SchemeHandle_t hSmallScheme = pSchemes->getSchemeHandle("Scoreboard Small Text");
	SchemeHandle_t hTinyScheme = pSchemes->getSchemeHandle("Scoreboard Tiny Text");
	Font *tfont = pSchemes->getFont(hTitleScheme);
	Font *smallfont = pSchemes->getFont(hSmallScheme);
	Font *tinyfont = pSchemes->getFont(hTinyScheme);
	
	setBgColor(0, 0, 0, 96);
	m_pCurrentHighlightLabel = NULL;
	m_iHighlightRow = -1;
	// puzl: 0001073
	m_pTrackerIcon = NULL;
	m_pDevIcon = NULL;
	m_pPTIcon = NULL;
	m_pGuideIcon = NULL;
	m_pServerOpIcon = NULL;
	m_pContribIcon = NULL;
	m_pCheatingDeathIcon = NULL;
	m_pVeteranIcon = NULL;
	
	m_pTrackerIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardtracker.tga");
	m_pDevIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboarddev.tga");
	m_pPTIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardpt.tga");
	m_pGuideIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardguide.tga");
	m_pServerOpIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardserverop.tga");
	m_pContribIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardcontrib.tga");
	m_pCheatingDeathIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardcd.tga");
	m_pVeteranIcon = vgui_LoadTGANoInvertAlpha("gfx/vgui/640_scoreboardveteran.tga");

	m_iIconFrame = 0;
	m_iLastFrameIncrementTime = gHUD.GetTimeOfLastUpdate();
	
	// Initialize the top title.
	m_TitleLabel.setFont(tfont);
	m_TitleLabel.setText("");
	m_TitleLabel.setBgColor( 0, 0, 0, 255 );
	m_TitleLabel.setFgColor( Scheme::sc_primary1 );
	m_TitleLabel.setContentAlignment( vgui::Label::a_west );

	LineBorder *border = new LineBorder(Color(60, 60, 60, 128));
	setBorder(border);
	setPaintBorderEnabled(true);

	int xpos = g_ColumnInfo[0].m_Width + 3;
	if (ScreenWidth() >= 640)
	{
		// only expand column size for res greater than 640
		xpos = XRES(xpos);
	}
	m_TitleLabel.setBounds(xpos, 4, wide, SBOARD_TITLE_SIZE_Y);
	m_TitleLabel.setContentFitted(false);
	m_TitleLabel.setParent(this);

	// Setup the header (labels like "name", "class", etc..).
	m_HeaderGrid.SetDimensions(NUM_COLUMNS, 1);
	m_HeaderGrid.SetSpacing(0, 0);
	
	for(int i=0; i < NUM_COLUMNS; i++)
	{
		if (g_ColumnInfo[i].m_pTitle && g_ColumnInfo[i].m_pTitle[0] == '#')
			m_HeaderLabels[i].setText(CHudTextMessage::BufferedLocaliseTextString(g_ColumnInfo[i].m_pTitle));
		else if(g_ColumnInfo[i].m_pTitle)
			m_HeaderLabels[i].setText(g_ColumnInfo[i].m_pTitle);

		int xwide = g_ColumnInfo[i].m_Width;
		if (ScreenWidth() >= 640)
		{
			xwide = XRES(xwide);
		}
		else if (ScreenWidth() == 400)
		{
			// hack to make 400x300 resolution scoreboard fit
			if (i == 1)
			{
				// reduces size of player name cell
				xwide -= 28;
			}
			else if (i == 0)
			{
				// tracker icon cell
				xwide -= 8;
			}
		}
		
		m_HeaderGrid.SetColumnWidth(i, xwide);
		m_HeaderGrid.SetEntry(i, 0, &m_HeaderLabels[i]);

		m_HeaderLabels[i].setBgColor(0,0,0,255);
		m_HeaderLabels[i].setBgColor(0,0,0,255);
		
