コード例 #1
0
void BackgroundEngine::roleRandom()
{
    for(int i=0;i<playerSum;i++){
        playerList[i]=setRole(roles[i],this,queue[i].digitValue(),queue[i+playerSum].digitValue());
        coder.roleNotice(queue[i].digitValue(),roles[i]);
    }
    seatPostarrange();
    gameStart();
}
コード例 #2
0
void BackgroundEngine::role3Pick1Reply(int id,int roleID)
{
    for(int i=0;i<playerSum;i++)
        if(queue[i].digitValue()==id){
            playerList[i]=setRole(roleID,this,id,queue[i+playerSum].digitValue());
            coder.roleNotice(id,roleID);
            break;
        }
}
コード例 #3
0
ファイル: MonsterSprite.cpp プロジェクト: minigame/JTW
bool MonsterTwoSprite::init()
{
	if (!NPCSprite::init())
		return false;

	setRole(Monster_2);

	return true;
}
コード例 #4
0
ファイル: MonsterSprite.cpp プロジェクト: minigame/JTW
bool MonsterOneSprite::init()
{
	if (!NPCSprite::init())
		return false;

	setRole(Monster_1);

	return true;
}
コード例 #5
0
ファイル: wciSession.cpp プロジェクト: metno/wdb
/// Set role
Datum wciSession_setRole(PG_FUNCTION_ARGS) {
  if (PG_ARGISNULL(0))
    ereport(ERROR, (errcode(ERRCODE_NULL_VALUE_NOT_ALLOWED), errmsg("Role cannot be NULL")));
  text * role = PG_GETARG_TEXT_P(0);

  std::string sRole = getString(role);
  static const boost::regex matchRole("[a-zA-Z_][a-zA-Z_0-9]*");
  if (!boost::regex_match(sRole, matchRole)) {
    std::ostringstream msg;
    msg << "Invalid role name: " << sRole;
    std::string sMsg = msg.str();
    ereport(ERROR, (errcode(ERRCODE_INVALID_ROLE_SPECIFICATION), errmsg("%s", sMsg.c_str())));
  }
  setRole(sRole.c_str());

  PG_RETURN_VOID();
}
コード例 #6
0
ファイル: transaction.cpp プロジェクト: KDE/libqapt
void Transaction::setProperty(int property, QDBusVariant value)
{
    if (isForeignUser()) {
        sendErrorReply(QDBusError::AccessDenied);
        return;
    }

    switch (property)
    {
    case QApt::TransactionIdProperty:
    case QApt::UserIdProperty:
        // Read-only
        sendErrorReply(QDBusError::Failed);
        break;
    case QApt::RoleProperty:
        setRole((QApt::TransactionProperty)value.variant().toInt());
        break;
    case QApt::StatusProperty:
        setStatus((QApt::TransactionStatus)value.variant().toInt());
        break;
    case QApt::LocaleProperty:
        setLocale(value.variant().toString());
        break;
    case QApt::ProxyProperty:
        setProxy(value.variant().toString());
        break;
    case QApt::DebconfPipeProperty:
        setDebconfPipe(value.variant().toString());
        break;
    case QApt::PackagesProperty:
        setPackages(value.variant().toMap());
        break;
    case QApt::FrontendCapsProperty:
        setFrontendCaps(value.variant().toInt());
        break;
    default:
        sendErrorReply(QDBusError::InvalidArgs);
        break;
    }
}
コード例 #7
0
ファイル: rolecombobox.cpp プロジェクト: gyhit09/QSanguosha
RoleComboBoxItem::RoleComboBoxItem(const QString &role, int number, QSize size)
    :m_role(role), m_number(number), m_size(size)
{
    setRole(role);
    this->setFlag(QGraphicsItem::ItemIgnoresParentOpacity);
}
コード例 #8
0
void JabberContact::deserializeLine(const QString& key, const QString& value)
{

