bool MgArc::_setHandlePoint(int index, const Point2d& pt, float) { if (index == 1) { return setStartMidEnd(pt, getMidPoint(), getEndPoint()); } if (index == 2) { return setStartMidEnd(getStartPoint(), getMidPoint(), pt); } if (index == 3) { return setStartMidEnd(getStartPoint(), pt, getEndPoint()); } if (index == 4) { float a = (pt - getCenter()).angle2(); return setCenterRadius(getCenter(), getRadius(), a, getEndAngle() - a); } if (index == 5) { float a = (pt - getCenter()).angle2(); return setCenterRadius(getCenter(), getRadius(), getStartAngle(), a - getStartAngle()); } if (index == 6) { return setTanStartEnd(pt - getStartPoint(), getStartPoint(), getEndPoint()); } if (index == 7) { return (setTanStartEnd(getEndPoint() - pt, getEndPoint(), getStartPoint()) && _reverse()); } return setCenterStartEnd(pt, getStartPoint(), getEndPoint()); }
bool MgArc::_setHandlePoint2(int index, const Point2d& pt, float, int& data) { static float lastSweepAngle; if (index == 1 || index == 2) { // 起点、终点 return setCenterRadius(getCenter(), pt.distanceTo(getCenter()), getStartAngle(), getSweepAngle()); } if (index == 3) { // 弧线中点 return setStartMidEnd(getStartPoint(), pt, getEndPoint()); } if (index == 4) { // 改变起始角度 if (data == 0) { lastSweepAngle = getSweepAngle(); data++; } Point2d startPt(getCenter().polarPoint((pt - getCenter()).angle2(), getRadius())); bool ret = setCSE(getCenter(), startPt, getEndPoint(), lastSweepAngle); lastSweepAngle = getSweepAngle(); return ret; } if (index == 5) { // 改变终止角度 if (data == 0) { lastSweepAngle = getSweepAngle(); data++; } Point2d endPt(getCenter().polarPoint((pt - getCenter()).angle2(), getRadius())); bool ret = setCSE(getCenter(), getStartPoint(), endPt, lastSweepAngle); lastSweepAngle = getSweepAngle(); return ret; } if (index == 6) { return setTanStartEnd(pt - getStartPoint(), getStartPoint(), getEndPoint()); } if (index == 7) { return (setTanStartEnd(getEndPoint() - pt, getEndPoint(), getStartPoint()) && _reverse()); } return offset(pt - getCenter(), -1); }