コード例 #1
0
LineCounterDisplay::LineCounterDisplay(QWidget *parent) :
		DataDisplay(parent),
		ui(new Ui::LineCounterDisplay),
		filter(),
		showLabel(true)
{
	configWidget = NULL;
	ui->setupUi(this);
	setDisplayLabel(showLabel);
}
コード例 #2
0
bool LineCounterDisplay::loadSettings(const QString& section)
{
	//qDebug() << "LineCounterDisplay::loadSettings" << section;
	if (!DataDisplay::loadSettings(section))
		return false;

	QSettings* settings = GnosticApp::getInstance().settings();
	setFilter(settings->value(QString("%1/filter").arg(section)).toString());
	setDisplayLabel(settings->value(QString("%1/display_label").arg(section)).toBool());

	return true;
}
コード例 #3
0
//Buttons for a YES / NO panel
void setupButtons_PANEL_YESNO(){
	byte i = 0;
	ARDTButton* vAllButtons = getAllButtons();

	//SPECIAL : that button is the display label ! Save it!
	setDisplayLabel(&vAllButtons[i]);
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_NOPADDING;
	vAllButtons[i].rect.top = 0;
	vAllButtons[i].rect.left = 0;
	vAllButtons[i].rect.right = 320;
	vAllButtons[i].rect.bottom = 60;
	vAllButtons[i].label ="";
	vAllButtons[i].bgcolor = 0; 
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = 'T';
	vAllButtons[i].imageIndex = 255; //text button
	i++;


	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 80;
	vAllButtons[i].rect.left = 20;
	vAllButtons[i].rect.right = 140;
	vAllButtons[i].rect.bottom = 160;
	vAllButtons[i].label ="YES";
	vAllButtons[i].bgcolor = 0x0000FF00; 
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = 'Y';
	vAllButtons[i].imageIndex = 255; //text button
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 80;
	vAllButtons[i].rect.left = 180;
	vAllButtons[i].rect.right = 310;
	vAllButtons[i].rect.bottom = 160;
	vAllButtons[i].label ="NO";
	vAllButtons[i].bgcolor = 0x00FF0000; 
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = 'N';
	vAllButtons[i].imageIndex = 255; //text button
	i++;

	//total number of buttons
	setAllButtonsCount (i);
}
コード例 #4
0
//The default set of buttons
void setupButtons_PANEL_CONFIG(){
	byte i = 0;
	ARDTButton* vAllButtons = getAllButtons();
	setDisplayLabel(0);
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION ;
	vAllButtons[i].label ="logo";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'L';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "restart.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION| BUTTON_ATTRIBUTE_HASBORDER | BUTTON_ATTRIBUTE_BGGRADIENT;
	vAllButtons[i].label ="List img";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'i';
	vAllButtons[i].imageIndex = 255; //text
	//vAllButtons[i].imageName = "restart.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION| BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].label ="Next img";
	vAllButtons[i].bgcolor = 0x007090F0;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = '\\';
	vAllButtons[i].imageIndex = 255; //text
	//vAllButtons[i].imageName = "restart.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION| BUTTON_ATTRIBUTE_HASBORDER  | BUTTON_ATTRIBUTE_HASCONFIRMATION;
	vAllButtons[i].label ="Upload";
	vAllButtons[i].bgcolor = 0x00C00000;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = '^';
	vAllButtons[i].imageIndex = 255; //text
	//vAllButtons[i].imageName = "restart.bmp";
	i++;
	
	//total number of buttons
	setAllButtonsCount (i);
}
コード例 #5
0
//The default set of buttons
void setupButtons_PANEL_DEFAULT(){
	byte i = 0;
	ARDTButton* vAllButtons = getAllButtons();

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="calc";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'X';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "calc.bmp"; //strcpy(&(vAllButtons[i].imageName[0]), "console.bmp");
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="run cmd";
	vAllButtons[i].bgcolor = 0x00A0A0FF;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'C';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "console.bmp"; //strcpy(&(vAllButtons[i].imageName[0]), "console.bmp");
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="character map";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'Z';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "char.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION | BUTTON_ATTRIBUTE_HASCONFIRMATION;
	vAllButtons[i].label ="The Gimp!";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'G';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "gimp.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="logo";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'L';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "restart.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="note";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'N';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "notepad.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION | BUTTON_ATTRIBUTE_HASCONFIRMATION;
	vAllButtons[i].label ="eaBook -= PROD =-";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'E';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "eaBprod.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION | BUTTON_ATTRIBUTE_HASCONFIRMATION;
	vAllButtons[i].label ="eaBook -= PRE-PROD =-";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'F';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "eaBpre.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="Music";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'M';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "music1.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="Config";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'K';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wand.bmp";
	i++;

