bool T3DSceneComponent::onComponentRegister(SimComponent * owner) { if (!Parent::onComponentRegister(owner) || !registerObject()) return false; // Note: was added to scene graph in register object setTransform3D(_transform); setParentTransformName(_parentTransformName); return true; }
void InspectorLayerTreeAgent::reasonsForCompositingLayer(ErrorString& errorString, const String& layerId, RefPtr<Inspector::Protocol::LayerTree::CompositingReasons>& compositingReasonsResult) { const RenderLayer* renderLayer = m_idToLayer.get(layerId); if (!renderLayer) { errorString = ASCIILiteral("Could not find a bound layer for the provided id"); return; } CompositingReasons reasonsBitmask = renderLayer->compositor().reasonsForCompositing(*renderLayer); auto compositingReasons = Inspector::Protocol::LayerTree::CompositingReasons::create().release(); if (reasonsBitmask & CompositingReason3DTransform) compositingReasons->setTransform3D(true); if (reasonsBitmask & CompositingReasonVideo) compositingReasons->setVideo(true); else if (reasonsBitmask & CompositingReasonCanvas) compositingReasons->setCanvas(true); else if (reasonsBitmask & CompositingReasonPlugin) compositingReasons->setPlugin(true); else if (reasonsBitmask & CompositingReasonIFrame) compositingReasons->setIFrame(true); if (reasonsBitmask & CompositingReasonBackfaceVisibilityHidden) compositingReasons->setBackfaceVisibilityHidden(true); if (reasonsBitmask & CompositingReasonClipsCompositingDescendants) compositingReasons->setClipsCompositingDescendants(true); if (reasonsBitmask & CompositingReasonAnimation) compositingReasons->setAnimation(true); if (reasonsBitmask & CompositingReasonFilters) compositingReasons->setFilters(true); if (reasonsBitmask & CompositingReasonPositionFixed) compositingReasons->setPositionFixed(true); if (reasonsBitmask & CompositingReasonPositionSticky) compositingReasons->setPositionSticky(true); if (reasonsBitmask & CompositingReasonOverflowScrollingTouch) compositingReasons->setOverflowScrollingTouch(true); if (reasonsBitmask & CompositingReasonStacking) compositingReasons->setStacking(true); if (reasonsBitmask & CompositingReasonOverlap) compositingReasons->setOverlap(true); if (reasonsBitmask & CompositingReasonNegativeZIndexChildren) compositingReasons->setNegativeZIndexChildren(true); if (reasonsBitmask & CompositingReasonTransformWithCompositedDescendants) compositingReasons->setTransformWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonOpacityWithCompositedDescendants) compositingReasons->setOpacityWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonMaskWithCompositedDescendants) compositingReasons->setMaskWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonReflectionWithCompositedDescendants) compositingReasons->setReflectionWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonFilterWithCompositedDescendants) compositingReasons->setFilterWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonBlendingWithCompositedDescendants) compositingReasons->setBlendingWithCompositedDescendants(true); if (reasonsBitmask & CompositingReasonIsolatesCompositedBlendingDescendants) compositingReasons->setIsolatesCompositedBlendingDescendants(true); if (reasonsBitmask & CompositingReasonPerspective) compositingReasons->setPerspective(true); if (reasonsBitmask & CompositingReasonPreserve3D) compositingReasons->setPreserve3D(true); if (reasonsBitmask & CompositingReasonWillChange) compositingReasons->setWillChange(true); if (reasonsBitmask & CompositingReasonRoot) compositingReasons->setRoot(true); compositingReasonsResult = WTF::move(compositingReasons); }