コード例 #1
0
ファイル: CCNode.cpp プロジェクト: khanhbui/ThreeDots
static bool sendNodeEventToJS(Node* node, int action)
{
    auto scriptEngine = ScriptEngineManager::getInstance()->getScriptEngine();

    if (scriptEngine->isCalledFromScript())
    {
        scriptEngine->setCalledFromScript(false);
    }
    else
    {
        BasicScriptData data(node,(void*)&action);
        ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
        if (scriptEngine->sendEvent(&scriptEvent))
            return true;
    }
    
    return false;
}
コード例 #2
0
bool ScriptEngineManager::sendNodeEventToJS(Node* node, int action)
{
    auto scriptEngine = getInstance()->getScriptEngine();
    
    if (scriptEngine->isCalledFromScript())
    {
        // Should only be invoked at root class Node
        scriptEngine->setCalledFromScript(false);
    }
    else
    {
        BasicScriptData data(node,(void*)&action);
        ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
        if (scriptEngine->sendEvent(&scriptEvent))
            return true;
    }
    
    return false;
}