	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="-tba-";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = '5';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "ff5a.bmp";
	i++;


	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="Cobra";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'A';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "cobra48.bmp";
	i++;


	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="Calendar";
	vAllButtons[i].bgcolor = 0x00FFFFC0;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'c';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "cal.bmp";
	i++;
	
	
	/////////////////////////////////////////////////////////
	// Fized size buttons
	/////////////////////////////////////////////////////////

	/*
vAllButtons[i].autoPosition = false;
vAllButtons[i].rect.top = 180;
vAllButtons[i].rect.left = 20;
vAllButtons[i].rect.right = 300;
vAllButtons[i].rect.bottom = 210;
vAllButtons[i].label ="Brightness selector";
vAllButtons[i].bgcolor = 0x00A0A0A0;
vAllButtons[i].forecolor = 0x00000000;
vAllButtons[i].code = 'B';
vAllButtons[i].imageIndex = 255;
i++;
*/

	//SPECIAL : that button is the display label ! Save it!
	setDisplayLabel(&vAllButtons[i]);
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER | BUTTON_ATTRIBUTE_NOPADDING;
	vAllButtons[i].rect.top = 210;
	vAllButtons[i].rect.left = 10;
	vAllButtons[i].rect.right = 310;
	vAllButtons[i].rect.bottom = 238;
	vAllButtons[i].label ="";
	vAllButtons[i].bgcolor = 0x00B0B0B0; //0x0000A070;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'T';
	vAllButtons[i].imageIndex = 255;
	i++;

	//total number of buttons
	setAllButtonsCount (i);
}
コード例 #6
0
//The default set of buttons
void setupButtons_PANEL_MEDIA(){
	byte i = 0;
	ARDTButton* vAllButtons = getAllButtons();
	setDisplayLabel(0);
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_AUTOPOSITION;
	vAllButtons[i].label ="logo";
	vAllButtons[i].bgcolor = 0x0080B080;
	vAllButtons[i].forecolor = 0x00000000;
	vAllButtons[i].code = 'L';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "restart.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 80;
	vAllButtons[i].rect.left = 10;
	vAllButtons[i].rect.right = 70;
	vAllButtons[i].rect.bottom = 140;
	vAllButtons[i].label ="  <<";
	vAllButtons[i].bgcolor = 0x007090F0;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = '<';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wmpPre.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 80;
	vAllButtons[i].rect.left = 70;
	vAllButtons[i].rect.right = 130;
	vAllButtons[i].rect.bottom = 140;
	vAllButtons[i].label ="  | |";
	vAllButtons[i].bgcolor = 0x007090F0;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = '|';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wmpPaus.bmp";
	i++;
	
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 80;
	vAllButtons[i].rect.left = 130;
	vAllButtons[i].rect.right = 190;
	vAllButtons[i].rect.bottom = 140;
	vAllButtons[i].label ="  >>";
	vAllButtons[i].bgcolor = 0x007090F0;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = '>';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wmpNex.bmp";
	i++;
		
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 140;
	vAllButtons[i].rect.left = 70;
	vAllButtons[i].rect.right = 130;
	vAllButtons[i].rect.bottom = 200;
	vAllButtons[i].label ="  Vol-";
	vAllButtons[i].bgcolor = 0x0070F090;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = 'v';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wmpVdo.bmp";
	i++;
		
	vAllButtons[i].attributes = BUTTON_ATTRIBUTE_HASBORDER;
	vAllButtons[i].rect.top = 140;
	vAllButtons[i].rect.left = 130;
	vAllButtons[i].rect.right = 190;
	vAllButtons[i].rect.bottom = 200;
	vAllButtons[i].label ="  Vol+";
	vAllButtons[i].bgcolor = 0x0070F090;
	vAllButtons[i].forecolor = 0x00FFFFFF;
	vAllButtons[i].code = 'V';
	vAllButtons[i].imageIndex = 254; //by name
	vAllButtons[i].imageName = "wmpVup.bmp";
	i++;

	//total number of buttons
	setAllButtonsCount (i);
}