    QString val = value;
    if(val.startsWith('\"') && val.endsWith('\"'))
        val = val.mid(1, val.length() - 2);
    if(key == "ID") {
        setId(val);
    }
    else if(key == "Node") {
        setNode(val);
    }
    else if(key == "Resource") {
        setResource(val);
    }
    else if(key == "Name") {
        setName(val);
    }
    else if(key == "FirstName") {
        setFirstName(val);
    }
    else if(key == "Nick") {
        setNick(val);
    }
    else if(key == "Desc") {
        setDesc(val);
    }
    else if(key == "BirthDay") {
        setBirthday(val);
    }
    else if(key == "Url") {
        setUrl(val);
    }
    else if(key == "OrgName") {
        setOrgName(val);
    }
    else if(key == "OrgUnit") {
        setOrgUnit(val);
    }
    else if(key == "Title") {
        setTitle(val);
    }
    else if(key == "Role") {
        setRole(val);
    }
    else if(key == "Street") {
        setStreet(val);
    }
    else if(key == "ExtAddr") {
        setExtAddr(val);
    }
    else if(key == "City") {
        setCity(val);
    }
    else if(key == "Region") {
        setRegion(val);
    }
    else if(key == "PCode") {
        setPCode(val);
    }
    else if(key == "Country") {
        setCountry(val);
    }
    else if(key == "EMail") {
        setEmail(val);
    }
    else if(key == "Phone") {
        setPhone(val);
    }
    else if(key == "StatusTime") {
        setStatusTime(val.toUInt());
    }
    else if(key == "OnlineTime") {
        setOnlineTime(val.toUInt());
    }
    else if(key == "Subscribe") {
        setSubscribe(val.toUInt());
    }
    else if(key == "Group") {
        setGroup(val);
    }
    else if(key == "PhotoWidth") {
        setPhotoWidth(val.toUInt());
    }
    else if(key == "PhotoHeight") {
        setPhotoHeight(val.toUInt());
    }
    else if(key == "LogoWidth") {
        setLogoWidth(val.toUInt());
    }
    else if(key == "LogoHeight") {
        setLogoHeight(val.toUInt());
    }
    else if(key == "AutoReply") {
        setAutoReply(val);
    }
}
コード例 #9
0
status_t Harness::testStateTransitions(
        const char *componentName, const char *componentRole) {
    if (strncmp(componentName, "OMX.", 4)) {
        // Non-OMX components, i.e. software decoders won't execute this
        // test.
        return OK;
    }

    sp<MemoryDealer> dealer = new MemoryDealer(16 * 1024 * 1024, "OMXHarness");
    IOMX::node_id node;

    status_t err =
        mOMX->allocateNode(componentName, this, &node);
    EXPECT_SUCCESS(err, "allocateNode");

    NodeReaper reaper(this, node);

    err = setRole(node, componentRole);
    EXPECT_SUCCESS(err, "setRole");

    // Initiate transition Loaded->Idle
    err = mOMX->sendCommand(node, OMX_CommandStateSet, OMX_StateIdle);
    EXPECT_SUCCESS(err, "sendCommand(go-to-Idle)");

    omx_message msg;
    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    // Make sure node doesn't just transition to idle before we are done
    // allocating all input and output buffers.
    EXPECT(err == TIMED_OUT,
            "Component must not transition from loaded to idle before "
            "all input and output buffers are allocated.");

    // Now allocate buffers.
    Vector<Buffer> inputBuffers;
    err = allocatePortBuffers(dealer, node, 0, &inputBuffers);
    EXPECT_SUCCESS(err, "allocatePortBuffers(input)");

    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    CHECK_EQ(err, TIMED_OUT);

    Vector<Buffer> outputBuffers;
    err = allocatePortBuffers(dealer, node, 1, &outputBuffers);
    EXPECT_SUCCESS(err, "allocatePortBuffers(output)");

    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    EXPECT(err == OK
            && msg.type == omx_message::EVENT
            && msg.u.event_data.event == OMX_EventCmdComplete
            && msg.u.event_data.data1 == OMX_CommandStateSet
            && msg.u.event_data.data2 == OMX_StateIdle,
           "Component did not properly transition to idle state "
           "after all input and output buffers were allocated.");

    // Initiate transition Idle->Executing
    err = mOMX->sendCommand(node, OMX_CommandStateSet, OMX_StateExecuting);
    EXPECT_SUCCESS(err, "sendCommand(go-to-Executing)");

