コード例 #1
0
void ofxShadowedTerrain::setLightAngles(float _xangle, float _yangle){
	ofVec3f dir;
	dir.set(0,1,0);
	dir.rotate(_xangle, ofVec3f(1,0,0));
	dir.rotate(_yangle, ofVec3f(0,1,0));
	dir.normalize();
	setLightDirection(dir);
}
コード例 #2
0
 void BaseSkyLight::update (
         const Ogre::Vector3& direction,
         const Ogre::ColourValue &lightColour,
         const Ogre::ColourValue &bodyColour)
 {
     setLightDirection(direction);
     setLightColour(lightColour);
     setBodyColour(bodyColour);
 }
コード例 #3
0
ファイル: ShadowUpdateTask.cpp プロジェクト: sajty/ember
void ShadowUpdateTask::executeTaskInBackgroundThread(Tasks::TaskExecutionContext& context)
{
	for (auto& pageGeometry : mPageGeometries) {
		auto& page = pageGeometry->getPage();
		if (page.getSurface()) {
			auto shadow = page.getSurface()->getShadow();
			if (shadow) {
				auto& shadowTextureName = shadow->getShadowTextureName();
				if (!shadowTextureName.empty()) {
					pageGeometry->repopulate(true);
					shadow->setLightDirection(mLightDirection);
					shadow->updateShadow(*pageGeometry.get());
				}
			}
		}
	}
}
コード例 #4
0
ファイル: guiObjectView.cpp プロジェクト: Adhdcrazzy/Torque3D
void GuiObjectView::onStaticModified( StringTableEntry slotName, const char* newValue )
{
   Parent::onStaticModified( slotName, newValue );
   
   static StringTableEntry sShapeFile = StringTable->insert( "shapeFile" );
   static StringTableEntry sSkin = StringTable->insert( "skin" );
   static StringTableEntry sMountedShapeFile = StringTable->insert( "mountedShapeFile" );
   static StringTableEntry sMountedSkin = StringTable->insert( "mountedSkin" );
   static StringTableEntry sMountedNode = StringTable->insert( "mountedNode" );
   static StringTableEntry sLightColor = StringTable->insert( "lightColor" );
   static StringTableEntry sLightAmbient = StringTable->insert( "lightAmbient" );
   static StringTableEntry sLightDirection = StringTable->insert( "lightDirection" );
   static StringTableEntry sOrbitDistance = StringTable->insert( "orbitDistance" );
   static StringTableEntry sMinOrbitDistance = StringTable->insert( "minOrbitDistance" );
   static StringTableEntry sMaxOrbitDistance = StringTable->insert( "maxOrbitDistance" );
   static StringTableEntry sCameraRotation = StringTable->insert( "cameraRotation" );
   static StringTableEntry sAnimSequence = StringTable->insert( "animSequence" );
   
   if( slotName == sShapeFile )
      setObjectModel( String( mModelName ) );
   else if( slotName == sSkin )
      setSkin( String( mSkinName ) );
   else if( slotName == sMountedShapeFile )
      setMountedObject( String( mMountedModelName ) );
   else if( slotName == sMountedSkin )
      setMountSkin( String( mMountSkinName ) );
   else if( slotName == sMountedNode )
      setMountNode( String( mMountNodeName ) );
   else if( slotName == sLightColor )
      setLightColor( mLightColor );
   else if( slotName == sLightAmbient )
      setLightAmbient( mLightAmbient );
   else if( slotName == sLightDirection )
      setLightDirection( mLightDirection );
   else if( slotName == sOrbitDistance || slotName == sMinOrbitDistance || slotName == sMaxOrbitDistance )
      setOrbitDistance( mOrbitDist );
   else if( slotName == sCameraRotation )
      setCameraRotation( mCameraRotation );
   else if( slotName == sAnimSequence )
      setObjectAnimation( String( mAnimationSeqName ) );
}
コード例 #5
0
/* Option::load: load options from config file */
bool Option::load(const char *file)
{
   FILE *fp;
   char buf[OPTION_MAXBUFLEN];
   int len;
   char *p1;

   int ivec2[2];
   float fvec3[3];
   float fvec4[4];

   fp = MMDAgent_fopen(file, "r");
   if (fp == NULL)
      return false;

   while (fgets(buf, OPTION_MAXBUFLEN, fp)) {
      len = MMDAgent_strlen(buf);
      if(len <= 0) continue;
      p1 = &(buf[len - 1]);
      while (p1 >= &(buf[0]) && (*p1 == '\n' || *p1 == '\r' || *p1 == '\t' || *p1 == ' ')) {
         *p1 = L'\0';
         p1--;
      }
      p1 = &(buf[0]);
      if (*p1 == '#') continue;
      while (*p1 != L'=' && *p1 != L'\0') p1++;
      if (*p1 == L'\0') continue;
      *p1 = L'\0';
      p1++;