        int theColorIndex = 0;
        Color gammaAdjustedTeamColor = BuildColor(kTeamColors[theColorIndex][0], kTeamColors[theColorIndex][1], kTeamColors[theColorIndex][2], gHUD.GetGammaSlope());
        int theR, theG, theB, theA;
        gammaAdjustedTeamColor.getColor(theR, theG, theB, theA);
        m_HeaderLabels[i].setFgColor(theR, theG, theB, theA);

		m_HeaderLabels[i].setFont(smallfont);
		m_HeaderLabels[i].setContentAlignment(g_ColumnInfo[i].m_Alignment);

		int yres = 12;
		if (ScreenHeight() >= 480)
		{
			yres = YRES(yres);
		}
		m_HeaderLabels[i].setSize(50, yres);
	}

	// Set the width of the last column to be the remaining space.
	int ex, ey, ew, eh;
	m_HeaderGrid.GetEntryBox(NUM_COLUMNS - 2, 0, ex, ey, ew, eh);
	m_HeaderGrid.SetColumnWidth(NUM_COLUMNS - 1, (wide - X_BORDER) - (ex + ew));

	m_HeaderGrid.AutoSetRowHeights();
	m_HeaderGrid.setBounds(X_BORDER, SBOARD_TITLE_SIZE_Y, wide - X_BORDER*2, m_HeaderGrid.GetRowHeight(0));
	m_HeaderGrid.setParent(this);
	m_HeaderGrid.setBgColor(0,0,0,255);


	// Now setup the listbox with the actual player data in it.
	int headerX, headerY, headerWidth, headerHeight;
	m_HeaderGrid.getBounds(headerX, headerY, headerWidth, headerHeight);
	m_PlayerList.setBounds(headerX, headerY+headerHeight, headerWidth, tall - headerY - headerHeight - 6);
	m_PlayerList.setBgColor(0,0,0,255);
	m_PlayerList.setParent(this);

	for(int row=0; row < NUM_ROWS; row++)
	{
		CGrid *pGridRow = &m_PlayerGrids[row];

		pGridRow->SetDimensions(NUM_COLUMNS, 1);
		
		for(int col=0; col < NUM_COLUMNS; col++)
		{
			m_PlayerEntries[col][row].setContentFitted(false);
			m_PlayerEntries[col][row].setRow(row);
			m_PlayerEntries[col][row].addInputSignal(this);
			pGridRow->SetEntry(col, 0, &m_PlayerEntries[col][row]);
		}

		pGridRow->setBgColor(0,0,0,255);
//		pGridRow->SetSpacing(2, 0);f
		pGridRow->SetSpacing(0, 0);
		pGridRow->CopyColumnWidths(&m_HeaderGrid);
		pGridRow->AutoSetRowHeights();
		pGridRow->setSize(PanelWidth(pGridRow), pGridRow->CalcDrawHeight());
		pGridRow->RepositionContents();

		m_PlayerList.AddItem(pGridRow);
	}


	// Add the hit test panel. It is invisible and traps mouse clicks so we can go into squelch mode.
	m_HitTestPanel.setBgColor(0,0,0,255);
	m_HitTestPanel.setParent(this);
	m_HitTestPanel.setBounds(0, 0, wide, tall);
	m_HitTestPanel.addInputSignal(this);

	m_pCloseButton = new CommandButton( "x", wide-XRES(12 + 4), YRES(2), XRES( 12 ) , YRES( 12 ) );
	m_pCloseButton->setParent( this );
	m_pCloseButton->addActionSignal( new CMenuHandler_StringCommandWatch( "-showscores", true ) );
	m_pCloseButton->setBgColor(0,0,0,255);
	m_pCloseButton->setFgColor( 255, 255, 255, 0 );
	m_pCloseButton->setFont(tfont);
	m_pCloseButton->setBoundKey( (char)255 );
	m_pCloseButton->setContentAlignment(Label::a_center);
	Initialize();
}