コード例 #1
0
void ResamplingAudioSource::createLowPass (const double frequencyRatio)
{
    const double proportionalRate = (frequencyRatio > 1.0) ? 0.5 / frequencyRatio
                                                           : 0.5 * frequencyRatio;

    const double n = 1.0 / std::tan (double_Pi * jmax (0.001, proportionalRate));
    const double nSquared = n * n;
    const double c1 = 1.0 / (1.0 + std::sqrt (2.0) * n + nSquared);

    setFilterCoefficients (c1,
                           c1 * 2.0f,
                           c1,
                           1.0,
                           c1 * 2.0 * (1.0 - nSquared),
                           c1 * (1.0 - std::sqrt (2.0) * n + nSquared));
}
コード例 #2
0
 bool setup(BeagleRTContext *context, void *userData)
 {
 	pinModeFrame(context, 0, buttonPin1, INPUT);
 	pinModeFrame(context, 0, ledPin, OUTPUT);

 	gNumAudioFramesPerAnalog = context->audioFrames / context->analogFrames;
 	for (int i = 0; i < NUMBER_OF_READPOINTERS; i++)
 	{
 		gDrumBufferForReadPointer[i] = -1;
 	}

 	setFilterCoefficients(context->audioSampleRate/2.0, 150.0);

 	gShouldPlayFill = 0;

 	return true;
 }