    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    EXPECT(err == OK
            && msg.type == omx_message::EVENT
            && msg.u.event_data.event == OMX_EventCmdComplete
            && msg.u.event_data.data1 == OMX_CommandStateSet
            && msg.u.event_data.data2 == OMX_StateExecuting,
           "Component did not properly transition from idle to "
           "executing state.");

    for (size_t i = 0; i < outputBuffers.size(); ++i) {
        err = mOMX->fillBuffer(node, outputBuffers[i].mID);
        EXPECT_SUCCESS(err, "fillBuffer");

        outputBuffers.editItemAt(i).mFlags |= kBufferBusy;
    }

    err = mOMX->sendCommand(node, OMX_CommandFlush, 1);
    EXPECT_SUCCESS(err, "sendCommand(flush-output-port)");

    err = dequeueMessageForNodeIgnoringBuffers(
            node, &inputBuffers, &outputBuffers, &msg, DEFAULT_TIMEOUT);
    EXPECT(err == OK
            && msg.type == omx_message::EVENT
            && msg.u.event_data.event == OMX_EventCmdComplete
            && msg.u.event_data.data1 == OMX_CommandFlush
            && msg.u.event_data.data2 == 1,
           "Component did not properly acknowledge flushing the output port.");

    for (size_t i = 0; i < outputBuffers.size(); ++i) {
        EXPECT((outputBuffers[i].mFlags & kBufferBusy) == 0,
               "Not all output buffers have been returned to us by the time "
               "we received the flush-complete notification.");
    }

    for (size_t i = 0; i < outputBuffers.size(); ++i) {
        err = mOMX->fillBuffer(node, outputBuffers[i].mID);
        EXPECT_SUCCESS(err, "fillBuffer");

        outputBuffers.editItemAt(i).mFlags |= kBufferBusy;
    }

    // Initiate transition Executing->Idle
    err = mOMX->sendCommand(node, OMX_CommandStateSet, OMX_StateIdle);
    EXPECT_SUCCESS(err, "sendCommand(go-to-Idle)");

    err = dequeueMessageForNodeIgnoringBuffers(
            node, &inputBuffers, &outputBuffers, &msg, DEFAULT_TIMEOUT);
    EXPECT(err == OK
            && msg.type == omx_message::EVENT
            && msg.u.event_data.event == OMX_EventCmdComplete
            && msg.u.event_data.data1 == OMX_CommandStateSet
            && msg.u.event_data.data2 == OMX_StateIdle,
           "Component did not properly transition to from executing to "
           "idle state.");

    for (size_t i = 0; i < inputBuffers.size(); ++i) {
        EXPECT((inputBuffers[i].mFlags & kBufferBusy) == 0,
                "Not all input buffers have been returned to us by the "
                "time we received the transition-to-idle complete "
                "notification.");
    }

    for (size_t i = 0; i < outputBuffers.size(); ++i) {
        EXPECT((outputBuffers[i].mFlags & kBufferBusy) == 0,
                "Not all output buffers have been returned to us by the "
                "time we received the transition-to-idle complete "
                "notification.");
    }

    // Initiate transition Idle->Loaded
    err = mOMX->sendCommand(node, OMX_CommandStateSet, OMX_StateLoaded);
    EXPECT_SUCCESS(err, "sendCommand(go-to-Loaded)");

    // Make sure node doesn't just transition to loaded before we are done
    // freeing all input and output buffers.
    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    CHECK_EQ(err, TIMED_OUT);

    for (size_t i = 0; i < inputBuffers.size(); ++i) {
        err = mOMX->freeBuffer(node, 0, inputBuffers[i].mID);
        EXPECT_SUCCESS(err, "freeBuffer");
    }

    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    CHECK_EQ(err, TIMED_OUT);

    for (size_t i = 0; i < outputBuffers.size(); ++i) {
        err = mOMX->freeBuffer(node, 1, outputBuffers[i].mID);
        EXPECT_SUCCESS(err, "freeBuffer");
    }

    err = dequeueMessageForNode(node, &msg, DEFAULT_TIMEOUT);
    EXPECT(err == OK
            && msg.type == omx_message::EVENT
            && msg.u.event_data.event == OMX_EventCmdComplete
            && msg.u.event_data.data1 == OMX_CommandStateSet
            && msg.u.event_data.data2 == OMX_StateLoaded,
           "Component did not properly transition to from idle to "
           "loaded state after freeing all input and output buffers.");

    err = mOMX->freeNode(node);
    EXPECT_SUCCESS(err, "freeNode");

    reaper.disarm();

    node = 0;

    return OK;
}
コード例 #10
0
void PlasmaShellSurfaceInterface::Private::setRoleCallback(wl_client *client, wl_resource *resource, uint32_t role)
{
    auto s = cast<Private>(resource);
    Q_ASSERT(client == *s->client);
    s->setRole(role);
}