      /* overwrite option values */
      if(MMDAgent_strequal(buf, OPTION_USECARTOONRENDERING_STR)) {
         setUseCartoonRendering(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_USEMMDLIKECARTOON_STR)) {
         setUseMMDLikeCartoon(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_CARTOONEDGEWIDTH_STR)) {
         setCartoonEdgeWidth(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_CARTOONEDGESTEP_STR)) {
         setCartoonEdgeStep(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_CARTOONEDGESELECTEDCOLOR_STR)) {
         if(MMDAgent_str2fvec(p1, fvec4, 4))
            setCartoonEdgeSelectedColor(fvec4);
      } else if(MMDAgent_strequal(buf, OPTION_CAMERAROTATION_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setCameraRotation(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_CAMERATRANSITION_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setCameraTransition(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_CAMERADISTANCE_STR)) {
         setCameraDistance(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_CAMERAFOVY_STR)) {
         setCameraFovy(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_STAGESIZE_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setStageSize(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_SHOWFPS_STR)) {
         setShowFps(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_FPSPOSITION_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setFpsPosition(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_WINDOWSIZE_STR)) {
         if(MMDAgent_str2ivec(p1, ivec2, 2))
            setWindowSize(ivec2);
      } else if(MMDAgent_strequal(buf, OPTION_FULLSCREEN_STR)) {
         setFullScreen(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_LOGSIZE_STR)) {
         if(MMDAgent_str2ivec(p1, ivec2, 2))
            setLogSize(ivec2);
      } else if(MMDAgent_strequal(buf, OPTION_LOGPOSITION_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setLogPosition(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_LOGSCALE_STR)) {
         setLogScale(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_LIGHTDIRECTION_STR)) {
         if(MMDAgent_str2fvec(p1, fvec4, 4))
            setLightDirection(fvec4);
      } else if(MMDAgent_strequal(buf, OPTION_LIGHTINTENSITY_STR)) {
         setLightIntensity(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_LIGHTCOLOR_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setLightColor(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_CAMPUSCOLOR_STR)) {
         if(MMDAgent_str2fvec(p1, fvec3, 3))
            setCampusColor(fvec3);
      } else if(MMDAgent_strequal(buf, OPTION_MAXMULTISAMPLING_STR)) {
         setMaxMultiSampling(MMDAgent_str2int(p1));
      } else if(MMDAgent_strequal(buf, OPTION_MOTIONADJUSTTIME_STR)) {
         setMotionAdjustTime(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_LIPSYNCPRIORITY_STR)) {
         setLipsyncPriority(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_BULLETFPS_STR)) {
         setBulletFps(MMDAgent_str2int(p1));
      } else if(MMDAgent_strequal(buf, OPTION_GRAVITYFACTOR_STR)) {
         setGravityFactor(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_ROTATESTEP_STR)) {
         setRotateStep(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_TRANSLATESTEP_STR)) {
         setTranslateStep(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_DISTANCESTEP_STR)) {
         setDistanceStep(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_FOVYSTEP_STR)) {
         setFovyStep(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_USESHADOWMAPPING_STR)) {
         setUseShadowMapping(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_SHADOWMAPPINGTEXTURESIZE_STR)) {
         setShadowMappingTextureSize(MMDAgent_str2int(p1));
      } else if(MMDAgent_strequal(buf, OPTION_SHADOWMAPPINGSELFDENSITY_STR)) {
         setShadowMappingSelfDensity(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_SHADOWMAPPINGFLOORDENSITY_STR)) {
         setShadowMappingFloorDensity(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_SHADOWMAPPINGLIGHTFIRST_STR)) {
         setShadowMappingLightFirst(MMDAgent_str2bool(p1));
      } else if(MMDAgent_strequal(buf, OPTION_DISPLAYCOMMENTTIME_STR)) {
         setDisplayCommentTime(MMDAgent_str2float(p1));
      } else if(MMDAgent_strequal(buf, OPTION_MAXNUMMODEL_STR)) {
         setMaxNumModel(MMDAgent_str2int(p1));
      }
   }
   fclose(fp);

   return true;
}