コード例 #1
0
ファイル: VPathNode.cpp プロジェクト: AnteSim/Verve
bool VPathNode::fromString( const String &pString )
{
    // Split Data.
    // {Position} {Rotation} {Weight}
    const char *baseData = StringUnit::getUnit( pString.c_str(), 0, "\t" );

    Point3F  pos;
    AngAxisF aa;
    F32      weight;

    // Scan Base.
    dSscanf( baseData, "%g %g %g %g %g %g %g %g", &pos.x, &pos.y, &pos.z,
                                                  &aa.axis.x, &aa.axis.y, &aa.axis.z, &aa.angle,
                                                  &weight );

    // Apply Changes.
    setLocalPosition( pos );
    setLocalRotation( QuatF( aa ) );
    setWeight( weight );

    // Fetch Orientation Data.
    String orientationData = StringUnit::getUnit( pString.c_str(), 1, "\t" );

    // Fetch Orientation Type.
    String orientationTypeString = orientationData;
    if ( orientationData.find( " " ) )
    {
        // Use First Word.
        orientationTypeString = orientationData.substr( 0, orientationData.find( " " ) );
    }

    // Set Orientation Type.
    const eOrientationType &orientationType = getOrientationTypeEnum( orientationTypeString.c_str() );
    switch( orientationType )
    {
        case k_OrientationFree : 
            {
                // Apply Mode.
                setOrientationMode( orientationType );

            } break;

        case k_OrientationToPoint:
            {
                // Fetch Point.
                Point3F lookAtPoint;
                // Buffer String.
                dSscanf( orientationData.c_str(), "%*s %f %f %f", &lookAtPoint.x, &lookAtPoint.y, &lookAtPoint.z );

                // Apply Mode.
                setOrientationMode( orientationType, lookAtPoint );

            } break;
    }

    return true;
}
コード例 #2
0
ViewWrapper2D::ViewWrapper2D(ViewPtr view, VisServicesPtr backend) :
	ViewWrapper(backend),
	mOrientationActionGroup(new QActionGroup(view.get()))
{
	mView = view;
	this->connectContextMenu(mView);

	// disable vtk interactor: this wrapper IS an interactor
	mView->getRenderWindow()->GetInteractor()->Disable();
	mView->getRenderer()->GetActiveCamera()->SetParallelProjection(true);
	double clipDepth = 1.0; // 1mm depth, i.e. all 3D props rendered outside this range is not shown.
	double length = clipDepth*10;
	mView->getRenderer()->GetActiveCamera()->SetPosition(0,0,length);
	mView->getRenderer()->GetActiveCamera()->SetClippingRange(length-clipDepth, length+0.1);
	connect(settings(), SIGNAL(valueChangedFor(QString)), this, SLOT(settingsChangedSlot(QString)));

	// slice proxy
	mSliceProxy = SliceProxy::create(mServices->getPatientService());

	mDataRepContainer.reset(new DataRepContainer());
	mDataRepContainer->setSliceProxy(mSliceProxy);
	mDataRepContainer->setView(mView);

	mViewFollower = ViewFollower::create(mServices->getPatientService());
	mViewFollower->setSliceProxy(mSliceProxy);

	addReps();

	mZoom2D.reset(new Zoom2DHandler());
	connect(mZoom2D.get(), SIGNAL(zoomChanged()), this, SLOT(viewportChanged()));
	setOrientationMode(SyncedValue::create(0)); // must set after addreps()

	connect(mServices->getToolManager().get(), SIGNAL(activeToolChanged(const QString&)), this, SLOT(activeToolChangedSlot()));
	connect(mView.get(), SIGNAL(resized(QSize)), this, SLOT(viewportChanged()));
	connect(mView.get(), SIGNAL(shown()), this, SLOT(showSlot()));
	connect(mView.get(), SIGNAL(mousePress(int, int, Qt::MouseButtons)), this, SLOT(mousePressSlot(int, int, Qt::MouseButtons)));
	connect(mView.get(), SIGNAL(mouseMove(int, int, Qt::MouseButtons)), this, SLOT(mouseMoveSlot(int, int, Qt::MouseButtons)));
	connect(mView.get(), SIGNAL(mouseWheel(int, int, int, int, Qt::MouseButtons)), this, SLOT(mouseWheelSlot(int, int, int, int, Qt::MouseButtons)));

	this->activeToolChangedSlot();
	this->updateView();
}