Rectangle2D::Rectangle2D( bool bQuad ) : mPosition( Vector3::ZERO ), mOrientation( Quaternion::IDENTITY ), mScale( Vector3::ZERO ), mQuad( bQuad ) { initRectangle2D(); //By default we want Rectangle2Ds to still work in wireframe mode setPolygonModeOverrideable( false ); }
CCustomShape::CCustomShape(void) { SetShapeType(); m_fRadius = 100; setPolygonModeOverrideable(false); m_defaultColor = Ogre::ColourValue(0, 1.0, 0, 0.5); m_pUnreachRegion = NULL; m_Weights = NULL; //m_Dist = NULL; }