Ref<BasicShape> BasicShapeEllipse::blend(const BasicShape& other, double progress) const { ASSERT(type() == other.type()); auto& otherEllipse = downcast<BasicShapeEllipse>(other); auto result = BasicShapeEllipse::create(); if (m_radiusX.type() != BasicShapeRadius::Value || otherEllipse.radiusX().type() != BasicShapeRadius::Value || m_radiusY.type() != BasicShapeRadius::Value || otherEllipse.radiusY().type() != BasicShapeRadius::Value) { result->setCenterX(otherEllipse.centerX()); result->setCenterY(otherEllipse.centerY()); result->setRadiusX(otherEllipse.radiusX()); result->setRadiusY(otherEllipse.radiusY()); return WTFMove(result); } result->setCenterX(m_centerX.blend(otherEllipse.centerX(), progress)); result->setCenterY(m_centerY.blend(otherEllipse.centerY(), progress)); result->setRadiusX(m_radiusX.blend(otherEllipse.radiusX(), progress)); result->setRadiusY(m_radiusY.blend(otherEllipse.radiusY(), progress)); return WTFMove(result); }
void QtRoundedRectItem::setRoundedRect( const QRectF rect, const double radius_x, const double radius_y) { setRect(rect); setRadiusX(radius_x); setRadiusY(radius_y); }